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vcmi/lib/rmg/ObstaclePlacer.h

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/*
* ObstaclePlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "Zone.h"
class CMap;
class CMapEditManager;
class DLL_LINKAGE ObstacleProxy
{
public:
ObstacleProxy() = default;
virtual ~ObstacleProxy() = default;
rmg::Area blockedArea;
void collectPossibleObstacles(const Terrain & terrain);
void placeObstacles(CMap * map, CRandomGenerator & rand);
virtual std::pair<bool, bool> verifyCoverage(const int3 & t) const;
virtual void placeObject(CMapEditManager * manager, rmg::Object & object);
virtual void postProcess(const rmg::Object & object);
virtual bool isProhibited(const rmg::Area & objArea) const;
protected:
int getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects);
typedef std::vector<ObjectTemplate> ObstacleVector;
std::map<int, ObstacleVector> obstaclesBySize;
typedef std::pair<int, ObstacleVector> ObstaclePair;
std::vector<ObstaclePair> possibleObstacles;
};
class ObstaclePlacer: public Modificator
{
public:
MODIFICATOR(ObstaclePlacer);
void process() override;
void init() override;
};