mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
19 lines
596 B
Lua
19 lines
596 B
Lua
local b = require "map_gen.shared.builders"
|
|
|
|
local pic = require "map_gen.data.presets.template"
|
|
local pic = b.decompress(pic)
|
|
local map = b.picture(pic)
|
|
|
|
-- this builds the map by duplicating the pic in every direction
|
|
-- map = b.single_pattern(map, pic.width-1, pic.height-1)
|
|
|
|
-- this changes the size of the map
|
|
--map = b.scale(map, 2, 2)
|
|
|
|
-- this moves the map, effectively changing the spawn point.
|
|
--map = b.translate(map, 0, -200)
|
|
|
|
-- this sets the tile outside the bounds of the map to deepwater, remove this and it will be void.
|
|
--map = b.change_tile(map, false, "deepwater")
|
|
|
|
return map |