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vcmi/client/eventsSDL/InputSourceKeyboard.h

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/*
* InputSourceKeyboard.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
struct SDL_KeyboardEvent;
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/// Class that handles keyboard input from SDL events
class InputSourceKeyboard
{
std::string getKeyNameWithModifiers(const std::string & keyName) const;
public:
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InputSourceKeyboard();
void handleEventKeyDown(const SDL_KeyboardEvent & current);
void handleEventKeyUp(const SDL_KeyboardEvent & current);
bool isKeyboardAltDown() const;
bool isKeyboardCmdDown() const;
bool isKeyboardCtrlDown() const;
bool isKeyboardShiftDown() const;
};