2014-04-27 15:19:23 +03:00
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#pragma once
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#include "CObjectWithReward.h"
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#include "CDefObjInfoHandler.h"
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#include "JsonNode.h"
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/*
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* CObjectConstructor.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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class CRandomRewardObjectInfo : public IObjectInfo
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{
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2014-04-27 20:37:53 +03:00
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JsonNode parameters;
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2014-04-27 15:19:23 +03:00
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public:
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bool givesResources() const override;
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bool givesExperience() const override;
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bool givesMana() const override;
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bool givesMovement() const override;
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bool givesPrimarySkills() const override;
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bool givesSecondarySkills() const override;
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bool givesArtifacts() const override;
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bool givesCreatures() const override;
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bool givesSpells() const override;
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bool givesBonuses() const override;
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void configureObject(CObjectWithReward * object) const;
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CRandomRewardObjectInfo()
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{}
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2014-04-27 20:37:53 +03:00
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void init(const JsonNode & objectConfig);
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2014-04-27 15:19:23 +03:00
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};
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2014-05-16 23:50:02 +03:00
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class CObjectWithRewardConstructor : public AObjectTypeHandler
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2014-04-27 15:19:23 +03:00
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{
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2014-05-16 23:50:02 +03:00
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CRandomRewardObjectInfo objectInfo;
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2014-04-27 15:19:23 +03:00
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public:
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2014-04-27 20:37:53 +03:00
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CObjectWithRewardConstructor();
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void init(const JsonNode & config);
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CGObjectInstance * create(ObjectTemplate tmpl) const override;
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2014-04-27 15:19:23 +03:00
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void configureObject(CGObjectInstance * object) const override;
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2014-04-27 20:37:53 +03:00
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const IObjectInfo * getObjectInfo(ObjectTemplate tmpl) const override;
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2014-04-27 15:19:23 +03:00
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};
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