2022-11-08 23:39:56 +02:00
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/*
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2022-11-22 18:55:18 +02:00
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* ResourceConverter.h, part of VCMI engine
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2022-11-08 23:39:56 +02:00
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2022-11-22 18:55:18 +02:00
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#pragma once
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2022-11-25 00:21:24 +02:00
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namespace bfs = boost::filesystem;
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// Struct for holding all Convertor Options
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struct ConversionOptions
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{
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bool splitDefs = false; // splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's
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bool convertPcxToPng = false; // converts single Images (found in Images folder) from .pcx to png.
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bool deleteOriginals = false; // delete original files, for the ones splitted / converted.
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};
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// Struct for holding all Resource Extractor / Converter options
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struct ExtractionOptions
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{
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bool extractArchives = false; // if set, original H3 archives will be extracted into a separate folder
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ConversionOptions conversionOptions;
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};
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class ResourceConverter
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{
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public:
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// Splits def files that are shared between factions and converts pcx to bmp depending on Extraction Options
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static void convertExtractedResourceFiles(ConversionOptions conversionOptions);
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private:
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// converts all pcx files from /Images into PNG
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static void doConvertPcxToPng(bool deleteOriginals);
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// splits a def file into individual parts and converts the output to PNG format
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static void splitDefFile(const std::string& fileName, const bfs::path& spritesPath, bool deleteOriginals);
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// splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44) so that faction resources are independent
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// (town creature portraits, hero army creature portraits, adventure map dwellings, small town icons, big town icons,
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// hero speciality small icons, hero speciality large icons)
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static void splitDefFiles(bool deleteOriginals);
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};
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