* Basic setup for Force Control * Buffs transitioned to new level system Implemented level up buffs (Also made a double value avaliable at certain levels) Added experience for research, rocket launched, mined rocks Removing experience on player death. 0.5% of total experience Added total_experience to ForceControl.lua Refactored util/game.lua * Transfered market item unlocks Made Market Items unlock through the force control system. Removed stone from mined stone * Initial conversion of market items to coins * Started biter killing giving XP * XP for killing enemies. GUI update * Made ForceControl.remove_experience return the actual removed experience * Got my head and mind back, also fixed progress bar saying long numbers * Changed get_market() * Brand new formula, CI review changes * Update CHANGELOG.md
RedMew is a Factorio community that hosts custom servers, maps in different shapes and sizes, scripted scenarios and modded servers. The majority of the games hosted, are available to the public, for all players, no matter how experienced and can be found in the Factorio multi-player lobby.
The Community
You can join the RedMew community on Discord by visiting http://redmew.com/discord
To join a RedMew Factorio server, follow the following steps in Factorio:
- From the main menu, press "Play"
- In the next window press "Multiplayer"
- Next select "Browse public games" (this requires a factorio account and may prompt you to log in)
- In the list of "Browse games" you can filter for "RedMew" and you will see all RedMew hosted maps
Note
: Not every server in this list will be official. If you're in doubt, join Discord and ask.
Documentation
Looking for a way to play a RedMew scenario yourself? You can find an overview of the documentation in the docs directory.
Contributing
If you wish to contribute, don't hesitate to make a Pull Request or open an issue. When in doubt, you can always ask on Discord.
License
The RedMew codebase is licensed under the GPL3 License.