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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
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/*
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* BonusCaster.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "BonusCaster.h"
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#include "../NetPacksBase.h"
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#include "../HeroBonus.h"
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#include "../battle/Unit.h"
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namespace spells
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{
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BonusCaster::BonusCaster(const Caster * actualCaster_, std::shared_ptr<Bonus> bonus_)
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: ProxyCaster(actualCaster_),
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actualCaster(actualCaster_),
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bonus(bonus_)
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{
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}
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BonusCaster::~BonusCaster() = default;
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void BonusCaster::getCasterName(MetaString & text) const
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{
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if(!bonus->description.empty())
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text.addReplacement(bonus->description);
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else
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actualCaster->getCasterName(text);
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}
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void BonusCaster::getCastDescription(const Spell * spell, const std::vector<const battle::Unit*> & attacked, MetaString & text) const
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{
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const bool singleTarget = attacked.size() == 1;
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const int textIndex = singleTarget ? 195 : 196;
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text.addTxt(MetaString::GENERAL_TXT, textIndex);
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getCasterName(text);
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text.addReplacement(MetaString::SPELL_NAME, spell->getIndex());
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if(singleTarget)
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attacked.at(0)->addNameReplacement(text, true);
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}
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void BonusCaster::spendMana(const PacketSender * server, const int spellCost) const
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{
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logGlobal->error("Unexpected call to BonusCaster::spendMana");
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}
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} // namespace spells
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