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RedMew/Diggy/Feature/StartingZone.lua

60 lines
1.6 KiB
Lua

--[[-- info
Provides the ability to create a pre-configured starting zone.
]]
-- dependencies
local Event = require 'utils.event'
local Token = require 'utils.global_token'
local Mask = require 'Diggy.Mask'
local Template = require 'Diggy.Template'
-- this
local StartingZone = {}
--[[--
Registers all event handlers.
]]
function StartingZone.register(config)
local callback_token
local function on_chunk_generated(event)
if (4 ~= #event.surface.find_tiles_filtered({{-1, -1}, {0, 0}, name='lab-dark-1', limit = 4})) then
return
end
local tiles = {}
local rocks = {}
Mask.circle(0, 0, config.starting_size, function(x, y, tile_distance_to_center)
table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = {x = x, y = y}})
if (tile_distance_to_center > config.starting_size - 2) then
table.insert(rocks, {name = 'sand-rock-big', position = {x = x, y = y}})
end
end)
Template.insert(event.surface, tiles, rocks)
Event.remove_removable(defines.events.on_chunk_generated, callback_token)
end
callback_token = Token.register(on_chunk_generated)
Event.add_removable(defines.events.on_chunk_generated, callback_token)
end
--[[--
Initializes the Feature.
@param config Table {@see Diggy.Config}.
]]
function StartingZone.initialize(config)
local surface = game.surfaces.nauvis
surface.daytime = config.daytime
surface.freeze_daytime = 1
end
return StartingZone