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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/crash_site
2022-07-07 18:11:22 +01:00
..
features A point-and-click method to call AOE functions (#1295) 2022-03-14 22:15:08 +00:00
outpost_data Increase crashsite oil outpost output by 6.67x. (#1252) 2021-11-16 20:49:16 +00:00
presets Added Crashsite spiderless preset (#1329) 2022-07-07 18:11:22 +01:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua Changed the regex on the spy, strike and barrage command to properly process decimals. (#1327) 2022-06-29 18:06:46 +01:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene_surface_settings.lua Change crashsite cutscene surface to not spawn enemies. 2020-10-05 20:10:49 +01:00
cutscene.lua Change game.players -> game.get_player 2021-05-15 11:21:46 +01:00
events.lua Updated errors 2021-02-24 19:04:03 +00:00
outpost_builder.lua Made active outposts configurable via the config in presets (#1324) 2022-06-20 19:48:03 +01:00
scenario.lua Made active outposts configurable via the config in presets (#1324) 2022-06-20 19:48:03 +01:00
weapon_balance.lua luacheck - remove trailing whitespace 2020-11-24 20:20:26 +00:00