mirror of
https://github.com/Refactorio/RedMew.git
synced 2025-02-07 13:31:54 +02:00
This update is to better match overall map ore ratios in tendrils_impure.lua to ore consumption ratios on previous Diggy games. Fragmented tendril ratios target anticipated early game needs, while the larger tendrils help balance out expected mid/late game ratios. Toatal map ore average ratios for this commit are iron/copper/coal/stone equal to approx 1/0.8/0.4/0.25