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/*
* mainwindow_moc . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
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# include "StdInc.h"
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# include "mainwindow_moc.h"
# include "ui_mainwindow_moc.h"
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# include <QDir>
# include "../lib/CConfigHandler.h"
# include "../lib/VCMIDirs.h"
# include "../lib/filesystem/Filesystem.h"
# include "../lib/logging/CBasicLogConfigurator.h"
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# include "../lib/texts/Languages.h"
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# include "updatedialog_moc.h"
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# include "main.h"
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# include "helper.h"
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void MainWindow : : load ( )
{
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// Set current working dir to executable folder.
// This is important on Mac for relative paths to work inside DMG.
QDir : : setCurrent ( QApplication : : applicationDirPath ( ) ) ;
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# ifndef VCMI_MOBILE
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console = new CConsoleHandler ( ) ;
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# endif
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CBasicLogConfigurator logConfig ( VCMIDirs : : get ( ) . userLogsPath ( ) / " VCMI_Launcher_log.txt " , console ) ;
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logConfig . configureDefault ( ) ;
CResourceHandler : : initialize ( ) ;
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CResourceHandler : : load ( " config/filesystem.json " ) ;
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Helper : : loadSettings ( ) ;
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}
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void MainWindow : : computeSidePanelSizes ( )
{
QVector < QToolButton * > widgets = {
ui - > modslistButton ,
ui - > settingsButton ,
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ui - > aboutButton ,
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ui - > startGameButton
} ;
for ( auto & widget : widgets )
{
QFontMetrics metrics ( widget - > font ( ) ) ;
QSize iconSize = widget - > iconSize ( ) ;
// this is minimal space that is needed for our button to avoid text clipping
int buttonHeight = iconSize . height ( ) + metrics . height ( ) + 4 ;
widget - > setMinimumHeight ( buttonHeight ) ;
widget - > setMaximumHeight ( buttonHeight * 1.2 ) ;
}
}
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MainWindow : : MainWindow ( QWidget * parent )
: QMainWindow ( parent ) , ui ( new Ui : : MainWindow )
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{
load ( ) ; // load FS before UI
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bool setupCompleted = settings [ " launcher " ] [ " setupCompleted " ] . Bool ( ) ;
if ( ! setupCompleted )
detectPreferredLanguage ( ) ;
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updateTranslation ( ) ; // load translation
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ui - > setupUi ( this ) ;
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setWindowIcon ( QIcon { " :/icons/menu-game.png " } ) ;
ui - > modslistButton - > setIcon ( QIcon { " :/icons/menu-mods.png " } ) ;
ui - > settingsButton - > setIcon ( QIcon { " :/icons/menu-settings.png " } ) ;
ui - > aboutButton - > setIcon ( QIcon { " :/icons/about-project.png " } ) ;
ui - > startGameButton - > setIcon ( QIcon { " :/icons/menu-game.png " } ) ;
# ifndef VCMI_MOBILE
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//load window settings
QSettings s ( Ui : : teamName , Ui : : appName ) ;
auto size = s . value ( " MainWindow/Size " ) . toSize ( ) ;
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if ( size . isValid ( ) )
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{
resize ( size ) ;
}
auto position = s . value ( " MainWindow/Position " ) . toPoint ( ) ;
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if ( ! position . isNull ( ) )
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{
move ( position ) ;
}
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# endif
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# ifndef ENABLE_EDITOR
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ui - > startEditorButton - > hide ( ) ;
# endif
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computeSidePanelSizes ( ) ;
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bool h3DataFound = CResourceHandler : : get ( ) - > existsResource ( ResourcePath ( " DATA/GENRLTXT.TXT " ) ) ;
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if ( h3DataFound & & setupCompleted )
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ui - > tabListWidget - > setCurrentIndex ( TabRows : : START ) ;
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else
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enterSetup ( ) ;
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ui - > settingsView - > setDisplayList ( ) ;
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if ( settings [ " launcher " ] [ " updateOnStartup " ] . Bool ( ) )
UpdateDialog : : showUpdateDialog ( false ) ;
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}
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void MainWindow : : detectPreferredLanguage ( )
{
auto preferredLanguages = QLocale : : system ( ) . uiLanguages ( ) ;
std : : string selectedLanguage ;
for ( auto const & userLang : preferredLanguages )
{
logGlobal - > info ( " Preferred language: %s " , userLang . toStdString ( ) ) ;
for ( auto const & vcmiLang : Languages : : getLanguageList ( ) )
if ( vcmiLang . tagIETF = = userLang . toStdString ( ) )
selectedLanguage = vcmiLang . identifier ;
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if ( ! selectedLanguage . empty ( ) )
{
logGlobal - > info ( " Selected language: %s " , selectedLanguage ) ;
Settings node = settings . write [ " general " ] [ " language " ] ;
node - > String ( ) = selectedLanguage ;
return ;
}
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}
}
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void MainWindow : : enterSetup ( )
{
ui - > startGameButton - > setEnabled ( false ) ;
ui - > settingsButton - > setEnabled ( false ) ;
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ui - > aboutButton - > setEnabled ( false ) ;
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ui - > modslistButton - > setEnabled ( false ) ;
ui - > tabListWidget - > setCurrentIndex ( TabRows : : SETUP ) ;
}
void MainWindow : : exitSetup ( )
{
Settings writer = settings . write [ " launcher " ] [ " setupCompleted " ] ;
writer - > Bool ( ) = true ;
ui - > startGameButton - > setEnabled ( true ) ;
ui - > settingsButton - > setEnabled ( true ) ;
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ui - > aboutButton - > setEnabled ( true ) ;
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ui - > modslistButton - > setEnabled ( true ) ;
ui - > tabListWidget - > setCurrentIndex ( TabRows : : MODS ) ;
}
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void MainWindow : : switchToStartTab ( )
{
ui - > startGameButton - > setEnabled ( true ) ;
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ui - > startGameButton - > setChecked ( true ) ;
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ui - > tabListWidget - > setCurrentIndex ( TabRows : : START ) ;
}
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void MainWindow : : switchToModsTab ( )
{
ui - > startGameButton - > setEnabled ( true ) ;
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ui - > modslistButton - > setChecked ( true ) ;
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ui - > tabListWidget - > setCurrentIndex ( TabRows : : MODS ) ;
}
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void MainWindow : : changeEvent ( QEvent * event )
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{
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if ( event - > type ( ) = = QEvent : : LanguageChange )
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{
ui - > retranslateUi ( this ) ;
}
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QMainWindow : : changeEvent ( event ) ;
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}
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MainWindow : : ~ MainWindow ( )
{
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# ifndef VCMI_MOBILE
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//save window settings
QSettings s ( Ui : : teamName , Ui : : appName ) ;
s . setValue ( " MainWindow/Size " , size ( ) ) ;
s . setValue ( " MainWindow/Position " , pos ( ) ) ;
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# endif
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delete ui ;
}
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void MainWindow : : on_startGameButton_clicked ( )
{
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switchToStartTab ( ) ;
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}
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CModListView * MainWindow : : getModView ( )
{
return ui - > modlistView ;
}
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void MainWindow : : on_modslistButton_clicked ( )
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{
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switchToModsTab ( ) ;
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}
void MainWindow : : on_settingsButton_clicked ( )
{
ui - > startGameButton - > setEnabled ( true ) ;
ui - > tabListWidget - > setCurrentIndex ( TabRows : : SETTINGS ) ;
}
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void MainWindow : : on_aboutButton_clicked ( )
{
ui - > startGameButton - > setEnabled ( true ) ;
ui - > tabListWidget - > setCurrentIndex ( TabRows : : ABOUT ) ;
}
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void MainWindow : : dragEnterEvent ( QDragEnterEvent * event )
{
if ( event - > mimeData ( ) - > hasUrls ( ) )
for ( const auto & url : event - > mimeData ( ) - > urls ( ) )
for ( const auto & ending : QStringList ( { " .zip " , " .h3m " , " .h3c " , " .vmap " , " .vcmp " , " .json " , " .exe " } ) )
if ( url . fileName ( ) . endsWith ( ending , Qt : : CaseInsensitive ) )
{
event - > acceptProposedAction ( ) ;
return ;
}
}
void MainWindow : : dropEvent ( QDropEvent * event )
{
const QMimeData * mimeData = event - > mimeData ( ) ;
if ( mimeData - > hasUrls ( ) )
{
const QList < QUrl > urlList = mimeData - > urls ( ) ;
for ( const auto & url : urlList )
manualInstallFile ( url . toLocalFile ( ) ) ;
}
}
void MainWindow : : manualInstallFile ( QString filePath )
{
QString fileName = QFileInfo { filePath } . fileName ( ) ;
if ( filePath . endsWith ( " .zip " , Qt : : CaseInsensitive ) )
getModView ( ) - > downloadFile ( fileName . toLower ( )
// mod name currently comes from zip file -> remove suffixes from github zip download
. replace ( QRegularExpression ( " -[0-9a-f]{40} " ) , " " )
. replace ( QRegularExpression ( " -vcmi-.+ \\ .zip " ) , " .zip " )
. replace ( " -main.zip " , " .zip " )
, QUrl : : fromLocalFile ( filePath ) , " mods " ) ;
else if ( filePath . endsWith ( " .json " , Qt : : CaseInsensitive ) )
{
QDir configDir ( QString : : fromStdString ( VCMIDirs : : get ( ) . userConfigPath ( ) . string ( ) ) ) ;
QStringList configFile = configDir . entryList ( { fileName } , QDir : : Filter : : Files ) ; // case insensitive check
if ( ! configFile . empty ( ) )
{
auto dialogResult = QMessageBox : : warning ( this , tr ( " Replace config file? " ) , tr ( " Do you want to replace %1? " ) . arg ( configFile [ 0 ] ) , QMessageBox : : Yes | QMessageBox : : No , QMessageBox : : No ) ;
if ( dialogResult = = QMessageBox : : Yes )
{
const auto configFilePath = configDir . filePath ( configFile [ 0 ] ) ;
QFile : : remove ( configFilePath ) ;
QFile : : copy ( filePath , configFilePath ) ;
// reload settings
Helper : : loadSettings ( ) ;
for ( const auto widget : qApp - > allWidgets ( ) )
if ( auto settingsView = qobject_cast < CSettingsView * > ( widget ) )
settingsView - > loadSettings ( ) ;
getModView ( ) - > reload ( ) ;
}
}
}
else
getModView ( ) - > downloadFile ( fileName , QUrl : : fromLocalFile ( filePath ) , fileName ) ;
}
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void MainWindow : : updateTranslation ( )
{
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# ifdef ENABLE_QT_TRANSLATIONS
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const std : : string translationFile = settings [ " general " ] [ " language " ] . String ( ) + " .qm " ;
QString translationFileResourcePath = QString { " :/translation/%1 " } . arg ( translationFile . c_str ( ) ) ;
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logGlobal - > info ( " Loading translation %s " , translationFile ) ;
if ( ! QFile : : exists ( translationFileResourcePath ) )
{
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logGlobal - > debug ( " Translation file %s does not exist " , translationFileResourcePath . toStdString ( ) ) ;
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return ;
}
if ( ! translator . load ( translationFileResourcePath ) )
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{
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logGlobal - > error ( " Failed to load translation file %s " , translationFileResourcePath . toStdString ( ) ) ;
return ;
}
if ( translationFile = = " english.qm " )
{
// translator doesn't need to be installed for English
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return ;
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}
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if ( ! qApp - > installTranslator ( & translator ) )
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{
logGlobal - > error ( " Failed to install translator for translation file %s " , translationFileResourcePath . toStdString ( ) ) ;
}
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# endif
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}