1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client/renderSDL/CursorHardware.h

37 lines
790 B
C
Raw Normal View History

/*
2023-02-01 16:42:03 +02:00
* CursorHardware.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
class CAnimation;
class IImage;
struct SDL_Surface;
struct SDL_Texture;
2023-01-05 22:13:24 +02:00
struct SDL_Cursor;
#include "../../lib/Point.h"
#include "../render/ICursor.h"
class CursorHardware : public ICursor
{
2023-01-05 22:13:24 +02:00
std::shared_ptr<IImage> cursorImage;
SDL_Cursor * cursor;
public:
CursorHardware();
~CursorHardware();
void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) override;
void setCursorPosition( const Point & newPos ) override;
void render() override;
2023-01-19 18:16:11 +02:00
void setVisible( bool on) override;
};