2007-10-16 22:41:45 +00:00
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#include "../../AI_Base.h"
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2007-10-21 16:45:13 +00:00
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class CEmptyAI : public CGlobalAI
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2007-10-16 22:41:45 +00:00
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{
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2007-12-06 18:32:06 +00:00
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ICallback * cb;
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2007-10-16 22:41:45 +00:00
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public:
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2007-12-06 18:32:06 +00:00
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void init(ICallback * CB);
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2007-10-16 22:41:45 +00:00
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void yourTurn();
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void heroKilled(const CHeroInstance *);
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void heroCreated(const CHeroInstance *);
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void heroMoved(const HeroMoveDetails &);
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2007-11-18 22:58:28 +00:00
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void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, int val) {};
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2007-12-27 00:11:46 +00:00
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void showSelDialog(std::string text, std::vector<CSelectableComponent*> & components, int askID){};
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2007-12-06 18:55:58 +00:00
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void tileRevealed(int3 pos){};
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void tileHidden(int3 pos){};
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2007-10-16 22:41:45 +00:00
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};
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#define NAME "EmptyAI 0.1"
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