2025-06-02 15:30:08 +02:00
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/*
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* EditorCallback.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2025-05-26 22:52:34 +02:00
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#include "StdInc.h"
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#include "EditorCallback.h"
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#include "../lib/mapping/CMap.h"
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#define THROW_EDITOR_UNSUPPORTED \
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throw std::runtime_error(std::string("EditorCallback: ") + __func__ + " is not available in map editor")
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2025-06-02 15:30:08 +02:00
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VCMI_LIB_NAMESPACE_BEGIN
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2025-05-26 22:52:34 +02:00
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const CMap * EditorCallback::getMapConstPtr() const
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{
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if(!map)
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throw std::runtime_error("EditorCallback: map pointer is null");
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return map;
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}
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EditorCallback::EditorCallback(const CMap * map)
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: map(map)
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{}
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void EditorCallback::setMap(const CMap * map)
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{
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this->map = map;
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}
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CGameState & EditorCallback::gameState()
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const CGameState & EditorCallback::gameState() const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const StartInfo * EditorCallback::getStartInfo() const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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int EditorCallback::getDate(Date mode) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const TerrainTile * EditorCallback::getTile(int3, bool) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const TerrainTile * EditorCallback::getTileUnchecked(int3) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const CGObjectInstance * EditorCallback::getTopObj(int3) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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EDiggingStatus EditorCallback::getTileDigStatus(int3, bool) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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void EditorCallback::calculatePaths(const std::shared_ptr<PathfinderConfig> &) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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int3 EditorCallback::guardingCreaturePosition(int3) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::checkForVisitableDir(const int3 &, const int3 &) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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std::vector<const CGObjectInstance*> EditorCallback::getGuardingCreatures(int3) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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void EditorCallback::getTilesInRange(std::unordered_set<int3> &, const int3 &, int, ETileVisibility, std::optional<PlayerColor>, int3::EDistanceFormula) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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void EditorCallback::getAllTiles(std::unordered_set<int3> &, std::optional<PlayerColor>, int, std::function<bool(const TerrainTile *)>) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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std::vector<ObjectInstanceID> EditorCallback::getVisibleTeleportObjects(std::vector<ObjectInstanceID>, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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std::vector<ObjectInstanceID> EditorCallback::getTeleportChannelEntrances(TeleportChannelID, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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std::vector<ObjectInstanceID> EditorCallback::getTeleportChannelExits(TeleportChannelID, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isTeleportChannelImpassable(TeleportChannelID, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isTeleportChannelBidirectional(TeleportChannelID, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isTeleportChannelUnidirectional(TeleportChannelID, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isTeleportEntrancePassable(const CGTeleport *, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isVisibleFor(int3 pos, PlayerColor player) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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bool EditorCallback::isVisibleFor(const CGObjectInstance *obj, PlayerColor player) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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#if SCRIPTING_ENABLED
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scripting::Pool * EditorCallback::getGlobalContextPool() const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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#endif
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const TeamState * EditorCallback::getTeam(TeamID) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const TeamState * EditorCallback::getPlayerTeam(PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const PlayerState * EditorCallback::getPlayerState(PlayerColor, bool) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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const PlayerSettings * EditorCallback::getPlayerSettings(PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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PlayerRelations EditorCallback::getPlayerRelations(PlayerColor, PlayerColor) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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int EditorCallback::getHeroCount(PlayerColor, bool) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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EPlayerStatus EditorCallback::getPlayerStatus(PlayerColor, bool) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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int EditorCallback::getResource(PlayerColor, GameResID) const
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{
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THROW_EDITOR_UNSUPPORTED;
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}
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2025-06-02 15:30:08 +02:00
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VCMI_LIB_NAMESPACE_END
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