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april_fools
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
crash_site
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MIgrate big rock internal names
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2024-10-26 11:29:52 +02:00 |
danger_ores
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Migrate logistic chests internal names
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2024-10-26 10:44:14 +02:00 |
diggy
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MIgrate big rock internal names
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2024-10-26 11:29:52 +02:00 |
frontier
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
pacman_grids
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
quadrants
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Migrate efficiency modules internal names
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2024-10-26 10:58:32 +02:00 |
rail_grid
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
space_race
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
tetris
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
1000x.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
antfarm.lua
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added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon
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2019-06-19 21:20:43 -05:00 |
bacon_islands.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
beach.lua
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Update beach.lua
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2019-06-10 14:37:13 -05:00 |
broken_web.lua
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added documentation for borg planet; map info and description for broken web.
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2019-05-27 22:22:24 -05:00 |
christmas_tree_of_terror.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
concrete_jungle.lua
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Migrate logistic chests internal names
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2024-10-26 10:44:14 +02:00 |
connected_dots.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
contra_spiral.lua
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removed diagonal lattice and added descriptions, map preview for contra spiral
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2019-05-26 23:47:31 -05:00 |
cookies.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
crash_site_desert.lua
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refactor to allow multiple crashsite presets
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2019-09-01 20:23:27 -05:00 |
crash_site_manhattan.lua
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manhattan config
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2021-09-12 17:21:46 +03:00 |
crash_site_UK.lua
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crashsite-config-uk
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2021-09-12 17:41:30 +03:00 |
crash_site_venice.lua
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crashsitesite_venice-file
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2021-09-12 16:38:29 +03:00 |
crash_site_world.lua
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crashsite world map
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2020-02-08 13:47:51 +00:00 |
crash_site.lua
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refactor to allow multiple crashsite presets
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2019-09-01 20:23:27 -05:00 |
creation_of_adam2.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
creation_of_adam.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
danger_bobangels_ores.lua
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Refactor all the danger ore maps
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2020-09-02 12:26:19 +01:00 |
danger_bobs_ores.lua
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Refactor all the danger ore maps
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2020-09-02 12:26:19 +01:00 |
danger_ores.lua
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Add danger-ores scenario_templates
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2021-04-08 17:56:28 +01:00 |
default.lua
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Added warning in default.lua to help guide newcomers
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2019-10-10 11:10:30 +02:00 |
deprecated_borg_planet_v2.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
diagonal_ribbon.lua
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added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon
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2019-06-19 21:20:43 -05:00 |
dickbutt.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
diggy.lua
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Add preset for diggy-danger-ores. (#1309)
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2022-04-02 21:17:35 +01:00 |
dimensions.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
dino_island.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
dna.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
donut.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
double_beach.lua
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added map info and disabled landfill on DNA; added map preview and info for double beach
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2019-06-20 22:35:51 -05:00 |
factory_squared.lua
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fixed the shit i broke in the last commit, hopefully
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2019-06-20 22:49:09 -05:00 |
fish_islands.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
fractal_balls.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
fruit_loops.lua
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MIgrate big rock internal names
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2024-10-26 11:29:52 +02:00 |
gears.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
goat.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
goats_on_goats.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
GoT.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
grid_bot_islands.lua
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Migrate logistic chests internal names
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2024-10-26 10:44:14 +02:00 |
grid_islands_rotated.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
grid_islands.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
hearts.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
hilbert_water_trap.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
HilbertSandTrap.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
honeycomb.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
hub_spiral.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
infinite_mazes.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
island_resort.lua
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MIgrate big rock internal names
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2024-10-26 11:29:52 +02:00 |
left.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
line_and_tree.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
line_and_trees.lua
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Removed default ability to use landfill.
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2019-02-13 08:23:49 +00:00 |
lines_and_balls.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
lines_and_squares.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
lines.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
loading_screen.lua
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Bunch of simple map descriptions
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2019-10-10 11:29:28 +02:00 |
maltease_crossings.lua
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Merge branch 'develop' into patch-9
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2019-10-17 23:54:40 +02:00 |
manhattan.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
maori.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
maze_krastorio2.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
maze_with_rooms.lua
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Resolve remaining linting warnings/errors
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2020-07-31 12:03:34 -04:00 |
maze.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
meteor_strike_data.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
meteor_strike.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
misc_stuff.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
mobius_strip.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
mona_lisa.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
north_america.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
pacman.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
plus.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
quadrants.lua
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Fixed new line at EoL
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2019-02-18 09:38:41 +01:00 |
rail_grid.lua
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refactor rail_grid
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2019-09-28 14:23:57 +01:00 |
right.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
ring_of_balls.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
rings_and_boxes.lua
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luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands
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2019-03-04 06:57:08 -05:00 |
rocky_road.lua
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Fix RS requires
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2019-05-20 14:54:44 +01:00 |
rotten_apples.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
safety_ores.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
sierpinski_carpet.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
snake_demo.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
snakey_swamp.lua
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Deleted Builders.remove_decoratives() from Builders.lua as it was a inferior duplicate of the newly added Builders.remove_map_gen_decoratives().
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2019-10-21 12:21:54 +02:00 |
snakier_swamp.lua
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Changes to Snakier_Swamp as proposed by grilledham.
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2019-10-21 12:34:01 +02:00 |
solid_rock.lua
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Migrate logistic chests internal names
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2024-10-26 10:44:14 +02:00 |
space_race.lua
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Added custom mirrored ore generation + Refactoring
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2019-10-26 22:09:32 +02:00 |
spiral2.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
spiral_crossings.lua
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Merge for rebase
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2019-02-16 00:00:18 -05:00 |
spiral_of_spirals.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
spiral_shape.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
spiral_tri.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
spiral.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
square_spiral_old.lua
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Update
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2019-11-24 20:22:59 +02:00 |
square_spiral.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
template.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
terra.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
terraforming_danger_ores.lua
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Refactor all the danger ore maps
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2020-09-02 12:26:19 +01:00 |
test.lua
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Reborn test.lua
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2019-03-03 23:20:51 +01:00 |
tetris.lua
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Update doc for tetris
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2019-02-16 12:49:26 -05:00 |
threaded_spirals.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
toxic_danger_ore_jungle.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
toxic_jungle.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
toxic_science_jungle.lua
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Factorio 2.0 update (#1436)
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2024-10-22 20:22:35 +01:00 |
triangle_of_death.lua
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Fix collision layers
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2024-10-26 10:39:09 +02:00 |
turkey.lua
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Update turkey.lua
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2019-11-29 09:20:42 -05:00 |
UK.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
up.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
vanilla.lua
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Update vanilla.lua
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2019-11-12 18:48:37 +02:00 |
venice.lua
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Update venice.lua
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2020-08-27 20:56:16 +02:00 |
void_gears.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
web.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
world_map_thanksgiving.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
world_map.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
x_shape.lua
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Change map loading method (#640)
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2019-01-31 20:15:41 -05:00 |
x-cross.lua
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renamed crosses3 to x-cross
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2019-06-19 20:23:24 -05:00 |