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vcmi/lib/rmg/ObstaclePlacer.h

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/*
* ObstaclePlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "Zone.h"
VCMI_LIB_NAMESPACE_BEGIN
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class CMap;
class CMapEditManager;
class RiverPlacer;
class ObjectManager;
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class DLL_LINKAGE ObstacleProxy
{
public:
ObstacleProxy() = default;
virtual ~ObstacleProxy() = default;
rmg::Area blockedArea;
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void collectPossibleObstacles(TerrainId terrain);
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void placeObstacles(CMap * map, CRandomGenerator & rand);
virtual std::pair<bool, bool> verifyCoverage(const int3 & t) const;
virtual void placeObject(rmg::Object & object, std::set<CGObjectInstance*> & instances);
virtual void postProcess(const rmg::Object & object);
virtual bool isProhibited(const rmg::Area & objArea) const;
virtual void finalInsertion(CMapEditManager * manager, std::set<CGObjectInstance*> & instances);
protected:
int getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects);
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using ObstacleVector = std::vector<std::shared_ptr<const ObjectTemplate>>;
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std::map<int, ObstacleVector> obstaclesBySize;
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using ObstaclePair = std::pair<int, ObstacleVector>;
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std::vector<ObstaclePair> possibleObstacles;
};
class ObstaclePlacer: public Modificator, public ObstacleProxy
{
public:
MODIFICATOR(ObstaclePlacer);
void process() override;
void init() override;
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std::pair<bool, bool> verifyCoverage(const int3 & t) const override;
void placeObject(rmg::Object & object, std::set<CGObjectInstance*> & instances) override;
void postProcess(const rmg::Object & object) override;
bool isProhibited(const rmg::Area & objArea) const override;
void finalInsertion(CMapEditManager * manager, std::set<CGObjectInstance*> & instances) override;
private:
rmg::Area prohibitedArea;
RiverPlacer * riverManager;
ObjectManager * manager;
};
VCMI_LIB_NAMESPACE_END