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vcmi/lib/logging/CLogger.h

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/*
* CLogger.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../CConsoleHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
class CLogger;
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struct LogRecord;
class ILogTarget;
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namespace ELogLevel
{
#ifdef VCMI_ANDROID
int toAndroid(ELogLevel logLevel);
#endif
}
/// The class CLoggerDomain provides convenient access to super domains from a sub domain.
class DLL_LINKAGE CLoggerDomain
{
public:
/// Constructs a CLoggerDomain with the domain designated by name.
/// Sub-domains can be specified by separating domains by a dot, e.g. "ai.battle". The global domain is named "global".
explicit CLoggerDomain(std::string name);
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const std::string& getName() const;
CLoggerDomain getParent() const;
bool isGlobalDomain() const;
static const std::string DOMAIN_GLOBAL;
private:
std::string name;
};
/// The logger is used to log messages to certain targets of a specific domain/name.
/// It is thread-safe and can be used concurrently by several threads.
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class DLL_LINKAGE CLogger: public vstd::CLoggerBase
{
public:
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ELogLevel::ELogLevel getLevel() const;
void setLevel(ELogLevel::ELogLevel level);
const CLoggerDomain & getDomain() const;
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/// Logger access methods
static CLogger * getLogger(const CLoggerDomain & domain);
static CLogger * getGlobalLogger();
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void log(ELogLevel::ELogLevel level, const std::string & message) const override;
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void log(ELogLevel::ELogLevel level, const boost::format & fmt) const override;
void addTarget(std::unique_ptr<ILogTarget> && target);
void clearTargets();
/// Returns true if a debug/trace log message will be logged, false if not.
/// Useful if performance is important and concatenating the log message is a expensive task.
bool isDebugEnabled() const override;
bool isTraceEnabled() const override;
private:
explicit CLogger(const CLoggerDomain & domain);
inline ELogLevel::ELogLevel getEffectiveLevel() const; /// Returns the log level applied on this logger whether directly or indirectly.
inline void callTargets(const LogRecord & record) const;
CLoggerDomain domain;
CLogger * parent;
ELogLevel::ELogLevel level;
std::vector<std::unique_ptr<ILogTarget> > targets;
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mutable std::mutex mx;
static std::recursive_mutex smx;
};
/* ---------------------------------------------------------------------------- */
/* Implementation/Detail classes, Private API */
/* ---------------------------------------------------------------------------- */
/// The class CLogManager is a global storage for logger objects.
class DLL_LINKAGE CLogManager : public boost::noncopyable
{
public:
static CLogManager & get();
void addLogger(CLogger * logger);
CLogger * getLogger(const CLoggerDomain & domain); /// Returns a logger or nullptr if no one is registered for the given domain.
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std::vector<std::string> getRegisteredDomains() const;
private:
CLogManager();
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virtual ~CLogManager();
std::map<std::string, CLogger *> loggers;
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mutable std::mutex mx;
static std::recursive_mutex smx;
};
/// The struct LogRecord holds the log message and additional logging information.
struct DLL_LINKAGE LogRecord
{
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LogRecord(const CLoggerDomain & domain, ELogLevel::ELogLevel level, const std::string & message);
CLoggerDomain domain;
ELogLevel::ELogLevel level;
std::string message;
boost::posix_time::ptime timeStamp;
std::string threadId;
};
/// The class CLogFormatter formats log records.
///
/// There are several pattern characters which can be used to format a log record:
/// %d = Date/Time
/// %l = Log level
/// %n = Logger name
/// %t = Thread ID
/// %m = Message
class DLL_LINKAGE CLogFormatter
{
public:
CLogFormatter();
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CLogFormatter(std::string pattern);
void setPattern(const std::string & pattern);
void setPattern(std::string && pattern);
const std::string & getPattern() const;
std::string format(const LogRecord & record) const;
private:
std::string pattern;
};
/// The interface ILogTarget is used by all log target implementations. It holds
/// the abstract method write which sub-classes should implement.
class DLL_LINKAGE ILogTarget : public boost::noncopyable
{
public:
virtual ~ILogTarget() { };
virtual void write(const LogRecord & record) = 0;
};
/// The class CColorMapping maps a logger name and a level to a specific color. Supports domain inheritance.
class DLL_LINKAGE CColorMapping
{
public:
CColorMapping();
void setColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level, EConsoleTextColor::EConsoleTextColor color);
EConsoleTextColor::EConsoleTextColor getColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level) const;
private:
std::map<std::string, std::map<ELogLevel::ELogLevel, EConsoleTextColor::EConsoleTextColor> > map;
};
/// This target is a logging target which writes message to the console.
/// The target may be shared among multiple loggers. All methods except write aren't thread-safe.
/// The console target is intended to be configured once and then added to a logger.
class DLL_LINKAGE CLogConsoleTarget : public ILogTarget
{
public:
explicit CLogConsoleTarget(CConsoleHandler * console);
bool isColoredOutputEnabled() const;
void setColoredOutputEnabled(bool coloredOutputEnabled);
ELogLevel::ELogLevel getThreshold() const;
void setThreshold(ELogLevel::ELogLevel threshold);
const CLogFormatter & getFormatter() const;
void setFormatter(const CLogFormatter & formatter);
const CColorMapping & getColorMapping() const;
void setColorMapping(const CColorMapping & colorMapping);
void write(const LogRecord & record) override;
private:
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#if !defined(VCMI_MOBILE)
CConsoleHandler * console;
#endif
ELogLevel::ELogLevel threshold;
bool coloredOutputEnabled;
CLogFormatter formatter;
CColorMapping colorMapping;
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mutable std::mutex mx;
};
/// This target is a logging target which writes messages to a log file.
/// The target may be shared among multiple loggers. All methods except write aren't thread-safe.
/// The file target is intended to be configured once and then added to a logger.
class DLL_LINKAGE CLogFileTarget : public ILogTarget
{
public:
/// Constructs a CLogFileTarget and opens the file designated by filePath. If the append parameter is true, the file
/// will be appended to. Otherwise the file designated by filePath will be truncated before being opened.
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explicit CLogFileTarget(const boost::filesystem::path & filePath, bool append = true);
~CLogFileTarget();
const CLogFormatter & getFormatter() const;
void setFormatter(const CLogFormatter & formatter);
void write(const LogRecord & record) override;
private:
std::fstream file;
CLogFormatter formatter;
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mutable std::mutex mx;
};
VCMI_LIB_NAMESPACE_END