..
filesystem
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
logging
- Some performance improvements for logging
2014-04-01 19:46:47 +00:00
mapping
Breaking things - first commit towards configurable object(s).
2014-04-06 23:14:26 +03:00
minizip
more portable OS X library install names
2014-02-23 16:40:55 +00:00
registerTypes
Some bugfixing, basic functionality of map objects seems to be working
2014-04-11 22:49:25 +03:00
rmg
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
AI_Base.h
BattleAction.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleAction.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleHex.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleHex.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleState.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
BattleState.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CArtHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CArtHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CBattleCallback.cpp
- some effords to get rid of bottlenecks in AI code
2014-03-23 16:36:16 +00:00
CBattleCallback.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CBonusTypeHandler.cpp
CBonusTypeHandler small refactoring
2014-01-19 13:29:13 +00:00
CBonusTypeHandler.h
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp
bugfixing:
2014-02-26 17:32:42 +00:00
CBuildingHandler.h
CConfigHandler.cpp
- files in local directories (saves & configs) now always have higher
2014-03-08 16:05:23 +00:00
CConfigHandler.h
CConsoleHandler.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CConsoleHandler.h
CCreatureHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CCreatureHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CCreatureSet.cpp
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CCreatureSet.h
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CDefObjInfoHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CDefObjInfoHandler.h
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInterface.cpp
CGameInterface.h
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CGameState.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameState.h
Breaking things - first commit towards configurable object(s).
2014-04-06 23:14:26 +03:00
CGeneralTextHandler.cpp
Several minor fixes/features
2013-10-27 13:05:01 +00:00
CGeneralTextHandler.h
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CHeroHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CHeroHandler.h
Initializing CHeroClass::commander.
2014-01-06 17:45:21 +00:00
CMakeLists.txt
- Added new files that should have been in last commit
2014-04-27 15:19:23 +03:00
CModHandler.cpp
Launcher now supports submods. See forum thread for details.
2014-03-20 17:06:25 +00:00
CModHandler.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CObjectConstructor.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CObjectConstructor.h
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CObjectHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CObjectHandler.h
Breaking things - first commit towards configurable object(s).
2014-04-06 23:14:26 +03:00
CObjectWithReward.cpp
backup of current progress, started design of "Object configurer" that
2014-04-25 17:59:05 +03:00
CObjectWithReward.h
backup of current progress, started design of "Object configurer" that
2014-04-25 17:59:05 +03:00
CObstacleInstance.cpp
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CObstacleInstance.h
CondSh.h
Connection.cpp
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
Connection.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
ConstTransitivePtr.h
Fixed #1430 , work-around to make #1435 non-crashing.
2013-09-11 21:57:08 +00:00
CRandomGenerator.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CScriptingModule.h
CSpellHandler.cpp
Hotfix 2
2014-03-17 14:39:28 +00:00
CSpellHandler.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CStopWatch.h
CThreadHelper.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CThreadHelper.h
CTownHandler.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CTownHandler.h
changes in hero class format:
2013-12-13 18:27:54 +00:00
FunctionList.h
- Moved FunctionList from /client to /lib -> used in client and server
2013-11-30 10:08:38 +00:00
GameConstants.cpp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
GameConstants.h
- Fixed special spells spawning in Pyramid
2014-03-09 12:33:26 +00:00
HeroBonus.cpp
- Added and improved some propagators, including Crystal Dragons ability ( #1232 )
2014-03-29 21:39:19 +00:00
HeroBonus.h
- Added and improved some propagators, including Crystal Dragons ability ( #1232 )
2014-03-29 21:39:19 +00:00
IBonusTypeHandler.h
IGameCallback.cpp
- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
2014-04-01 11:53:28 +00:00
IGameCallback.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
IGameEventsReceiver.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
IHandlerBase.h
Fixed compilation with MSVC.
2014-03-08 19:02:47 +00:00
int3.h
- AI will now use SectorMap to find a way to guarded / covered objects.
2014-02-15 16:38:51 +00:00
Interprocess.h
JsonDetail.cpp
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
JsonDetail.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
JsonNode.cpp
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
JsonNode.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
LogicalExpression.cpp
Extended building dependencies:
2013-12-02 11:58:02 +00:00
LogicalExpression.h
Support for overriding victory/defeat conditions from h3m map or
2013-12-30 23:09:58 +00:00
NetPacks.h
Some bugfixing, basic functionality of map objects seems to be working
2014-04-11 22:49:25 +03:00
NetPacksBase.h
Properly removing stuff from hero, fixes #1646 .
2014-02-08 23:07:33 +00:00
NetPacksLib.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
ResourceSet.cpp
ResourceSet.h
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
2014-02-08 21:54:35 +00:00
ScopeGuard.h
StartInfo.h
two patches/pull requests from janisozaur
2013-11-12 10:45:42 +00:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
VCMI_Lib.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
VCMI_Lib.h
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
VCMI_lib.vcxproj
cmake/msvc project updates. untested.
2014-03-07 13:23:30 +00:00
VCMI_lib.vcxproj.filters
Updated MSVC project file after registerTypes split.
2014-02-27 20:35:05 +00:00
VCMIDirs.cpp
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
VCMIDirs.h
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00