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vcmi/launcher/mainwindow_moc.h

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/*
* mainwindow_moc.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QMainWindow>
#include <QStringList>
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#include <QTranslator>
namespace Ui
{
class MainWindow;
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const QString teamName = "VCMI Team";
const QString appName = "VCMI Launcher";
}
class QTableWidgetItem;
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class CModList;
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class CModListView;
class MainWindow : public QMainWindow
{
Q_OBJECT
#ifdef ENABLE_QT_TRANSLATIONS
QTranslator translator;
#endif
private:
Ui::MainWindow * ui;
void load();
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enum TabRows
{
MODS = 0,
SETTINGS = 1,
LOBBY = 2,
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SETUP = 3,
ABOUT = 4,
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};
void changeEvent(QEvent *event) override;
public:
explicit MainWindow(QWidget * parent = nullptr);
~MainWindow() override;
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const CModList & getModList() const;
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CModListView * getModView();
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void updateTranslation();
void computeSidePanelSizes();
void detectPreferredLanguage();
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void enterSetup();
void exitSetup();
void switchToModsTab();
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public slots:
void on_startGameButton_clicked();
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private slots:
void on_modslistButton_clicked();
void on_settingsButton_clicked();
void on_lobbyButton_clicked();
void on_startEditorButton_clicked();
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void on_aboutButton_clicked();
};