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vcmi/AI/Nullkiller/Behaviors/CaptureObjectsBehavior.h

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/*
* CaptureObjectsBehavior.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
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#include "../../../lib/VCMI_Lib.h"
#include "../AIUtility.h"
#include "../Goals/CGoal.h"
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#include "../Pathfinding/AINodeStorage.h"
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namespace NKAI
{
namespace Goals
{
class CaptureObjectsBehavior : public CGoal<CaptureObjectsBehavior>
{
private:
std::vector<int> objectTypes;
std::vector<int> objectSubTypes;
std::vector<const CGObjectInstance *> objectsToCapture;
bool specificObjects;
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public:
CaptureObjectsBehavior()
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:CGoal(CAPTURE_OBJECTS)
{
objectTypes = std::vector<int>();
specificObjects = false;
}
CaptureObjectsBehavior(std::vector<const CGObjectInstance *> objectsToCapture)
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:CGoal(CAPTURE_OBJECTS)
{
this->objectsToCapture = objectsToCapture;
specificObjects = true;
}
CaptureObjectsBehavior(const CGObjectInstance * objectToCapture)
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:CGoal(CAPTURE_OBJECTS)
{
objectsToCapture = std::vector<const CGObjectInstance *>();
objectsToCapture.push_back(objectToCapture);
specificObjects = true;
}
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Goals::TGoalVec decompose(const Nullkiller * ai) const override;
std::string toString() const override;
CaptureObjectsBehavior & ofType(int type)
{
objectTypes.push_back(type);
return *this;
}
CaptureObjectsBehavior & ofType(int type, int subType)
{
objectTypes.push_back(type);
objectSubTypes.push_back(subType);
return *this;
}
bool operator==(const CaptureObjectsBehavior & other) const override;
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static Goals::TGoalVec getVisitGoals(
const std::vector<AIPath> & paths,
const Nullkiller * nullkiller,
const CGObjectInstance * objToVisit = nullptr,
bool force = false);
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private:
bool objectMatchesFilter(const CGObjectInstance * obj) const;
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void decomposeObjects(
Goals::TGoalVec & result,
const std::vector<const CGObjectInstance *> & objs,
const Nullkiller * nullkiller) const;
};
}
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}