2021-05-15 18:22:44 +02:00
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/*
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* GatherArmy.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CGoal.h"
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2024-03-29 07:48:52 +02:00
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namespace Nullkiller
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{
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2021-05-15 18:22:44 +02:00
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struct HeroPtr;
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2021-05-16 14:39:38 +02:00
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class AIGateway;
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2021-05-15 18:22:44 +02:00
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class FuzzyHelper;
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namespace Goals
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{
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class DLL_EXPORT GatherArmy : public CGoal<GatherArmy>
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{
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public:
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GatherArmy()
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: CGoal(Goals::GATHER_ARMY)
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{
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}
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GatherArmy(int val)
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: CGoal(Goals::GATHER_ARMY)
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{
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value = val;
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priority = 2.5;
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}
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TGoalVec getAllPossibleSubgoals() override;
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TSubgoal whatToDoToAchieve() override;
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std::string completeMessage() const override;
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2024-02-10 21:22:08 +02:00
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bool operator==(const GatherArmy & other) const override;
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2021-05-15 18:22:44 +02:00
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};
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}
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2022-09-26 20:01:07 +02:00
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}
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