2023-10-19 16:19:09 +02:00
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/*
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* MapView.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "MapView.h"
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#include "MapViewActions.h"
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#include "MapViewCache.h"
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#include "MapViewController.h"
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#include "MapViewModel.h"
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#include "mapHandler.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../adventureMap/AdventureMapInterface.h"
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#include "../gui/CGuiHandler.h"
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#include "../render/CAnimation.h"
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#include "../render/Canvas.h"
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#include "../render/IImage.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../eventsSDL/InputHandler.h"
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#include "../../CCallback.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/logging/VisualLogger.h"
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2023-10-19 16:19:09 +02:00
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BasicMapView::~BasicMapView() = default;
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std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
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{
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auto result = std::make_shared<MapViewModel>();
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result->setLevel(0);
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result->setTileSize(Point(32, 32));
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result->setViewCenter(Point(0, 0));
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result->setViewDimensions(dimensions);
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return result;
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}
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BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
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: model(createModel(dimensions))
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, tilesCache(new MapViewCache(model))
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, controller(new MapViewController(model, tilesCache))
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos += offset;
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pos.w = dimensions.x;
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pos.h = dimensions.y;
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}
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2024-02-03 12:19:48 +02:00
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class VisualLoggerRenderer : public ILogVisualizer
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{
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private:
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Canvas & target;
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std::shared_ptr<MapViewModel> model;
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public:
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VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
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{
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}
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virtual void drawLine(int3 start, int3 end) override
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{
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const Point offset = Point(30, 30);
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2024-02-03 12:19:48 +02:00
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auto level = model->getLevel();
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if(start.z != level || end.z != level)
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return;
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auto pStart = model->getTargetTileArea(start).topLeft();
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auto pEnd = model->getTargetTileArea(end).topLeft();
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auto viewPort = target.getRenderArea();
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2024-02-11 15:27:56 +02:00
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pStart.x += 3;
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pEnd.x -= 3;
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2024-03-17 09:34:54 +02:00
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pStart += offset;
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pEnd += offset;
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2024-02-03 12:19:48 +02:00
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if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
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{
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target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
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}
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}
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};
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void BasicMapView::render(Canvas & target, bool fullUpdate)
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{
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Canvas targetClipped(target, pos);
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tilesCache->update(controller->getContext());
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tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
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VisualLoggerRenderer r(target, model);
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logVisual->visualize(r);
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}
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void BasicMapView::tick(uint32_t msPassed)
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{
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controller->tick(msPassed);
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}
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void BasicMapView::show(Canvas & to)
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{
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CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
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render(to, false);
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controller->afterRender();
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}
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void BasicMapView::showAll(Canvas & to)
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{
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CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
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render(to, true);
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}
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void MapView::tick(uint32_t msPassed)
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{
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if(settings["adventure"]["smoothDragging"].Bool())
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postSwipe(msPassed);
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BasicMapView::tick(msPassed);
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}
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void MapView::show(Canvas & to)
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{
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actions->setContext(controller->getContext());
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BasicMapView::show(to);
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}
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MapView::MapView(const Point & offset, const Point & dimensions)
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: BasicMapView(offset, dimensions)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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actions = std::make_shared<MapViewActions>(*this, model);
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actions->setContext(controller->getContext());
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// catch min 6 frames
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postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
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}
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void MapView::onMapLevelSwitched()
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{
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if(LOCPLINT->cb->getMapSize().z > 1)
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{
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if(model->getLevel() == 0)
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controller->setViewCenter(model->getMapViewCenter(), 1);
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else
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controller->setViewCenter(model->getMapViewCenter(), 0);
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}
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}
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void MapView::onMapScrolled(const Point & distance)
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{
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if(!isGesturing())
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{
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postSwipeSpeed = 0.0;
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controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
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}
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}
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void MapView::onMapSwiped(const Point & viewPosition)
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{
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if(settings["adventure"]["smoothDragging"].Bool())
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swipeHistory.push_back(std::pair<uint32_t, Point>(GH.input().getTicks(), viewPosition));
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controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
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}
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void MapView::postSwipe(uint32_t msPassed)
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{
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if(!actions->dragActive)
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{
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if(swipeHistory.size() > 1)
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{
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Point diff = Point(0, 0);
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std::pair<uint32_t, Point> firstAccepted;
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uint32_t now = GH.input().getTicks();
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for (auto & x : swipeHistory) {
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if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are catched
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if(firstAccepted.first == 0)
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firstAccepted = x;
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diff += x.second;
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}
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}
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uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
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if(diff.length() > 0 && timediff > 0)
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{
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postSwipeAngle = diff.angle();
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postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
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}
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}
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swipeHistory.clear();
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} else
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postSwipeSpeed = 0.0;
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if(postSwipeSpeed > postSwipeMinimalSpeed) {
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double len = postSwipeSpeed * static_cast<double>(msPassed);
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Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
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controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
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postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
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}
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}
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void MapView::onCenteredTile(const int3 & tile)
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{
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controller->setViewCenter(tile);
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}
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void MapView::onCenteredObject(const CGObjectInstance * target)
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{
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controller->setViewCenter(target->getSightCenter());
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}
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void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
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{
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controller->activateSpellViewContext();
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controller->setTileSize(Point(tileSize, tileSize));
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controller->setOverlayVisibility(objectPositions);
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controller->setTerrainVisibility(showTerrain);
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}
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void MapView::onViewWorldActivated(uint32_t tileSize)
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{
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controller->activateWorldViewContext();
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controller->setTileSize(Point(tileSize, tileSize));
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}
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void MapView::onMapZoomLevelChanged(int stepsChange)
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{
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controller->modifyTileSize(stepsChange);
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}
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void MapView::onViewMapActivated()
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{
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controller->activateAdventureContext();
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controller->setTileSize(Point(32, 32));
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}
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PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
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: BasicMapView(offset, dimensions)
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{
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controller->activatePuzzleMapContext(tileToCenter);
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controller->setViewCenter(tileToCenter);
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}
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