2023-01-06 18:52:18 +02:00
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/*
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* ClientCommandManager.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2023-01-07 00:37:57 +02:00
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#include "StdInc.h"
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2023-01-06 18:52:18 +02:00
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#include "ClientCommandManager.h"
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#include "Client.h"
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2023-02-01 20:42:06 +02:00
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#include "adventureMap/CInGameConsole.h"
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2023-01-06 18:52:18 +02:00
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#include "CPlayerInterface.h"
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2023-04-17 12:06:58 +02:00
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#include "PlayerLocalState.h"
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2023-01-06 18:52:18 +02:00
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#include "CServerHandler.h"
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#include "gui/CGuiHandler.h"
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#include "../lib/NetPacks.h"
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2023-02-12 09:23:39 +02:00
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#include "ClientNetPackVisitors.h"
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2023-01-06 18:52:18 +02:00
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#include "../lib/CConfigHandler.h"
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#include "../lib/CGameState.h"
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#include "../lib/CPlayerState.h"
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#include "../lib/StringConstants.h"
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2023-03-14 17:54:37 +02:00
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#include "../lib/mapping/CMapService.h"
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#include "../lib/mapping/CMap.h"
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#include "../lib/mapping/CCampaignHandler.h"
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2023-01-06 18:52:18 +02:00
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#include "windows/CCastleInterface.h"
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2023-02-01 20:42:06 +02:00
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#include "render/CAnimation.h"
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2023-01-06 18:52:18 +02:00
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#include "../CCallback.h"
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#include "../lib/CGeneralTextHandler.h"
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2023-03-15 21:34:29 +02:00
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#include "../lib/filesystem/Filesystem.h"
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2023-01-06 18:52:18 +02:00
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#include "../lib/CHeroHandler.h"
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#include "../lib/CModHandler.h"
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#include "../lib/VCMIDirs.h"
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2023-02-01 20:42:06 +02:00
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#include "CMT.h"
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2023-01-06 18:52:18 +02:00
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#ifdef SCRIPTING_ENABLED
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#include "../lib/ScriptHandler.h"
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#endif
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2023-01-30 19:55:32 +02:00
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#include <SDL_surface.h>
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleQuitCommand()
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{
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exit(EXIT_SUCCESS);
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}
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void ClientCommandManager::handleSaveCommand(std::istringstream & singleWordBuffer)
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{
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if(!CSH->client)
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{
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printCommandMessage("Game is not in playing state");
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return;
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}
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std::string saveFilename;
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singleWordBuffer >> saveFilename;
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CSH->client->save(saveFilename);
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printCommandMessage("Game saved as: " + saveFilename);
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}
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void ClientCommandManager::handleLoadCommand(std::istringstream& singleWordBuffer)
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{
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// TODO: this code should end the running game and manage to call startGame instead
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//std::string fname;
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//singleWordBuffer >> fname;
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//CSH->client->loadGame(fname);
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}
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void ClientCommandManager::handleGoSoloCommand()
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2023-01-06 18:52:18 +02:00
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{
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Settings session = settings.write["session"];
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boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim);
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if(!CSH->client)
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{
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2023-01-06 22:01:00 +02:00
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printCommandMessage("Game is not in playing state");
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2023-01-06 18:52:18 +02:00
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return;
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}
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PlayerColor color;
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if(session["aiSolo"].Bool())
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{
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for(auto & elem : CSH->client->gameState()->players)
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{
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if(elem.second.human)
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CSH->client->installNewPlayerInterface(std::make_shared<CPlayerInterface>(elem.first), elem.first);
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}
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}
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else
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{
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color = LOCPLINT->playerID;
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2023-01-11 18:11:44 +02:00
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CSH->client->removeGUI();
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2023-01-06 18:52:18 +02:00
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for(auto & elem : CSH->client->gameState()->players)
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{
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if(elem.second.human)
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{
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auto AiToGive = CSH->client->aiNameForPlayer(*CSH->client->getPlayerSettings(elem.first), false);
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2023-01-06 22:01:00 +02:00
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printCommandMessage("Player " + elem.first.getStr() + " will be lead by " + AiToGive, ELogLevel::INFO);
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2023-01-06 18:52:18 +02:00
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CSH->client->installNewPlayerInterface(CDynLibHandler::getNewAI(AiToGive), elem.first);
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}
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}
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GH.totalRedraw();
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giveTurn(color);
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}
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session["aiSolo"].Bool() = !session["aiSolo"].Bool();
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}
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleAutoskipCommand()
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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Settings session = settings.write["session"];
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session["autoSkip"].Bool() = !session["autoSkip"].Bool();
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}
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void ClientCommandManager::handleControlaiCommand(std::istringstream& singleWordBuffer)
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{
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std::string colorName;
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singleWordBuffer >> colorName;
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boost::to_lower(colorName);
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2023-01-06 18:52:18 +02:00
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boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim);
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if(!CSH->client)
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{
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2023-01-06 22:01:00 +02:00
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printCommandMessage("Game is not in playing state");
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2023-01-06 18:52:18 +02:00
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return;
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}
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2023-04-16 18:29:31 +02:00
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2023-01-06 18:52:18 +02:00
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PlayerColor color;
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if(LOCPLINT)
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color = LOCPLINT->playerID;
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2023-04-16 18:29:31 +02:00
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2023-01-06 18:52:18 +02:00
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for(auto & elem : CSH->client->gameState()->players)
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{
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2023-04-16 18:29:31 +02:00
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if(elem.second.human ||
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(colorName.length() && elem.first.getNum() != vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, colorName)))
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2023-01-06 18:52:18 +02:00
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{
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continue;
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}
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2023-01-11 18:11:44 +02:00
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CSH->client->removeGUI();
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2023-01-06 18:52:18 +02:00
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CSH->client->installNewPlayerInterface(std::make_shared<CPlayerInterface>(elem.first), elem.first);
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}
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2023-04-16 18:29:31 +02:00
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2023-01-06 18:52:18 +02:00
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GH.totalRedraw();
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if(color != PlayerColor::NEUTRAL)
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giveTurn(color);
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}
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleSetBattleAICommand(std::istringstream& singleWordBuffer)
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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std::string aiName;
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singleWordBuffer >> aiName;
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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printCommandMessage("Will try loading that AI to see if it is correct name...\n");
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try
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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if(auto ai = CDynLibHandler::getNewBattleAI(aiName)) //test that given AI is indeed available... heavy but it is easy to make a typo and break the game
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{
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Settings neutralAI = settings.write["server"]["neutralAI"];
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neutralAI->String() = aiName;
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printCommandMessage("Setting changed, from now the battle ai will be " + aiName + "!\n");
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}
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2023-01-06 18:52:18 +02:00
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}
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2023-04-16 18:29:31 +02:00
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catch(std::exception &e)
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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printCommandMessage("Failed opening " + aiName + ": " + e.what(), ELogLevel::WARN);
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printCommandMessage("Setting not changed, AI not found or invalid!", ELogLevel::WARN);
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2023-01-06 18:52:18 +02:00
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}
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2023-04-16 18:29:31 +02:00
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}
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleRedrawCommand()
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{
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GH.totalRedraw();
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}
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleScreenCommand()
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{
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printCommandMessage("Screenbuf points to ");
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if(screenBuf == screen)
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printCommandMessage("screen", ELogLevel::ERROR);
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else if(screenBuf == screen2)
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printCommandMessage("screen2", ELogLevel::ERROR);
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else
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printCommandMessage("?!?", ELogLevel::ERROR);
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SDL_SaveBMP(screen, "Screen_c.bmp");
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SDL_SaveBMP(screen2, "Screen2_c.bmp");
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}
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void ClientCommandManager::handleNotDialogCommand()
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{
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LOCPLINT->showingDialog->setn(false);
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}
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void ClientCommandManager::handleGuiCommand()
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{
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for(const auto & child : GH.listInt)
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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const auto childPtr = child.get();
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if(const CIntObject * obj = dynamic_cast<const CIntObject*>(childPtr))
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printInfoAboutInterfaceObject(obj, 0);
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else
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printCommandMessage(std::string(typeid(childPtr).name()) + "\n");
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2023-01-06 18:52:18 +02:00
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}
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2023-04-16 18:29:31 +02:00
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}
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void ClientCommandManager::handleConvertTextCommand()
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{
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logGlobal->info("Searching for available maps");
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std::unordered_set<ResourceID> mapList = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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return ident.getType() == EResType::MAP;
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});
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2023-03-14 17:54:37 +02:00
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2023-04-16 18:29:31 +02:00
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std::unordered_set<ResourceID> campaignList = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
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{
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return ident.getType() == EResType::CAMPAIGN;
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});
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2023-03-14 17:54:37 +02:00
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2023-04-16 18:29:31 +02:00
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CMapService mapService;
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2023-03-14 17:54:37 +02:00
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2023-04-16 18:29:31 +02:00
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logGlobal->info("Loading maps for export");
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for (auto const & mapName : mapList)
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{
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try
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2023-03-14 21:48:39 +02:00
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{
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2023-04-16 18:29:31 +02:00
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// load and drop loaded map - we only need loader to run over all maps
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mapService.loadMap(mapName);
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2023-03-14 21:48:39 +02:00
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}
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2023-04-16 18:29:31 +02:00
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catch(std::exception & e)
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2023-03-14 19:46:15 +02:00
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{
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2023-04-16 18:29:31 +02:00
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logGlobal->error("Map %s is invalid. Message: %s", mapName.getName(), e.what());
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2023-03-14 19:46:15 +02:00
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}
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2023-01-06 18:52:18 +02:00
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}
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2023-04-16 18:29:31 +02:00
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logGlobal->info("Loading campaigns for export");
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for (auto const & campaignName : campaignList)
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2023-01-06 18:52:18 +02:00
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{
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2023-04-16 18:29:31 +02:00
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CCampaignState state(CCampaignHandler::getCampaign(campaignName.getName()));
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for (auto const & part : state.camp->mapPieces)
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delete state.getMap(part.first);
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}
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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VLC->generaltexth->dumpAllTexts();
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}
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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void ClientCommandManager::handleGetConfigCommand()
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{
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printCommandMessage("Command accepted.\t");
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / "configuration";
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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boost::filesystem::create_directories(outPath);
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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const std::vector<std::string> contentNames = { "heroClasses", "artifacts", "creatures", "factions", "objects", "heroes", "spells", "skills" };
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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for(auto contentName : contentNames)
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{
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auto& content = (*VLC->modh->content)[contentName];
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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auto contentOutPath = outPath / contentName;
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boost::filesystem::create_directories(contentOutPath);
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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for(auto& iter : content.modData)
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{
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const JsonNode& modData = iter.second.modData;
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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for(auto& nameAndObject : modData.Struct())
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{
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const JsonNode& object = nameAndObject.second;
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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std::string name = CModHandler::makeFullIdentifier(object.meta, contentName, nameAndObject.first);
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boost::algorithm::replace_all(name, ":", "_");
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const boost::filesystem::path filePath = contentOutPath / (name + ".json");
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boost::filesystem::ofstream file(filePath);
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file << object.toJson();
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2023-01-06 18:52:18 +02:00
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}
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}
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}
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2023-04-16 18:29:31 +02:00
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printCommandMessage("\rExtracting done :)\n");
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printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n");
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}
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void ClientCommandManager::handleGetScriptsCommand()
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{
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2023-01-06 18:52:18 +02:00
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#if SCRIPTING_ENABLED
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2023-04-16 18:29:31 +02:00
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printCommandMessage("Command accepted.\t");
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / "scripts";
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
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boost::filesystem::create_directories(outPath);
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2023-01-06 18:52:18 +02:00
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2023-04-16 18:29:31 +02:00
|
|
|
for(auto & kv : VLC->scriptHandler->objects)
|
|
|
|
{
|
|
|
|
std::string name = kv.first;
|
|
|
|
boost::algorithm::replace_all(name,":","_");
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
const scripting::ScriptImpl * script = kv.second.get();
|
|
|
|
boost::filesystem::path filePath = outPath / (name + ".lua");
|
|
|
|
boost::filesystem::ofstream file(filePath);
|
|
|
|
file << script->getSource();
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
printCommandMessage("\rExtracting done :)\n");
|
|
|
|
printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n");
|
2023-01-06 18:52:18 +02:00
|
|
|
#endif
|
2023-04-16 18:29:31 +02:00
|
|
|
}
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
void ClientCommandManager::handleGetTextCommand()
|
|
|
|
{
|
|
|
|
printCommandMessage("Command accepted.\t");
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
const boost::filesystem::path outPath =
|
|
|
|
VCMIDirs::get().userExtractedPath();
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
auto list =
|
|
|
|
CResourceHandler::get()->getFilteredFiles([](const ResourceID & ident)
|
|
|
|
{
|
|
|
|
return ident.getType() == EResType::TEXT && boost::algorithm::starts_with(ident.getName(), "DATA/");
|
|
|
|
});
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
for (auto & filename : list)
|
|
|
|
{
|
|
|
|
const boost::filesystem::path filePath = outPath / (filename.getName() + ".TXT");
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
boost::filesystem::create_directories(filePath.parent_path());
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
boost::filesystem::ofstream file(filePath);
|
|
|
|
auto text = CResourceHandler::get()->load(filename)->readAll();
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
file.write((char*)text.first.get(), text.second);
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
|
|
|
|
printCommandMessage("\rExtracting done :)\n");
|
|
|
|
printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::handleDef2bmpCommand(std::istringstream& singleWordBuffer)
|
|
|
|
{
|
|
|
|
std::string URI;
|
|
|
|
singleWordBuffer >> URI;
|
|
|
|
std::unique_ptr<CAnimation> anim = std::make_unique<CAnimation>(URI);
|
|
|
|
anim->preload();
|
|
|
|
anim->exportBitmaps(VCMIDirs::get().userExtractedPath());
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::handleExtractCommand(std::istringstream& singleWordBuffer)
|
|
|
|
{
|
|
|
|
std::string URI;
|
|
|
|
singleWordBuffer >> URI;
|
|
|
|
|
|
|
|
if(CResourceHandler::get()->existsResource(ResourceID(URI)))
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
const boost::filesystem::path outPath = VCMIDirs::get().userExtractedPath() / URI;
|
|
|
|
|
|
|
|
auto data = CResourceHandler::get()->load(ResourceID(URI))->readAll();
|
|
|
|
|
|
|
|
boost::filesystem::create_directories(outPath.parent_path());
|
|
|
|
boost::filesystem::ofstream outFile(outPath, boost::filesystem::ofstream::binary);
|
|
|
|
outFile.write((char*)data.first.get(), data.second);
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
else
|
|
|
|
printCommandMessage("File not found!", ELogLevel::ERROR);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::handleBonusesCommand(std::istringstream & singleWordBuffer)
|
|
|
|
{
|
|
|
|
if(currentCallFromIngameConsole)
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
printCommandMessage("Output for this command is too large for ingame chat! Please run it from client console.\n");
|
|
|
|
return;
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
|
|
|
|
std::string outputFormat;
|
|
|
|
singleWordBuffer >> outputFormat;
|
|
|
|
|
|
|
|
auto format = [outputFormat](const BonusList & b) -> std::string
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
if(outputFormat == "json")
|
|
|
|
return b.toJsonNode().toJson(true);
|
|
|
|
|
|
|
|
std::ostringstream ss;
|
|
|
|
ss << b;
|
|
|
|
return ss.str();
|
|
|
|
};
|
2023-04-17 12:06:58 +02:00
|
|
|
printCommandMessage("Bonuses of " + LOCPLINT->localState->getCurrentArmy()->getObjectName() + "\n");
|
|
|
|
printCommandMessage(format(LOCPLINT->localState->getCurrentArmy()->getBonusList()) + "\n");
|
2023-04-16 18:29:31 +02:00
|
|
|
|
|
|
|
printCommandMessage("\nInherited bonuses:\n");
|
|
|
|
TCNodes parents;
|
2023-04-17 12:06:58 +02:00
|
|
|
LOCPLINT->localState->getCurrentArmy()->getParents(parents);
|
2023-04-16 18:29:31 +02:00
|
|
|
for(const CBonusSystemNode *parent : parents)
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
printCommandMessage(std::string("\nBonuses from ") + typeid(*parent).name() + "\n" + format(*parent->getAllBonuses(Selector::all, Selector::all)) + "\n");
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::handleTellCommand(std::istringstream& singleWordBuffer)
|
|
|
|
{
|
|
|
|
std::string what;
|
|
|
|
int id1, id2;
|
|
|
|
singleWordBuffer >> what >> id1 >> id2;
|
|
|
|
|
|
|
|
if(what == "hs")
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
for(const CGHeroInstance* h : LOCPLINT->cb->getHeroesInfo())
|
|
|
|
if(h->type->getIndex() == id1)
|
|
|
|
if(const CArtifactInstance* a = h->getArt(ArtifactPosition(id2)))
|
|
|
|
printCommandMessage(a->nodeName());
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
}
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
void ClientCommandManager::handleMpCommand()
|
|
|
|
{
|
2023-04-19 16:38:25 +02:00
|
|
|
if(const CGHeroInstance* h = LOCPLINT->localState->getCurrentHero())
|
2023-04-16 18:29:31 +02:00
|
|
|
printCommandMessage(std::to_string(h->movement) + "; max: " + std::to_string(h->maxMovePoints(true)) + "/" + std::to_string(h->maxMovePoints(false)) + "\n");
|
|
|
|
}
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
void ClientCommandManager::handleSetCommand(std::istringstream& singleWordBuffer)
|
|
|
|
{
|
|
|
|
std::string what, value;
|
|
|
|
singleWordBuffer >> what;
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 18:29:31 +02:00
|
|
|
Settings config = settings.write["session"][what];
|
|
|
|
|
|
|
|
singleWordBuffer >> value;
|
|
|
|
|
|
|
|
if(value == "on")
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
config->Bool() = true;
|
|
|
|
printCommandMessage("Option " + what + " enabled!", ELogLevel::INFO);
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
else if(value == "off")
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
config->Bool() = false;
|
|
|
|
printCommandMessage("Option " + what + " disabled!", ELogLevel::INFO);
|
2023-01-06 18:52:18 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::handleUnlockCommand(std::istringstream& singleWordBuffer)
|
|
|
|
{
|
|
|
|
std::string mxname;
|
|
|
|
singleWordBuffer >> mxname;
|
|
|
|
if(mxname == "pim" && LOCPLINT)
|
|
|
|
LOCPLINT->pim->unlock();
|
|
|
|
}
|
2023-01-06 18:52:18 +02:00
|
|
|
|
2023-04-16 22:56:15 +02:00
|
|
|
void ClientCommandManager::handleCrashCommand()
|
2023-01-06 18:52:18 +02:00
|
|
|
{
|
2023-04-16 18:29:31 +02:00
|
|
|
int* ptr = nullptr;
|
|
|
|
*ptr = 666;
|
|
|
|
//disaster!
|
2023-01-06 22:01:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::printCommandMessage(const std::string &commandMessage, ELogLevel::ELogLevel messageType)
|
|
|
|
{
|
|
|
|
switch(messageType)
|
|
|
|
{
|
|
|
|
case ELogLevel::NOT_SET:
|
|
|
|
std::cout << commandMessage;
|
|
|
|
break;
|
|
|
|
case ELogLevel::TRACE:
|
|
|
|
logGlobal->trace(commandMessage);
|
|
|
|
break;
|
|
|
|
case ELogLevel::DEBUG:
|
|
|
|
logGlobal->debug(commandMessage);
|
|
|
|
break;
|
|
|
|
case ELogLevel::INFO:
|
|
|
|
logGlobal->info(commandMessage);
|
|
|
|
break;
|
|
|
|
case ELogLevel::WARN:
|
|
|
|
logGlobal->warn(commandMessage);
|
|
|
|
break;
|
|
|
|
case ELogLevel::ERROR:
|
|
|
|
logGlobal->error(commandMessage);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
std::cout << commandMessage;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(currentCallFromIngameConsole)
|
|
|
|
{
|
2023-01-11 18:14:10 +02:00
|
|
|
boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim);
|
2023-01-06 22:01:00 +02:00
|
|
|
if(LOCPLINT && LOCPLINT->cingconsole)
|
|
|
|
{
|
|
|
|
LOCPLINT->cingconsole->print(commandMessage);
|
|
|
|
}
|
|
|
|
}
|
2023-01-02 13:27:03 +02:00
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
|
|
|
|
void ClientCommandManager::printInfoAboutInterfaceObject(const CIntObject *obj, int level)
|
|
|
|
{
|
|
|
|
std::stringstream sbuffer;
|
|
|
|
sbuffer << std::string(level, '\t');
|
|
|
|
|
|
|
|
sbuffer << typeid(*obj).name() << " *** ";
|
|
|
|
if (obj->active)
|
|
|
|
{
|
|
|
|
#define PRINT(check, text) if (obj->active & CIntObject::check) sbuffer << text
|
|
|
|
PRINT(LCLICK, 'L');
|
|
|
|
PRINT(RCLICK, 'R');
|
|
|
|
PRINT(HOVER, 'H');
|
|
|
|
PRINT(MOVE, 'M');
|
|
|
|
PRINT(KEYBOARD, 'K');
|
|
|
|
PRINT(TIME, 'T');
|
|
|
|
PRINT(GENERAL, 'A');
|
|
|
|
PRINT(WHEEL, 'W');
|
|
|
|
PRINT(DOUBLECLICK, 'D');
|
|
|
|
#undef PRINT
|
|
|
|
}
|
|
|
|
else
|
|
|
|
sbuffer << "inactive";
|
|
|
|
sbuffer << " at " << obj->pos.x <<"x"<< obj->pos.y;
|
|
|
|
sbuffer << " (" << obj->pos.w <<"x"<< obj->pos.h << ")";
|
|
|
|
printCommandMessage(sbuffer.str(), ELogLevel::INFO);
|
|
|
|
|
|
|
|
for(const CIntObject *child : obj->children)
|
|
|
|
printInfoAboutInterfaceObject(child, level+1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::giveTurn(const PlayerColor &colorIdentifier)
|
|
|
|
{
|
|
|
|
YourTurn yt;
|
|
|
|
yt.player = colorIdentifier;
|
|
|
|
yt.daysWithoutCastle = CSH->client->getPlayerState(colorIdentifier)->daysWithoutCastle;
|
|
|
|
|
|
|
|
ApplyClientNetPackVisitor visitor(*CSH->client, *CSH->client->gameState());
|
|
|
|
yt.visit(visitor);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientCommandManager::processCommand(const std::string & message, bool calledFromIngameConsole)
|
|
|
|
{
|
|
|
|
// split the message into individual words
|
|
|
|
std::istringstream singleWordBuffer;
|
|
|
|
singleWordBuffer.str(message);
|
|
|
|
|
|
|
|
// get command name, to be used for single word commands
|
|
|
|
std::string commandName;
|
|
|
|
singleWordBuffer >> commandName;
|
|
|
|
|
|
|
|
currentCallFromIngameConsole = calledFromIngameConsole;
|
|
|
|
|
|
|
|
if(message == std::string("die, fool"))
|
|
|
|
handleQuitCommand();
|
|
|
|
|
|
|
|
else if(commandName == "save")
|
|
|
|
handleSaveCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName=="load")
|
|
|
|
handleLoadCommand(singleWordBuffer); // not implemented
|
|
|
|
|
|
|
|
else if(commandName == "gosolo")
|
|
|
|
handleGoSoloCommand();
|
|
|
|
|
|
|
|
else if(commandName == "autoskip")
|
|
|
|
handleAutoskipCommand();
|
|
|
|
|
|
|
|
else if(commandName == "controlai")
|
|
|
|
handleControlaiCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "setBattleAI")
|
|
|
|
handleSetBattleAICommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "redraw")
|
|
|
|
handleRedrawCommand();
|
|
|
|
|
|
|
|
else if(commandName == "screen")
|
|
|
|
handleScreenCommand();
|
|
|
|
|
|
|
|
else if(commandName == "not dialog")
|
|
|
|
handleNotDialogCommand();
|
|
|
|
|
|
|
|
else if(commandName == "gui")
|
|
|
|
handleGuiCommand();
|
|
|
|
|
|
|
|
else if(message=="convert txt")
|
|
|
|
handleConvertTextCommand();
|
|
|
|
|
|
|
|
else if(message=="get config")
|
|
|
|
handleGetConfigCommand();
|
|
|
|
|
|
|
|
else if(message=="get scripts")
|
|
|
|
handleGetScriptsCommand();
|
|
|
|
|
|
|
|
else if(message=="get txt")
|
|
|
|
handleGetTextCommand();
|
|
|
|
|
|
|
|
else if(commandName == "def2bmp")
|
|
|
|
handleDef2bmpCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "extract")
|
|
|
|
handleExtractCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "bonuses")
|
|
|
|
handleBonusesCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "tell")
|
|
|
|
handleTellCommand(singleWordBuffer);
|
|
|
|
|
2023-04-19 16:38:25 +02:00
|
|
|
else if(commandName == "mp" && LOCPLINT)
|
2023-04-16 18:29:31 +02:00
|
|
|
handleMpCommand();
|
|
|
|
|
|
|
|
else if (commandName == "set")
|
|
|
|
handleSetCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "unlock")
|
|
|
|
handleUnlockCommand(singleWordBuffer);
|
|
|
|
|
|
|
|
else if(commandName == "crash")
|
|
|
|
handleCrashCommand();
|
|
|
|
|
|
|
|
else
|
2023-04-16 22:56:15 +02:00
|
|
|
{
|
|
|
|
if (!commandName.empty() && !vstd::iswithin(commandName[0], 0, ' ')) // filter-out debugger/IDE noise
|
|
|
|
printCommandMessage("Command not found :(", ELogLevel::ERROR);
|
|
|
|
}
|
2023-04-16 18:29:31 +02:00
|
|
|
}
|