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RedMew/map_gen/maps/gears.lua
2019-10-10 11:29:28 +02:00

36 lines
789 B
Lua

local b = require "map_gen.shared.builders"
local pic = require "map_gen.data.presets.gears"
local RS = require 'map_gen.shared.redmew_surface'
local MGSP = require 'resources.map_gen_settings'
local ScenarioInfo = require 'features.gui.info'
RS.set_map_gen_settings(
{
MGSP.water_none,
MGSP.cliff_none
}
)
ScenarioInfo.set_map_name('Gears')
ScenarioInfo.set_map_description(
[[
Am I inside an assembling machine?
This is like a huge maze of never ending gears!
]]
)
pic = b.decompress(pic)
local shape = b.picture(pic)
local map = b.single_pattern(shape, pic.width, pic.height)
map = b.translate(map, -20, 20)
map = b.scale(map, 4, 4)
map = b.change_tile(map, false, "water")
map = b.change_map_gen_collision_tile(map, "water-tile", "grass-1")
return map