2016-09-10 02:28:11 +02:00
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#include "StdInc.h"
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#include "Connection.h"
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2016-10-28 12:50:54 +02:00
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#include "../registerTypes/RegisterTypes.h"
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#include "../mapping/CMap.h"
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#include "../CGameState.h"
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2016-09-10 02:28:11 +02:00
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#include <boost/asio.hpp>
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/*
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* Connection.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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using namespace boost;
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using namespace boost::asio::ip;
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#if defined(__hppa__) || \
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defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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(defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__sparc__)
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#define BIG_ENDIAN
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#else
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#define LIL_ENDIAN
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#endif
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void CConnection::init()
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{
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boost::asio::ip::tcp::no_delay option(true);
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socket->set_option(option);
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enableSmartPointerSerializatoin();
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disableStackSendingByID();
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registerTypes(iser);
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registerTypes(oser);
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#ifdef LIL_ENDIAN
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myEndianess = true;
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#else
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myEndianess = false;
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#endif
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connected = true;
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std::string pom;
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//we got connection
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oser & std::string("Aiya!\n") & name & myEndianess; //identify ourselves
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iser & pom & pom & contactEndianess;
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logNetwork->infoStream() << "Established connection with "<<pom;
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wmx = new boost::mutex;
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rmx = new boost::mutex;
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handler = nullptr;
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receivedStop = sendStop = false;
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static int cid = 1;
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connectionID = cid++;
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2016-10-29 18:52:19 +02:00
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iser.fileVersion = SERIALIZATION_VERSION;
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2016-09-10 02:28:11 +02:00
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}
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CConnection::CConnection(std::string host, std::string port, std::string Name)
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:iser(this), oser(this), io_service(new asio::io_service), name(Name)
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{
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int i;
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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tcp::resolver resolver(*io_service);
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tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
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if(error)
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{
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logNetwork->errorStream() << "Problem with resolving: \n" << error;
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goto connerror1;
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}
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pom = endpoint_iterator;
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if(pom != end)
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logNetwork->infoStream()<<"Found endpoints:";
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else
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{
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logNetwork->errorStream() << "Critical problem: No endpoints found!";
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goto connerror1;
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}
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i=0;
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while(pom != end)
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{
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logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
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pom++;
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}
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i=0;
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while(endpoint_iterator != end)
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{
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logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
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socket->connect(*endpoint_iterator, error);
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if(!error)
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{
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init();
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return;
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}
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else
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{
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logNetwork->errorStream() << "Problem with connecting: " << error;
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}
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endpoint_iterator++;
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}
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//we shouldn't be here - error handling
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connerror1:
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logNetwork->errorStream() << "Something went wrong... checking for error info";
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if(error)
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logNetwork->errorStream() << error;
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else
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logNetwork->errorStream() << "No error info. ";
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delete io_service;
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//delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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CConnection::CConnection(TSocket * Socket, std::string Name )
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:iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
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{
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init();
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}
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CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
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: iser(this), oser(this), name(Name)//, send(this), rec(this)
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{
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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acceptor->accept(*socket,error);
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if (error)
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{
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logNetwork->errorStream() << "Error on accepting: " << error;
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delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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init();
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}
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int CConnection::write(const void * data, unsigned size)
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{
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try
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{
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int ret;
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ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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int CConnection::read(void * data, unsigned size)
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{
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try
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{
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int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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CConnection::~CConnection(void)
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{
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if(handler)
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handler->join();
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delete handler;
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close();
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delete io_service;
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delete wmx;
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delete rmx;
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}
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template<class T>
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CConnection & CConnection::operator&(const T &t) {
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// throw std::exception();
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//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
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// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
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// do not remove this exception it shoudnt be called
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return *this;
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}
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void CConnection::close()
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{
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if(socket)
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{
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socket->close();
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delete socket;
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socket = nullptr;
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}
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}
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bool CConnection::isOpen() const
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{
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return socket && connected;
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}
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void CConnection::reportState(CLogger * out)
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{
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out->debugStream() << "CConnection";
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if(socket && socket->is_open())
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{
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out->debugStream() << "\tWe have an open and valid socket";
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out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
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}
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}
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CPack * CConnection::retreivePack()
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{
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CPack *ret = nullptr;
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boost::unique_lock<boost::mutex> lock(*rmx);
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logNetwork->traceStream() << "Listening... ";
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iser & ret;
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2016-10-27 17:39:17 +02:00
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logNetwork->traceStream() << "\treceived server message of type " << (ret? typeid(*ret).name() : "nullptr") << ", data: " << ret;
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2016-09-10 02:28:11 +02:00
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return ret;
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}
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void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
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{
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boost::unique_lock<boost::mutex> lock(*wmx);
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logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
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oser & player & requestID & &pack; //packs has to be sent as polymorphic pointers!
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}
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void CConnection::disableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = false;
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}
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void CConnection::enableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = true;
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}
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void CConnection::disableSmartPointerSerialization()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = false;
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}
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void CConnection::enableSmartPointerSerializatoin()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = true;
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}
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void CConnection::prepareForSendingHeroes()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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enableSmartPointerSerializatoin();
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disableStackSendingByID();
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}
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void CConnection::enterPregameConnectionMode()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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disableSmartPointerSerialization();
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}
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void CConnection::disableSmartVectorMemberSerialization()
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{
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CSerializer::smartVectorMembersSerialization = false;
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}
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void CConnection::enableSmartVectorMemberSerializatoin()
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{
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CSerializer::smartVectorMembersSerialization = true;
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}
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std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
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{
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return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
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}
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