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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/locale/gen_shape
2017-11-20 11:29:01 -05:00
..
grid_islands_data Moved all map gen data into the _locale folder to keep save files managable 2017-11-20 11:29:01 -05:00
pacman_grids Modified the pacman map generator to allow future additional map grids 2017-10-01 07:35:16 -04:00
donut.lua removed module bools 2017-07-18 21:29:12 +02:00
infinite_mazes.lua changed infinite_mazes.lua maze to use pythagoras for distance not max(x,y) 2017-07-30 23:46:15 +02:00
lattice.lua mv x_map.lua x_shape.lua 2017-07-31 00:37:02 +02:00
left.lua Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance 2017-11-08 06:25:28 -05:00
maze.lua added rectangular_spiral.lua 2017-07-20 23:22:09 +02:00
pacman_ref.png First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas 2017-09-28 11:41:55 -04:00
pacman.lua Modified the pacman map generator to allow future additional map grids 2017-10-01 07:35:16 -04:00
rectangular_spiral.lua added rectangular_spiral.lua 2017-07-20 23:22:09 +02:00
right.lua removed module bools 2017-07-18 21:29:12 +02:00
spiral2.lua removed module bools 2017-07-18 21:29:12 +02:00
spiral_tri.lua removed module bools 2017-07-18 21:29:12 +02:00
spiral.lua removed module bools 2017-07-18 21:29:12 +02:00
threaded_spirals.lua Fixed indentations 2017-09-28 02:27:03 +02:00
up.lua removed module bools 2017-07-18 21:29:12 +02:00
x_shape.lua mv x_map.lua x_shape.lua 2017-07-31 00:37:02 +02:00