mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-16 02:47:36 +02:00
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
|
|
* ResourceConverter.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
namespace bfs = boost::filesystem;
|
|
|
|
// Struct for holding all Convertor Options
|
|
struct ConversionOptions
|
|
{
|
|
bool splitDefs = false; // splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's
|
|
bool convertPcxToPng = false; // converts single Images (found in Images folder) from .pcx to png.
|
|
bool deleteOriginals = false; // delete original files, for the ones splitted / converted.
|
|
};
|
|
|
|
// Struct for holding all Resource Extractor / Converter options
|
|
struct ExtractionOptions
|
|
{
|
|
bool extractArchives = false; // if set, original H3 archives will be extracted into a separate folder
|
|
ConversionOptions conversionOptions;
|
|
};
|
|
|
|
class ResourceConverter
|
|
{
|
|
|
|
public:
|
|
|
|
// Splits def files that are shared between factions and converts pcx to bmp depending on Extraction Options
|
|
static void convertExtractedResourceFiles(ConversionOptions conversionOptions);
|
|
|
|
private:
|
|
|
|
// converts all pcx files from /Images into PNG
|
|
static void doConvertPcxToPng(bool deleteOriginals);
|
|
|
|
// splits a def file into individual parts and converts the output to PNG format
|
|
static void splitDefFile(const std::string& fileName, const bfs::path& spritesPath, bool deleteOriginals);
|
|
|
|
// splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44) so that faction resources are independent
|
|
// (town creature portraits, hero army creature portraits, adventure map dwellings, small town icons, big town icons,
|
|
// hero speciality small icons, hero speciality large icons)
|
|
static void splitDefFiles(bool deleteOriginals);
|
|
}; |