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vcmi/scripting/erm/ERMScriptModule.cpp

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/*
* ERMScriptModule.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ERMScriptModule.h"
#include "ERMInterpreter.h"
IGameEventRealizer * acb;
CPrivilagedInfoCallback * icb;
#ifdef __GNUC__
#define strcpy_s(a, b, c) strncpy(a, c, b)
#endif
const char * g_cszAiName = "(V)ERM interpreter";
extern "C" DLL_EXPORT void GetAiName(char * name)
{
strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
}
extern "C" DLL_EXPORT void GetNewModule(std::shared_ptr<CScriptingModule> & out)
{
out = std::make_shared<ERMInterpreter>();
}