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vcmi/client/lobby/RandomMapTab.h

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/*
* RandomMapTab.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CSelectionBase.h"
#include "../../lib/FunctionList.h"
#include "../../lib/GameConstants.h"
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#include "../gui/InterfaceObjectConfigurable.h"
VCMI_LIB_NAMESPACE_BEGIN
class CMapGenOptions;
VCMI_LIB_NAMESPACE_END
class CToggleButton;
class CLabel;
class CLabelGroup;
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class RandomMapTab : public InterfaceObjectConfigurable
{
public:
RandomMapTab();
void updateMapInfoByHost();
void setMapGenOptions(std::shared_ptr<CMapGenOptions> opts);
CFunctionList<void(std::shared_ptr<CMapInfo>, std::shared_ptr<CMapGenOptions>)> mapInfoChanged;
private:
void deactivateButtonsFrom(CToggleGroup * group, int startId);
void validatePlayersCnt(int playersCnt);
void validateCompOnlyPlayersCnt(int compOnlyPlayersCnt);
std::vector<int> getPossibleMapSizes();
std::shared_ptr<CMapGenOptions> mapGenOptions;
std::shared_ptr<CMapInfo> mapInfo;
};