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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/features
Simon 22c21011ab Diggy - New leveling system (#402)
* Basic setup for Force Control

* Buffs transitioned to new level system

Implemented level up buffs (Also made a double value avaliable at certain levels)

Added experience for research, rocket launched, mined rocks

Removing experience on player death. 0.5% of total experience

Added total_experience to ForceControl.lua

Refactored util/game.lua

* Transfered market item unlocks

Made Market Items unlock through the force control system.

Removed stone from mined stone

* Initial conversion of market items to coins

* Started biter killing giving XP

* XP for killing enemies. GUI update

* Made ForceControl.remove_experience return the actual removed experience

* Got my head and mind back, also fixed progress bar saying long numbers

* Changed get_market()

* Brand new formula, CI review changes

* Update CHANGELOG.md
2018-11-24 10:45:43 +01:00
..
gui Shift command logging to free_item_logging, fix cases of server as actor (#427) 2018-11-23 18:07:44 +01:00
antigrief.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
autodeconstruct.lua Move features into features folder 2018-11-11 03:08:50 -05:00
base_data.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
bot.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
chat_triggers.lua Fix null ref (event.player_index nil if server) 2018-11-22 07:17:07 -05:00
corpse_util.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
custom_commands.lua Added /find command to act the same as find_player (#417) 2018-11-24 10:42:53 +01:00
donator_messages.lua Add newline to eof 2018-11-11 10:12:04 -05:00
fish_market.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
follow.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
force_control.lua Diggy - New leveling system (#402) 2018-11-24 10:45:43 +01:00
free_item_logging.lua Changed command logging (#386) 2018-11-18 13:10:11 +01:00
infinite_storage_chest.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
nuke_control.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
player_colors.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
player_create.lua Use player print not game print for on join messages 2018-11-17 09:46:14 -05:00
player_stats.lua Move features into features folder 2018-11-11 03:08:50 -05:00
reactor_meltdown.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
report.lua Shift command logging to free_item_logging, fix cases of server as actor (#427) 2018-11-23 18:07:44 +01:00
silly_player_names.lua Add player renaming (#428) 2018-11-23 18:08:44 +01:00
spawn_control.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
train_saviour.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00
train_station_names.lua Fix nil ref in train_station_names Closes #440 (#441) 2018-11-23 01:03:15 +01:00
user_groups.lua Resources cleanup (#412) 2018-11-20 11:47:46 +01:00
walkabout.lua Don't define global as a local 2018-11-21 17:56:52 -05:00
wood_market.lua Features cleanup (#414) 2018-11-20 11:46:19 +01:00