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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/map_gen/maps
2024-10-26 11:29:52 +02:00
..
april_fools Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
crash_site MIgrate big rock internal names 2024-10-26 11:29:52 +02:00
danger_ores Migrate logistic chests internal names 2024-10-26 10:44:14 +02:00
diggy MIgrate big rock internal names 2024-10-26 11:29:52 +02:00
frontier Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
pacman_grids Change map loading method (#640) 2019-01-31 20:15:41 -05:00
quadrants Migrate efficiency modules internal names 2024-10-26 10:58:32 +02:00
rail_grid Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
space_race Fix collision layers 2024-10-26 10:39:09 +02:00
tetris Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
1000x.lua Fix collision layers 2024-10-26 10:39:09 +02:00
antfarm.lua added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
bacon_islands.lua Fix collision layers 2024-10-26 10:39:09 +02:00
beach.lua Update beach.lua 2019-06-10 14:37:13 -05:00
broken_web.lua added documentation for borg planet; map info and description for broken web. 2019-05-27 22:22:24 -05:00
christmas_tree_of_terror.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
concrete_jungle.lua Migrate logistic chests internal names 2024-10-26 10:44:14 +02:00
connected_dots.lua Fix collision layers 2024-10-26 10:39:09 +02:00
contra_spiral.lua removed diagonal lattice and added descriptions, map preview for contra spiral 2019-05-26 23:47:31 -05:00
cookies.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
crash_site_desert.lua refactor to allow multiple crashsite presets 2019-09-01 20:23:27 -05:00
crash_site_manhattan.lua manhattan config 2021-09-12 17:21:46 +03:00
crash_site_UK.lua crashsite-config-uk 2021-09-12 17:41:30 +03:00
crash_site_venice.lua crashsitesite_venice-file 2021-09-12 16:38:29 +03:00
crash_site_world.lua crashsite world map 2020-02-08 13:47:51 +00:00
crash_site.lua refactor to allow multiple crashsite presets 2019-09-01 20:23:27 -05:00
creation_of_adam2.lua Fix collision layers 2024-10-26 10:39:09 +02:00
creation_of_adam.lua Fix collision layers 2024-10-26 10:39:09 +02:00
danger_bobangels_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
danger_bobs_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
danger_ores.lua Add danger-ores scenario_templates 2021-04-08 17:56:28 +01:00
default.lua Added warning in default.lua to help guide newcomers 2019-10-10 11:10:30 +02:00
deprecated_borg_planet_v2.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
diagonal_ribbon.lua added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
dickbutt.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
diggy.lua Add preset for diggy-danger-ores. (#1309) 2022-04-02 21:17:35 +01:00
dimensions.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
dino_island.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
dna.lua Fix collision layers 2024-10-26 10:39:09 +02:00
donut.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
double_beach.lua added map info and disabled landfill on DNA; added map preview and info for double beach 2019-06-20 22:35:51 -05:00
factory_squared.lua fixed the shit i broke in the last commit, hopefully 2019-06-20 22:49:09 -05:00
fish_islands.lua Fix collision layers 2024-10-26 10:39:09 +02:00
fractal_balls.lua Fix collision layers 2024-10-26 10:39:09 +02:00
fruit_loops.lua MIgrate big rock internal names 2024-10-26 11:29:52 +02:00
gears.lua Fix collision layers 2024-10-26 10:39:09 +02:00
goat.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
goats_on_goats.lua Fix collision layers 2024-10-26 10:39:09 +02:00
GoT.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
grid_bot_islands.lua Migrate logistic chests internal names 2024-10-26 10:44:14 +02:00
grid_islands_rotated.lua Fix collision layers 2024-10-26 10:39:09 +02:00
grid_islands.lua Fix collision layers 2024-10-26 10:39:09 +02:00
hearts.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
hilbert_water_trap.lua Fix collision layers 2024-10-26 10:39:09 +02:00
HilbertSandTrap.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
honeycomb.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
hub_spiral.lua Fix collision layers 2024-10-26 10:39:09 +02:00
infinite_mazes.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
island_resort.lua MIgrate big rock internal names 2024-10-26 11:29:52 +02:00
left.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
line_and_tree.lua Fix collision layers 2024-10-26 10:39:09 +02:00
line_and_trees.lua Removed default ability to use landfill. 2019-02-13 08:23:49 +00:00
lines_and_balls.lua Fix collision layers 2024-10-26 10:39:09 +02:00
lines_and_squares.lua Fix collision layers 2024-10-26 10:39:09 +02:00
lines.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
loading_screen.lua Bunch of simple map descriptions 2019-10-10 11:29:28 +02:00
maltease_crossings.lua Merge branch 'develop' into patch-9 2019-10-17 23:54:40 +02:00
manhattan.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
maori.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
maze_krastorio2.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
maze_with_rooms.lua Resolve remaining linting warnings/errors 2020-07-31 12:03:34 -04:00
maze.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
meteor_strike_data.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
meteor_strike.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
misc_stuff.lua Fix collision layers 2024-10-26 10:39:09 +02:00
mobius_strip.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
mona_lisa.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
north_america.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
pacman.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
plus.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
quadrants.lua Fixed new line at EoL 2019-02-18 09:38:41 +01:00
rail_grid.lua refactor rail_grid 2019-09-28 14:23:57 +01:00
right.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
ring_of_balls.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
rings_and_boxes.lua luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands 2019-03-04 06:57:08 -05:00
rocky_road.lua Fix RS requires 2019-05-20 14:54:44 +01:00
rotten_apples.lua Fix collision layers 2024-10-26 10:39:09 +02:00
safety_ores.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
sierpinski_carpet.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
snake_demo.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
snakey_swamp.lua Deleted Builders.remove_decoratives() from Builders.lua as it was a inferior duplicate of the newly added Builders.remove_map_gen_decoratives(). 2019-10-21 12:21:54 +02:00
snakier_swamp.lua Changes to Snakier_Swamp as proposed by grilledham. 2019-10-21 12:34:01 +02:00
solid_rock.lua Migrate logistic chests internal names 2024-10-26 10:44:14 +02:00
space_race.lua Added custom mirrored ore generation + Refactoring 2019-10-26 22:09:32 +02:00
spiral2.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral_crossings.lua Merge for rebase 2019-02-16 00:00:18 -05:00
spiral_of_spirals.lua Fix collision layers 2024-10-26 10:39:09 +02:00
spiral_shape.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral_tri.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
square_spiral_old.lua Update 2019-11-24 20:22:59 +02:00
square_spiral.lua Fix collision layers 2024-10-26 10:39:09 +02:00
template.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
terra.lua Fix collision layers 2024-10-26 10:39:09 +02:00
terraforming_danger_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
test.lua Reborn test.lua 2019-03-03 23:20:51 +01:00
tetris.lua Update doc for tetris 2019-02-16 12:49:26 -05:00
threaded_spirals.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
toxic_danger_ore_jungle.lua Fix collision layers 2024-10-26 10:39:09 +02:00
toxic_jungle.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
toxic_science_jungle.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
triangle_of_death.lua Fix collision layers 2024-10-26 10:39:09 +02:00
turkey.lua Update turkey.lua 2019-11-29 09:20:42 -05:00
UK.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
up.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
vanilla.lua Update vanilla.lua 2019-11-12 18:48:37 +02:00
venice.lua Update venice.lua 2020-08-27 20:56:16 +02:00
void_gears.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
web.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
world_map_thanksgiving.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
world_map.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
x_shape.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
x-cross.lua renamed crosses3 to x-cross 2019-06-19 20:23:24 -05:00