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vcmi/lib/spells/ViewSpellInt.h

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/*
* ViewSpellInt.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
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#pragma once
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#include "../int3.h"
#include "../GameConstants.h"
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VCMI_LIB_NAMESPACE_BEGIN
class CGObjectInstance;
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struct DLL_LINKAGE ObjectPosInfo
{
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int3 pos;
Obj id = Obj::NO_OBJ;
si32 subId = -1;
PlayerColor owner = PlayerColor::CANNOT_DETERMINE;
ObjectPosInfo() = default;
ObjectPosInfo(const CGObjectInstance * obj);
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template <typename Handler> void serialize(Handler & h, const int version)
{
h & pos;
h & id;
h & subId;
h & owner;
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}
};
VCMI_LIB_NAMESPACE_END