1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/Nullkiller/Behaviors/ClusterBehavior.h

45 lines
820 B
C++
Raw Normal View History

2021-05-16 13:45:12 +02:00
/*
* RecruitHeroBehavior.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "lib/VCMI_Lib.h"
#include "../Goals/CGoal.h"
#include "../AIUtility.h"
2022-09-26 20:01:07 +02:00
namespace NKAI
{
2021-05-16 13:45:12 +02:00
struct ObjectCluster;
namespace Goals
{
class ClusterBehavior : public CGoal<ClusterBehavior>
{
public:
ClusterBehavior()
:CGoal(CLUSTER_BEHAVIOR)
{
}
2024-03-31 17:39:00 +02:00
TGoalVec decompose(const Nullkiller * ai) const override;
std::string toString() const override;
2021-05-16 13:45:12 +02:00
bool operator==(const ClusterBehavior & other) const override
2021-05-16 13:45:12 +02:00
{
return true;
}
private:
2024-03-31 17:39:00 +02:00
Goals::TGoalVec decomposeCluster(const Nullkiller * ai, std::shared_ptr<ObjectCluster> cluster) const;
2021-05-16 13:45:12 +02:00
};
2022-09-26 20:01:07 +02:00
}
}