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namespace Nullkiller
{
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/*
* Build.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
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class AIGateway;
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class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT Build : public CGoal<Build>
{
public:
Build()
: CGoal(Goals::BUILD)
{
priority = 1;
}
TGoalVec getAllPossibleSubgoals() override;
TSubgoal whatToDoToAchieve() override;
bool fulfillsMe(TSubgoal goal) override;
bool operator==(const Build & other) const override
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{
return true;
}
};
}
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}