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vcmi/client/adventureMap/AdventureOptions.h

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/*
* CAdventureOptions.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../windows/CWindowObject.h"
class CButton;
/// Adventure options dialog where you can view the world, dig, play the replay of the last turn,...
class AdventureOptions : public CWindowObject
{
std::shared_ptr<CButton> exit;
std::shared_ptr<CButton> viewWorld;
std::shared_ptr<CButton> puzzle;
std::shared_ptr<CButton> dig;
std::shared_ptr<CButton> scenInfo;
std::shared_ptr<CButton> replay;
public:
AdventureOptions();
static void showScenarioInfo();
};