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/*
* CHighScoreScreen . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
# include "StdInc.h"
# include "CHighScoreScreen.h"
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# include "CStatisticScreen.h"
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# include "CMainMenu.h"
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# include "../gui/CGuiHandler.h"
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# include "../gui/WindowHandler.h"
# include "../gui/Shortcut.h"
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# include "../media/IMusicPlayer.h"
# include "../media/ISoundPlayer.h"
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# include "../widgets/Buttons.h"
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# include "../widgets/CTextInput.h"
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# include "../widgets/Images.h"
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# include "../widgets/GraphicalPrimitiveCanvas.h"
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# include "../widgets/VideoWidget.h"
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# include "../windows/InfoWindows.h"
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# include "../widgets/TextControls.h"
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# include "../render/Canvas.h"
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# include "../render/IRenderHandler.h"
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# include "../CGameInfo.h"
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# include "../../lib/texts/CGeneralTextHandler.h"
# include "../../lib/texts/TextOperations.h"
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# include "../../lib/CConfigHandler.h"
# include "../../lib/CCreatureHandler.h"
# include "../../lib/constants/EntityIdentifiers.h"
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# include "../../lib/gameState/HighScore.h"
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# include "../../lib/gameState/GameStatistics.h"
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CHighScoreScreen : : CHighScoreScreen ( HighScorePage highscorepage , int highlighted )
: CWindowObject ( BORDERED ) , highscorepage ( highscorepage ) , highlighted ( highlighted )
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{
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addUsedEvents ( SHOW_POPUP ) ;
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OBJECT_CONSTRUCTION ;
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pos = center ( Rect ( 0 , 0 , 800 , 600 ) ) ;
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backgroundAroundMenu = std : : make_shared < CFilledTexture > ( ImagePath : : builtin ( " DIBOXBCK " ) , Rect ( - pos . x , - pos . y , GH . screenDimensions ( ) . x , GH . screenDimensions ( ) . y ) ) ;
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addHighScores ( ) ;
addButtons ( ) ;
}
void CHighScoreScreen : : showPopupWindow ( const Point & cursorPosition )
{
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for ( int i = 0 ; i < screenRows ; i + + )
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{
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bool currentGameNotInListEntry = i = = ( screenRows - 1 ) & & highlighted > ( screenRows - 1 ) ;
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Rect r = Rect ( 80 , 40 + i * 50 , 635 , 50 ) ;
if ( r . isInside ( cursorPosition - pos ) )
{
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std : : string tmp = persistentStorage [ " highscore " ] [ highscorepage = = HighScorePage : : SCENARIO ? " scenario " : " campaign " ] [ currentGameNotInListEntry ? highlighted : i ] [ " datetime " ] . String ( ) ;
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if ( ! tmp . empty ( ) )
CRClickPopup : : createAndPush ( tmp ) ;
}
}
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}
void CHighScoreScreen : : addButtons ( )
{
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OBJECT_CONSTRUCTION ;
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buttons . clear ( ) ;
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 31 , 113 ) , AnimationPath : : builtin ( " HISCCAM.DEF " ) , CButton : : tooltip ( ) , [ this ] ( ) { buttonCampaignClick ( ) ; } , EShortcut : : HIGH_SCORES_CAMPAIGNS ) ) ;
buttons . push_back ( std : : make_shared < CButton > ( Point ( 31 , 345 ) , AnimationPath : : builtin ( " HISCSTA.DEF " ) , CButton : : tooltip ( ) , [ this ] ( ) { buttonScenarioClick ( ) ; } , EShortcut : : HIGH_SCORES_SCENARIOS ) ) ;
buttons . push_back ( std : : make_shared < CButton > ( Point ( 726 , 113 ) , AnimationPath : : builtin ( " HISCRES.DEF " ) , CButton : : tooltip ( ) , [ this ] ( ) { buttonResetClick ( ) ; } , EShortcut : : HIGH_SCORES_RESET ) ) ;
buttons . push_back ( std : : make_shared < CButton > ( Point ( 726 , 345 ) , AnimationPath : : builtin ( " HISCEXT.DEF " ) , CButton : : tooltip ( ) , [ this ] ( ) { buttonExitClick ( ) ; } , EShortcut : : GLOBAL_RETURN ) ) ;
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}
void CHighScoreScreen : : addHighScores ( )
{
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OBJECT_CONSTRUCTION ;
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background = std : : make_shared < CPicture > ( ImagePath : : builtin ( highscorepage = = HighScorePage : : SCENARIO ? " HISCORE " : " HISCORE2 " ) ) ;
texts . clear ( ) ;
images . clear ( ) ;
// Header
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texts . push_back ( std : : make_shared < CLabel > ( 115 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.433 " ) ) ) ; // rank
texts . push_back ( std : : make_shared < CLabel > ( 225 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.434 " ) ) ) ; // player
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if ( highscorepage = = HighScorePage : : SCENARIO )
{
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texts . push_back ( std : : make_shared < CLabel > ( 405 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.435 " ) ) ) ; // land
texts . push_back ( std : : make_shared < CLabel > ( 557 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.436 " ) ) ) ; // days
texts . push_back ( std : : make_shared < CLabel > ( 627 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.75 " ) ) ) ; // score
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}
else
{
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texts . push_back ( std : : make_shared < CLabel > ( 405 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.672 " ) ) ) ; // campaign
texts . push_back ( std : : make_shared < CLabel > ( 592 , 20 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.75 " ) ) ) ; // score
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}
// Content
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int y = 66 ;
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auto & data = persistentStorage [ " highscore " ] [ highscorepage = = HighScorePage : : SCENARIO ? " scenario " : " campaign " ] ;
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for ( int i = 0 ; i < screenRows ; i + + )
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{
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bool currentGameNotInListEntry = ( i = = ( screenRows - 1 ) & & highlighted > ( screenRows - 1 ) ) ;
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auto & curData = data [ currentGameNotInListEntry ? highlighted : i ] ;
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ColorRGBA color = ( i = = highlighted | | currentGameNotInListEntry ) ? Colors : : YELLOW : Colors : : WHITE ;
texts . push_back ( std : : make_shared < CLabel > ( 115 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , std : : to_string ( ( currentGameNotInListEntry ? highlighted : i ) + 1 ) ) ) ;
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texts . push_back ( std : : make_shared < CLabel > ( 225 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , curData [ " player " ] . String ( ) , 120 ) ) ;
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if ( highscorepage = = HighScorePage : : SCENARIO )
{
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texts . push_back ( std : : make_shared < CLabel > ( 405 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , curData [ " scenarioName " ] . String ( ) , 200 ) ) ;
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texts . push_back ( std : : make_shared < CLabel > ( 557 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , std : : to_string ( curData [ " days " ] . Integer ( ) ) ) ) ;
texts . push_back ( std : : make_shared < CLabel > ( 627 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , std : : to_string ( curData [ " points " ] . Integer ( ) ) ) ) ;
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}
else
{
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texts . push_back ( std : : make_shared < CLabel > ( 405 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , curData [ " campaignName " ] . String ( ) , 200 ) ) ;
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texts . push_back ( std : : make_shared < CLabel > ( 592 , y + i * 50 , FONT_MEDIUM , ETextAlignment : : CENTER , color , std : : to_string ( curData [ " points " ] . Integer ( ) ) ) ) ;
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}
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if ( curData [ " points " ] . Integer ( ) > 0 & & curData [ " points " ] . Integer ( ) < = ( ( highscorepage = = HighScorePage : : CAMPAIGN ) ? 2500 : 500 ) )
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images . push_back ( std : : make_shared < CAnimImage > ( AnimationPath : : builtin ( " CPRSMALL " ) , ( * CGI - > creh ) [ HighScoreCalculation : : getCreatureForPoints ( curData [ " points " ] . Integer ( ) , highscorepage = = HighScorePage : : CAMPAIGN ) ] - > getIconIndex ( ) , 0 , 670 , y - 15 + i * 50 ) ) ;
}
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}
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void CHighScoreScreen : : buttonCampaignClick ( )
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{
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highscorepage = HighScorePage : : CAMPAIGN ;
addHighScores ( ) ;
addButtons ( ) ;
redraw ( ) ;
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}
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void CHighScoreScreen : : buttonScenarioClick ( )
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{
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OBJECT_CONSTRUCTION ;
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highscorepage = HighScorePage : : SCENARIO ;
addHighScores ( ) ;
addButtons ( ) ;
redraw ( ) ;
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}
void CHighScoreScreen : : buttonResetClick ( )
{
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CInfoWindow : : showYesNoDialog (
CGI - > generaltexth - > allTexts [ 666 ] ,
{ } ,
[ this ] ( )
{
Settings entry = persistentStorage . write [ " highscore " ] ;
entry - > clear ( ) ;
addHighScores ( ) ;
addButtons ( ) ;
redraw ( ) ;
} ,
0
) ;
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}
void CHighScoreScreen : : buttonExitClick ( )
{
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close ( ) ;
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CMM - > playMusic ( ) ;
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}
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CHighScoreInputScreen : : CHighScoreInputScreen ( bool won , HighScoreCalculation calc , const StatisticDataSet & statistic )
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: CWindowObject ( BORDERED ) , won ( won ) , calc ( calc ) , stat ( statistic )
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{
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addUsedEvents ( LCLICK | KEYBOARD ) ;
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OBJECT_CONSTRUCTION ;
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pos = center ( Rect ( 0 , 0 , 800 , 600 ) ) ;
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backgroundAroundMenu = std : : make_shared < CFilledTexture > ( ImagePath : : builtin ( " DIBOXBCK " ) , Rect ( - pos . x , - pos . y , GH . screenDimensions ( ) . x , GH . screenDimensions ( ) . y ) ) ;
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background = std : : make_shared < TransparentFilledRectangle > ( Rect ( 0 , 0 , pos . w , pos . h ) , Colors : : BLACK ) ;
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if ( won )
{
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videoPlayer = std : : make_shared < VideoWidget > ( Point ( 0 , 0 ) , VideoPath : : builtin ( " HSANIM.SMK " ) , VideoPath : : builtin ( " HSLOOP.SMK " ) , true ) ;
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int border = 100 ;
int textareaW = ( ( pos . w - 2 * border ) / 4 ) ;
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std : : vector < std : : string > t = { " 438 " , " 439 " , " 440 " , " 441 " , " 676 " } ; // time, score, difficulty, final score, rank
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for ( int i = 0 ; i < 5 ; i + + )
texts . push_back ( std : : make_shared < CMultiLineLabel > ( Rect ( textareaW * i + border - ( textareaW / 2 ) , 450 , textareaW , 100 ) , FONT_HIGH_SCORE , ETextAlignment : : TOPCENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt. " + t [ i ] ) ) ) ;
std : : string creatureName = ( calc . calculate ( ) . cheater ) ? CGI - > generaltexth - > translate ( " core.genrltxt.260 " ) : ( * CGI - > creh ) [ HighScoreCalculation : : getCreatureForPoints ( calc . calculate ( ) . total , calc . isCampaign ) ] - > getNameSingularTranslated ( ) ;
t = { std : : to_string ( calc . calculate ( ) . sumDays ) , std : : to_string ( calc . calculate ( ) . basic ) , CGI - > generaltexth - > translate ( " core.arraytxt. " + std : : to_string ( ( 142 + calc . parameters [ 0 ] . difficulty ) ) ) , std : : to_string ( calc . calculate ( ) . total ) , creatureName } ;
for ( int i = 0 ; i < 5 ; i + + )
texts . push_back ( std : : make_shared < CMultiLineLabel > ( Rect ( textareaW * i + border - ( textareaW / 2 ) , 530 , textareaW , 100 ) , FONT_HIGH_SCORE , ETextAlignment : : TOPCENTER , Colors : : WHITE , t [ i ] ) ) ;
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CCS - > musich - > playMusic ( AudioPath : : builtin ( " music/Win Scenario " ) , true , true ) ;
}
else
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{
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videoPlayer = std : : make_shared < VideoWidgetOnce > ( Point ( 0 , 0 ) , VideoPath : : builtin ( " LOSEGAME.SMK " ) , true , [ this ] ( ) { close ( ) ; } ) ;
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CCS - > musich - > playMusic ( AudioPath : : builtin ( " music/UltimateLose " ) , false , true ) ;
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}
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if ( settings [ " general " ] [ " enableUiEnhancements " ] . Bool ( ) )
{
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statisticButton = std : : make_shared < CButton > ( Point ( 726 , 10 ) , AnimationPath : : builtin ( " TPTAV02.DEF " ) , CButton : : tooltip ( CGI - > generaltexth - > translate ( " vcmi.statisticWindow.statistics " ) ) , [ this ] ( ) { GH . windows ( ) . createAndPushWindow < CStatisticScreen > ( stat ) ; } , EShortcut : : HIGH_SCORES_STATISTICS ) ;
texts . push_back ( std : : make_shared < CLabel > ( 716 , 25 , EFonts : : FONT_HIGH_SCORE , ETextAlignment : : CENTERRIGHT , Colors : : WHITE , CGI - > generaltexth - > translate ( " vcmi.statisticWindow.statistics " ) + " : " ) ) ;
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}
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}
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int CHighScoreInputScreen : : addEntry ( std : : string text ) {
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std : : vector < JsonNode > baseNode = persistentStorage [ " highscore " ] [ calc . isCampaign ? " campaign " : " scenario " ] . Vector ( ) ;
auto sortFunctor = [ ] ( const JsonNode & left , const JsonNode & right )
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{
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if ( left [ " points " ] . Integer ( ) = = right [ " points " ] . Integer ( ) )
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return left [ " posFlag " ] . Bool ( ) > right [ " posFlag " ] . Bool ( ) ;
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return left [ " points " ] . Integer ( ) > right [ " points " ] . Integer ( ) ;
} ;
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JsonNode newNode = JsonNode ( ) ;
newNode [ " player " ] . String ( ) = text ;
if ( calc . isCampaign )
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newNode [ " campaignName " ] . String ( ) = calc . calculate ( ) . cheater ? CGI - > generaltexth - > translate ( " core.genrltxt.260 " ) : calc . parameters [ 0 ] . campaignName ;
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else
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newNode [ " scenarioName " ] . String ( ) = calc . calculate ( ) . cheater ? CGI - > generaltexth - > translate ( " core.genrltxt.260 " ) : calc . parameters [ 0 ] . scenarioName ;
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newNode [ " days " ] . Integer ( ) = calc . calculate ( ) . sumDays ;
newNode [ " points " ] . Integer ( ) = calc . calculate ( ) . cheater ? 0 : calc . calculate ( ) . total ;
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newNode [ " datetime " ] . String ( ) = TextOperations : : getFormattedDateTimeLocal ( std : : time ( nullptr ) ) ;
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newNode [ " posFlag " ] . Bool ( ) = true ;
baseNode . push_back ( newNode ) ;
boost : : range : : sort ( baseNode , sortFunctor ) ;
int pos = - 1 ;
for ( int i = 0 ; i < baseNode . size ( ) ; i + + )
{
if ( ! baseNode [ i ] [ " posFlag " ] . isNull ( ) )
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{
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baseNode [ i ] [ " posFlag " ] . clear ( ) ;
pos = i ;
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}
}
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Settings s = persistentStorage . write [ " highscore " ] [ calc . isCampaign ? " campaign " : " scenario " ] ;
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s - > Vector ( ) = baseNode ;
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return pos ;
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}
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void CHighScoreInputScreen : : show ( Canvas & to )
{
CWindowObject : : showAll ( to ) ;
}
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void CHighScoreInputScreen : : clickPressed ( const Point & cursorPosition )
{
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if ( statisticButton - > pos . isInside ( cursorPosition ) )
return ;
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OBJECT_CONSTRUCTION ;
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if ( ! won )
{
close ( ) ;
return ;
}
if ( ! input )
{
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input = std : : make_shared < CHighScoreInput > ( calc . parameters [ 0 ] . playerName ,
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[ & ] ( std : : string text )
{
if ( ! text . empty ( ) )
{
int pos = addEntry ( text ) ;
close ( ) ;
GH . windows ( ) . createAndPushWindow < CHighScoreScreen > ( calc . isCampaign ? CHighScoreScreen : : HighScorePage : : CAMPAIGN : CHighScoreScreen : : HighScorePage : : SCENARIO , pos ) ;
}
else
close ( ) ;
} ) ;
}
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}
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void CHighScoreInputScreen : : keyPressed ( EShortcut key )
{
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if ( key = = EShortcut : : HIGH_SCORES_STATISTICS ) // ignore shortcut for skipping video with key
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return ;
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clickPressed ( Point ( ) ) ;
}
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CHighScoreInput : : CHighScoreInput ( std : : string playerName , std : : function < void ( std : : string text ) > readyCB )
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: CWindowObject ( NEEDS_ANIMATED_BACKGROUND , ImagePath : : builtin ( " HIGHNAME " ) ) , ready ( readyCB )
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{
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OBJECT_CONSTRUCTION ;
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pos = center ( Rect ( 0 , 0 , 232 , 212 ) ) ;
updateShadow ( ) ;
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text = std : : make_shared < CMultiLineLabel > ( Rect ( 15 , 15 , 202 , 202 ) , FONT_SMALL , ETextAlignment : : TOPCENTER , Colors : : WHITE , CGI - > generaltexth - > translate ( " core.genrltxt.96 " ) ) ;
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buttonOk = std : : make_shared < CButton > ( Point ( 26 , 142 ) , AnimationPath : : builtin ( " MUBCHCK.DEF " ) , CGI - > generaltexth - > zelp [ 560 ] , std : : bind ( & CHighScoreInput : : okay , this ) , EShortcut : : GLOBAL_ACCEPT ) ;
buttonCancel = std : : make_shared < CButton > ( Point ( 142 , 142 ) , AnimationPath : : builtin ( " MUBCANC.DEF " ) , CGI - > generaltexth - > zelp [ 561 ] , std : : bind ( & CHighScoreInput : : abort , this ) , EShortcut : : GLOBAL_CANCEL ) ;
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// FIXME: broken. Never activates?
// statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(7, 186, 218, 18), 7, 186));
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textInput = std : : make_shared < CTextInput > ( Rect ( 18 , 104 , 200 , 25 ) , FONT_SMALL , ETextAlignment : : CENTER , true ) ;
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textInput - > setText ( playerName ) ;
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}
void CHighScoreInput : : okay ( )
{
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ready ( textInput - > getText ( ) ) ;
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}
void CHighScoreInput : : abort ( )
{
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ready ( " " ) ;
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}