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57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
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/*
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* ModDescription.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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VCMI_LIB_NAMESPACE_BEGIN
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struct CModVersion;
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struct ModVerificationInfo;
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class JsonNode;
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using TModID = std::string;
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using TModList = std::vector<TModID>;
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using TModSet = std::set<TModID>;
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class DLL_LINKAGE ModDescription : boost::noncopyable
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{
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TModID identifier;
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TModSet dependencies;
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TModSet softDependencies;
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TModSet conflicts;
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std::unique_ptr<JsonNode> config;
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TModSet loadModList(const JsonNode & configNode) const;
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public:
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ModDescription(const TModID & fullID, const JsonNode & config);
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~ModDescription();
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const TModID & getID() const;
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TModID getParentID() const;
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const TModSet & getDependencies() const;
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const TModSet & getSoftDependencies() const;
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const TModSet & getConflicts() const;
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const std::string & getBaseLanguage() const;
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const std::string & getName() const;
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const JsonNode & getFilesystemConfig() const;
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const JsonNode & getConfig() const;
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CModVersion getVersion() const;
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ModVerificationInfo getVerificationInfo() const;
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bool affectsGameplay() const;
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};
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VCMI_LIB_NAMESPACE_END
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