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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-04 09:42:30 +02:00

Rename utils and fix requires

This commit is contained in:
Matthew Heguy 2018-11-25 20:07:03 -05:00
parent 6b589fb8f6
commit c7201e119b
85 changed files with 111 additions and 115 deletions

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@ -1,10 +1,8 @@
-- Libraries. Removing these will likely lead to game crashes
require 'config'
require 'utils.utils'
require 'utils.list_utils'
-- Omitting the math library is a very bad idea
require 'utils.math'
require 'map_gen.shared.perlin_noise'
-- Map layout and config dictate the map you play and the settings in it
require 'config'
require 'map_layout'
-- Specific to RedMew hosts, can be disabled safely if not hosting on RedMew servers
@ -13,14 +11,14 @@ require 'features.server_commands'
-- Library modules which, if missing, will cause other feature modules to fail
require 'features.base_data'
--require 'features.follow' -- Nothing currently uses anything inside follow
require 'features.player_create'
require 'features.user_groups'
-- Feature modules, each can be disabled
-- Feature modules, each can be disabled safely
require 'features.autodeconstruct'
require 'features.chat_triggers'
require 'features.corpse_util'
require 'features.custom_commands'
require 'features.donator_messages'
require 'features.train_saviour'
require 'features.fish_market'
@ -31,11 +29,9 @@ require 'features.reactor_meltdown'
require 'features.train_station_names'
require 'features.walkabout'
-- Contains various commands for users and admins alike
require 'features.custom_commands'
-- GUIs the order determines the order they appear from left to right.
-- These can be safely disabled. Some map presets will add GUI modules themselves.
-- These can be safely disabled if you want less GUI items.
-- Some map presets will add GUI modules themselves.
require 'features.gui.info'
require 'features.gui.player_list'
require 'features.gui.poll'

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@ -1,5 +1,5 @@
local Event = require 'utils.event'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
global.original_last_users_by_ent_pos = {}

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@ -1,8 +1,8 @@
--Author: Valansch
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Task = require 'utils.Task'
local Token = require 'utils.token'
local Task = require 'utils.task'
local function is_depleted(drill, entity)
local position = drill.position

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@ -2,7 +2,7 @@
local Game = require 'utils.game'
local Event = require 'utils.event'
require 'utils.list_utils'
require 'utils.table'
local Hodor = require 'resources.hodor_messages'
local prefix = '## - '

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@ -1,7 +1,7 @@
local Event = require 'utils.event'
local Global = require 'utils.global'
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local Game = require 'utils.game'
local player_corpses = {}

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@ -1,8 +1,8 @@
local Task = require 'utils.Task'
local Task = require 'utils.task'
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local UserGroups = require 'features.user_groups'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
local Report = require 'features.report'

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@ -17,11 +17,11 @@ make pet faster
make pet follow you moar
--]]
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Task = require 'utils.Task'
local Token = require 'utils.token'
local Task = require 'utils.task'
local PlayerStats = require 'features.player_stats'
local Game = require 'utils.game'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Market_items = require 'resources.market_items'
local market_item = Market_items.market_item

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@ -1,6 +1,6 @@
global.follows = {}
global.follows.n_entries = 0
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
local function get_direction(follower, target)

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@ -1,4 +1,4 @@
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Event = require 'utils.event'
local Game = require 'utils.game'

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@ -1,7 +1,7 @@
-- Soft mod version of Blueprint Flipper and Turner https://mods.factorio.com/mods/Marthen/Blueprint_Flip_Turn
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Gui = require 'utils.gui'
local Game = require 'utils.game'

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@ -4,7 +4,7 @@ local Gui = require 'utils.gui'
local Donators = require 'resources.donators'
local UserGroups = require 'features.user_groups'
local PlayerStats = require 'features.player_stats'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Report = require 'features.report'
local Game = require 'utils.game'

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@ -4,7 +4,7 @@ local Event = require 'utils.event'
local UserGroups = require 'features.user_groups'
local Game = require 'utils.game'
local math = require 'utils.math'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Server = require 'features.server'
local default_poll_duration = 300 * 60 -- in ticks

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@ -1,5 +1,5 @@
local Gui = require 'utils.gui'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
local close_name = Gui.uid_name()

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@ -3,7 +3,7 @@ local Gui = require 'utils.gui'
local Global = require 'utils.global'
local UserGroups = require 'features.user_groups'
local Game = require 'utils.game'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local deafult_verb = 'expanded'

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@ -2,7 +2,7 @@ local Event = require 'utils.event'
local Gui = require 'utils.gui'
local Global = require 'utils.global'
local UserGroups = require 'features.user_groups'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
local math = require 'utils.math'

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@ -1,6 +1,6 @@
local Event = require 'utils.event'
local UserGroups = require 'features.user_groups'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Game = require 'utils.game'
local function allowed_to_nuke(player)

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@ -1,7 +1,7 @@
local Module = {}
local Gui = require('utils.gui')
local Utils = require('utils.utils')
local Utils = require('utils.core')
local Game = require 'utils.game'
local report_frame_name = Gui.uid_name()

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@ -1,5 +1,5 @@
local Event = require 'utils.event'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Server = require 'features.server'
local Donators = require 'resources.donators'
local Game = require 'utils.game'

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@ -1,8 +1,8 @@
local Task = require 'utils.Task'
local Task = require 'utils.task'
local Game = require 'utils.game'
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Utils = require 'utils.utils'
local Token = require 'utils.token'
local Utils = require 'utils.core'
global.walking = {}
global.walking_storage = {}

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@ -1,9 +1,9 @@
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Task = require 'utils.Task'
local Token = require 'utils.token'
local Task = require 'utils.task'
local PlayerStats = require 'features.player_stats'
local Game = require 'utils.game'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local market_items = require 'resources.market_items'

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@ -5,8 +5,8 @@
-- dependencies
local Event = require 'utils.event'
local Global = require 'utils.global'
local Token = require 'utils.global_token'
local Task = require 'utils.Task'
local Token = require 'utils.token'
local Task = require 'utils.task'
local AlienEvolutionProgress = require 'map_gen.Diggy.AlienEvolutionProgress'
local Debug = require 'map_gen.Diggy.Debug'
local Template = require 'map_gen.Diggy.Template'

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@ -12,7 +12,7 @@ local Perlin = require 'map_gen.shared.perlin_noise'
local random = math.random
local ceil = math.ceil
local Gui = require 'utils.gui'
local utils = require 'utils.utils'
local utils = require 'utils.core'
-- this
local ArtefactHunting = {}

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@ -2,14 +2,14 @@
Provides the ability to collapse caves when digging.
]]
-- dependencies
require 'utils.list_utils'
require 'utils.table'
local Event = require 'utils.event'
local Template = require 'map_gen.Diggy.Template'
local ScoreTable = require 'map_gen.Diggy.ScoreTable'
local Debug = require 'map_gen.Diggy.Debug'
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local Global = require 'utils.global'
local Game = require 'utils.game'
local insert = table.insert

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@ -7,8 +7,8 @@ local Template = require 'map_gen.Diggy.Template'
local Perlin = require 'map_gen.shared.perlin_noise'
local Event = require 'utils.event'
local Debug = require'map_gen.Diggy.Debug'
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local raise_event = script.raise_event
-- this

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@ -3,7 +3,7 @@
]]
-- dependencies
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Template = require 'map_gen.Diggy.Template'
local Debug = require 'map_gen.Diggy.Debug'
local Retailer = require 'features.retailer'

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@ -4,8 +4,8 @@ local Debug = require 'map_gen.Diggy.Debug'
local ScenarioInfo = require 'features.gui.info'
local Event = require 'utils.event'
require 'utils.list_utils'
require 'utils.utils'
require 'utils.table'
require 'utils.core'
-- this
local Scenario = {}

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@ -1,6 +1,6 @@
-- dependencies
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local Debug = require 'map_gen.Diggy.Debug'
local insert = table.insert
local min = math.min

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@ -2,7 +2,7 @@
-- !! ATTENTION !!
-- Use water only in starting area as map setting!!!
local perlin = require 'map_gen.shared.perlin_noise'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local wreck_item_pool = {
{name = 'iron-gear-wheel', count = 32},

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@ -3,7 +3,7 @@
-- !! ATTENTION !!
-- Use water only in starting area as map setting!!!
local perlin = require 'map_gen.shared.perlin_noise'
local Task = require 'utils.Task'
local Task = require 'utils.task'
wreck_item_pool = {}
wreck_item_pool = {
{name = 'iron-gear-wheel', count = 32},

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@ -1,5 +1,5 @@
local perlin = require 'map_gen.shared.perlin_noise'
local Task = require 'utils.Task'
local Task = require 'utils.task'
local Event = require 'utils.event'
local block_size = 1 -- in tiles

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@ -4,7 +4,7 @@
-- Use water only in starting area as map setting!!!
local perlin = require 'map_gen.shared.perlin_noise'
local Task = require 'utils.Task'
local Task = require 'utils.task'
wreck_item_pool = {}
wreck_item_pool = {

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@ -1,7 +1,7 @@
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Gui = require 'utils.gui'
local Task = require 'utils.Task'
local Task = require 'utils.task'
local Global = require 'utils.global'
local Game = require 'utils.game'

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@ -1,4 +1,4 @@
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local item_pool = {
{name = 'firearm-magazine', count = 200, weight = 1250},

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@ -1,8 +1,8 @@
require 'utils.list_utils'
require 'utils.table'
local Game = require 'utils.game'
local Event = require 'utils.event'
local naming_words = require 'resources.naming_words'
local Utils = require('utils.utils')
local Utils = require('utils.core')
global.actual_name = {}
global.silly_names = {}
global.silly_names.count = 0

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@ -1,6 +1,6 @@
local Event = require 'utils.event'
local Game = require 'utils.game'
local Utils = require 'utils.utils'
local Utils = require 'utils.core'
local Module = {}
global.player_spawns = {} -- player_index to spawn_name

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@ -1,6 +1,6 @@
-- adds some wrecked items around the map, good for MP, reduces total resources pulled from factory, and adds incentive to push out
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local wreck_item_pool = {
{name = 'iron-gear-wheel', count = 32},

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@ -3,7 +3,7 @@
require("rso_config")
require("util")
require("rso_resource_config")
local Utils = require "utils.utils"
local Utils = require "utils.core"
local Game = require 'utils.game'
local math = require 'utils.math'

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@ -1,6 +1,6 @@
local Event = require 'utils.event'
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local Global = require 'utils.global'
local no_coin_entity = {}

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@ -1,8 +1,8 @@
local Random = require 'map_gen.shared.random'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Global = require 'utils.global'
local Event = require 'utils.event'
local Task = require 'utils.Task'
local Task = require 'utils.task'
local Market = require 'map_gen.presets.crash_site.market'
local PlayerStats = require 'features.player_stats'

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,6 +1,6 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,6 +1,6 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,6 +1,6 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 10},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,5 +1,5 @@
local ob = require 'map_gen.presets.crash_site.outpost_builder'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local loot = {
{weight = 5},

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@ -1,7 +1,7 @@
local b = require 'map_gen.shared.builders'
local Random = require 'map_gen.shared.random'
local Perlin = require 'map_gen.shared.perlin_noise'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Global = require 'utils.global'
local Event = require 'utils.event'
local degrees = require "utils.math".degrees

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@ -1,5 +1,5 @@
local Task = require 'utils.Task'
local Token = require 'utils.global_token'
local Task = require 'utils.task'
local Token = require 'utils.token'
local Event = require 'utils.event'
local insert = table.insert

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@ -1,4 +1,4 @@
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Event = require 'utils.event'
local insert = table.insert

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@ -1,4 +1,4 @@
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Builders = {}

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@ -5,9 +5,9 @@
-- ======================================================= --
local Queue = require 'utils.Queue'
local PriorityQueue = require 'utils.PriorityQueue'
local PriorityQueue = require 'utils.priority_queue'
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Task = {}

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@ -85,7 +85,7 @@ function Event.on_nth_tick(tick, handler)
end
end
local Token = require 'utils.global_token'
local Token = require 'utils.token'
global.event_tokens = {}
function Event.add_removable(event_name, token)

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@ -1,5 +1,5 @@
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Global = {}

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@ -1,4 +1,4 @@
local Token = require 'utils.global_token'
local Token = require 'utils.token'
local Event = require 'utils.event'
local Game = require 'utils.game'