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Factorio Game Server in Docker
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init.sh Added env for save game file 2016-10-03 21:56:10 +02:00
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docker build docker pulls

Introduction

Dockerfile to build a Factorio game server image. You can find the pre-built images on Docker Hub at carloe/docker-factorio

Basic Usage

The init script will automatically create a new save game if none exists.

docker run -d \
           -p 34197:34197/udp \
           --name factorio-server \
           carloe/docker-factorio 

Persisting Saves

Use a docker volume to persist the savegames on the host machine rather than in the docker container.

mkdir $(pwd)/saves

# Make sure the saves dir can be written to by the "factorio" user in Docker, with uid 1000
sudo chown 1000:1000 $(pwd)/saves
# (alternatively, if you don't have root): chmod 777 $(pwd)/saves

docker run -d \
           -v $(pwd)/saves:/opt/factorio/saves \
           -p 34197:34197/udp \
           --restart=always \
           --name factorio-server \
           carloe/docker-factorio 

Build Your Own

The latest Factorio headless server is downloaded at build time. This may be a good reason you want to build your own image since the Docker Hub repo may not always be up to date.

git clone https://github.com/carloe/docker-factorio.git
docker build -t some-factorio .

Then launch your container as usual.

docker run -d \
           -v $(pwd)/saves:/opt/factorio/saves \
           -p 34197:34197/udp \
           --restart=always \
           --name factorio-server \
           some-factorio