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RedMew/autodeconstruct.lua
2017-10-01 15:58:10 +02:00

28 lines
951 B
Lua

--Author: Valansch
local function is_depleted(drill)
local position = drill.position
local area = {}
if drill.name == "electric-mining-drill" then
area = {{position.x - 2, position.y - 2},{position.x + 2, position.y + 2}}
else
area = {{position.x - 1, position.y - 1},{position.x + 1, position.y + 1}}
end
return #drill.surface.find_entities_filtered{type="resource", area = area} == 1
end
local function mark_if_depleted(drill)
if is_depleted(drill) then
drill.order_deconstruction(drill.force)
end
end
local function on_resource_depleted(event)
local area = {{event.entity.position.x-1, event.entity.position.y-1}, {event.entity.position.x+1, event.entity.position.y + 1}}
local drills = event.entity.surface.find_entities_filtered{area = area, type="mining-drill"}
for _,drill in pairs(drills) do
mark_if_depleted(drill)
end
end
Event.register(defines.events.on_resource_depleted, on_resource_depleted)