2025-02-11 15:23:33 +00:00
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/*
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* GameInstance.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "GameInstance.h"
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2025-02-27 22:18:31 +00:00
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#include "CPlayerInterface.h"
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2025-03-03 21:45:58 +00:00
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#include "CMT.h"
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2025-02-11 15:23:33 +00:00
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#include "CServerHandler.h"
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#include "mapView/mapHandler.h"
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2025-02-27 22:18:31 +00:00
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#include "globalLobby/GlobalLobbyClient.h"
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2025-02-27 22:42:29 +00:00
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#include "mainmenu/CMainMenu.h"
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2025-03-03 21:45:58 +00:00
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#include "windows/InfoWindows.h"
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2025-02-27 22:42:29 +00:00
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#include "../lib/CConfigHandler.h"
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2025-03-03 21:45:58 +00:00
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#include "../lib/GameLibrary.h"
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#include "../lib/texts/CGeneralTextHandler.h"
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2025-02-11 15:23:33 +00:00
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std::unique_ptr<GameInstance> GAME = nullptr;
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GameInstance::GameInstance()
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: serverInstance(std::make_unique<CServerHandler>())
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, interfaceInstance(nullptr)
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{
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}
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GameInstance::~GameInstance() = default;
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CServerHandler & GameInstance::server()
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{
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if (!serverInstance)
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throw std::runtime_error("Invalid access to GameInstance::server");
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return *serverInstance;
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}
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CMapHandler & GameInstance::map()
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{
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if (!mapInstance)
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throw std::runtime_error("Invalid access to GameInstance::map");
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return *mapInstance;
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}
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2025-02-27 22:42:29 +00:00
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std::shared_ptr<CMainMenu> GameInstance::mainmenu()
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{
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if(settings["session"]["headless"].Bool())
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return nullptr;
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if (!mainMenuInstance)
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2025-02-28 11:37:56 +00:00
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mainMenuInstance = std::make_shared<CMainMenu>();
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2025-02-27 22:42:29 +00:00
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return mainMenuInstance;
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}
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2025-02-11 15:23:33 +00:00
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CPlayerInterface * GameInstance::interface()
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{
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return interfaceInstance;
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}
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void GameInstance::setServerInstance(std::unique_ptr<CServerHandler> ptr)
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{
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serverInstance = std::move(ptr);
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}
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void GameInstance::setMapInstance(std::unique_ptr<CMapHandler> ptr)
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{
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mapInstance = std::move(ptr);
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}
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void GameInstance::setInterfaceInstance(CPlayerInterface * ptr)
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{
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interfaceInstance = ptr;
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}
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void GameInstance::onGlobalLobbyInterfaceActivated()
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{
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server().getGlobalLobby().activateInterface();
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}
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void GameInstance::onUpdate()
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{
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if (interfaceInstance)
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interfaceInstance->update();
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}
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bool GameInstance::capturedAllEvents()
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{
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if (interfaceInstance)
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return interfaceInstance->capturedAllEvents();
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else
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return false;
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}
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2025-03-03 21:45:58 +00:00
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void GameInstance::onShutdownRequested(bool ask)
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{
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if(!ask)
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quitApplication();
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else
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{
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if (interface())
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interface()->showYesNoDialog(LIBRARY->generaltexth->allTexts[69], quitApplication, nullptr);
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else
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CInfoWindow::showYesNoDialog(LIBRARY->generaltexth->allTexts[69], {}, quitApplication, {}, PlayerColor(1));
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}
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}
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