mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
- vcmi can now calculate crc32 checksum of a file
- reorganized internal filesystem structure - all files from one mod are now grouped in same FS node - modhandler will now calculate crc32 checksum for each mod - modhandler now knows validation status of each mod todo - use checksum to determine mods that have not changed since last start and disable validation for them.
This commit is contained in:
parent
ee6cdbeffe
commit
dd73573c5c
1
Global.h
1
Global.h
@ -100,6 +100,7 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
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#include <boost/assign.hpp>
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#include <boost/cstdint.hpp>
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#include <boost/current_function.hpp>
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#include <boost/crc.hpp>
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#include <boost/date_time/posix_time/posix_time.hpp>
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#include <boost/date_time/posix_time/posix_time_io.hpp>
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#include <boost/filesystem.hpp>
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@ -17,7 +17,7 @@ void MainWindow::load()
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logConfig.configureDefault();
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CResourceHandler::initialize();
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CResourceHandler::loadMainFileSystem("config/filesystem.json");
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CResourceHandler::load("config/filesystem.json");
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for (auto & string : VCMIDirs::get().dataPaths())
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QDir::addSearchPath("icons", QString::fromUtf8(string.c_str()) + "/launcher/icons");
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@ -22,6 +22,7 @@ set(lib_SRCS
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filesystem/CFileInputStream.cpp
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filesystem/CZipLoader.cpp
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filesystem/Filesystem.cpp
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filesystem/ResourceID.cpp
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logging/CBasicLogConfigurator.cpp
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logging/CLogger.cpp
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@ -204,9 +204,10 @@ CContentHandler::ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler,
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}
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}
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void CContentHandler::ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList)
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bool CContentHandler::ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList)
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{
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JsonNode data = JsonUtils::assembleFromFiles(fileList);
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bool result;
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JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
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data.setMeta(modName);
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ModInfo & modInfo = modData[modName];
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@ -234,11 +235,13 @@ void CContentHandler::ContentTypeHandler::preloadModData(std::string modName, st
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JsonUtils::merge(remoteConf, entry.second);
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}
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}
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return result;
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}
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void CContentHandler::ContentTypeHandler::loadMod(std::string modName)
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bool CContentHandler::ContentTypeHandler::loadMod(std::string modName)
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{
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ModInfo & modInfo = modData[modName];
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bool result = true;
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// apply patches
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if (!modInfo.patches.isNull())
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@ -257,7 +260,7 @@ void CContentHandler::ContentTypeHandler::loadMod(std::string modName)
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if (originalData.size() > index)
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{
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JsonUtils::merge(originalData[index], data);
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JsonUtils::validate(originalData[index], "vcmi:" + objectName, name);
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result &= JsonUtils::validate(originalData[index], "vcmi:" + objectName, name);
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handler->loadObject(modName, name, originalData[index], index);
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originalData[index].clear(); // do not use same data twice (same ID)
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@ -266,9 +269,10 @@ void CContentHandler::ContentTypeHandler::loadMod(std::string modName)
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}
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}
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// normal new object or one with index bigger that data size
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JsonUtils::validate(data, "vcmi:" + objectName, name);
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result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
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handler->loadObject(modName, name, data);
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}
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return result;
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}
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void CContentHandler::ContentTypeHandler::afterLoadFinalization()
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@ -287,20 +291,24 @@ CContentHandler::CContentHandler()
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//TODO: spells, bonuses, something else?
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}
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void CContentHandler::preloadModData(std::string modName, JsonNode modConfig)
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bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig)
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{
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bool result = true;
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for(auto & handler : handlers)
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{
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handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >());
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result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >());
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}
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return result;
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}
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void CContentHandler::loadMod(std::string modName)
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bool CContentHandler::loadMod(std::string modName)
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{
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bool result = true;
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for(auto & handler : handlers)
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{
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handler.second.loadMod(modName);
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result &= handler.second.loadMod(modName);
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}
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return result;
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}
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void CContentHandler::afterLoadFinalization()
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@ -520,11 +528,70 @@ void CModHandler::initialize(std::vector<std::string> availableMods)
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std::ofstream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::trunc);
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file << modConfig;
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loadModFilesystems();
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}
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std::vector<std::string> CModHandler::getActiveMods()
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static JsonNode genDefaultFS()
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{
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return activeMods;
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// default FS config for mods: directory "Content" that acts as H3 root directory
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JsonNode defaultFS;
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defaultFS[""].Vector().resize(2);
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defaultFS[""].Vector()[0]["type"].String() = "zip";
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defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
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defaultFS[""].Vector()[1]["type"].String() = "dir";
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defaultFS[""].Vector()[1]["path"].String() = "/Content";
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return defaultFS;
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}
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static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
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{
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static const JsonNode defaultFS = genDefaultFS();
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if (!conf["filesystem"].isNull())
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return CResourceHandler::createFileSystem("mods/" + modName, conf["filesystem"]);
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else
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return CResourceHandler::createFileSystem("mods/" + modName, defaultFS);
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}
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static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
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{
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boost::crc_32_type modChecksum;
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// first - add current VCMI version into checksum to force re-validation on VCMI updates
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modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
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// second - add mod.json into checksum because filesystem does not contains this file
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ResourceID modConfFile("mods/" + modName + "/mod", EResType::TEXT);
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ui32 configChecksum = CResourceHandler::getInitial()->load(modConfFile)->calculateCRC32();
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modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
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// third - add all loaded files from this mod into checksum
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auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
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{
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return resID.getType() == EResType::TEXT;
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});
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for (const ResourceID & file : files)
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{
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ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
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modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
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}
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return modChecksum.checksum();
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}
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void CModHandler::loadModFilesystems()
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{
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for(std::string & modName : activeMods)
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{
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ResourceID modConfFile("mods/" + modName + "/mod", EResType::TEXT);
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auto fsConfigData = CResourceHandler::getInitial()->load(modConfFile)->readAll();
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const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
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auto filesystem = genModFilesystem(modName, fsConfig);
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CResourceHandler::get()->addLoader(filesystem, false);
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allMods[modName].checksum = calculateModChecksum(modName, filesystem);
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}
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}
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CModInfo & CModHandler::getModData(TModID modId)
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@ -552,14 +619,16 @@ void CModHandler::loadGameContent()
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for(const TModID & modName : activeMods)
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{
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logGlobal->infoStream() << "\t\t" << allMods[modName].name;
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// print message in format [<8-symbols checksum>] <modname>
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logGlobal->infoStream() << "\t\t[" << std::noshowbase << std::hex << std::setw(8) << std::setfill('0')
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<< allMods[modName].checksum << "] " << allMods[modName].name;
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std::string modFileName = "mods/" + modName + "/mod.json";
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const JsonNode config = JsonNode(ResourceID(modFileName));
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JsonUtils::validate(config, "vcmi:mod", modName);
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allMods[modName].validated = JsonUtils::validate(config, "vcmi:mod", modName);
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content.preloadModData(modName, config);
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allMods[modName].validated &= content.preloadModData(modName, config);
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}
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logGlobal->infoStream() << "\tParsing mod data: " << timer.getDiff() << " ms";
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@ -568,8 +637,11 @@ void CModHandler::loadGameContent()
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for(const TModID & modName : activeMods)
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{
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content.loadMod(modName);
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logGlobal->infoStream() << "\t\t" << allMods[modName].name;
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allMods[modName].validated &= content.loadMod(modName);
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if (allMods[modName].validated)
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logGlobal->infoStream() << "\t\t[DONE] " << allMods[modName].name;
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else
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logGlobal->errorStream() << "\t\t[FAIL] " << allMods[modName].name;
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}
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logGlobal->infoStream() << "\tLoading mod data: " << timer.getDiff() << "ms";
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@ -91,8 +91,9 @@ class CContentHandler
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ContentTypeHandler(IHandlerBase * handler, std::string objectName);
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/// local version of methods in ContentHandler
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void preloadModData(std::string modName, std::vector<std::string> fileList);
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void loadMod(std::string modName);
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/// returns true if loading was successfull
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bool preloadModData(std::string modName, std::vector<std::string> fileList);
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bool loadMod(std::string modName);
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void afterLoadFinalization();
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};
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@ -101,11 +102,13 @@ public:
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/// fully initialize object. Will cause reading of H3 config files
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CContentHandler();
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/// preloads all data from fileList as data from modName
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void preloadModData(std::string modName, JsonNode modConfig);
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/// preloads all data from fileList as data from modName.
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/// returns true if loading was successfull
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bool preloadModData(std::string modName, JsonNode modConfig);
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/// actually loads data in mod
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void loadMod(std::string modName);
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/// returns true if loading was successfull
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bool loadMod(std::string modName);
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/// all data was loaded, time for final validation / integration
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void afterLoadFinalization();
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@ -129,12 +132,18 @@ public:
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/// list of mods that can't be used in the same time as this one
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std::set <TModID> conflicts;
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/// CRC-32 checksum of the mod
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ui32 checksum;
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/// true if mod has passed validation successfully
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bool validated;
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// mod configuration (mod.json). (no need to store it right now)
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// std::shared_ptr<JsonNode> config; //TODO: unique_ptr can't be serialized
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & identifier & description & name & dependencies & conflicts;
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h & identifier & description & name & dependencies & conflicts & checksum & validated;
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}
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};
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@ -143,7 +152,8 @@ class DLL_LINKAGE CModHandler
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std::map <TModID, CModInfo> allMods;
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std::vector <TModID> activeMods;//active mods, in order in which they were loaded
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void loadConfigFromFile (std::string name);
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void loadConfigFromFile(std::string name);
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void loadModFilesystems();
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bool hasCircularDependency(TModID mod, std::set <TModID> currentList = std::set <TModID>()) const;
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@ -163,9 +173,6 @@ public:
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/// receives list of available mods and trying to load mod.json from all of them
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void initialize(std::vector<std::string> availableMods);
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/// returns list of mods that should be active with order in which they shoud be loaded
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std::vector<std::string> getActiveMods();
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CModInfo & getModData(TModID modId);
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/// load content from all available mods
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@ -149,6 +149,11 @@ JsonNode JsonParser::parse(std::string fileName)
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return root;
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}
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bool JsonParser::isValid()
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{
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return errors.empty();
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}
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bool JsonParser::extractSeparator()
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{
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if (!extractWhitespace())
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@ -88,6 +88,9 @@ public:
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/// do actual parsing. filename is name of file that will printed to console if any errors were found
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JsonNode parse(std::string fileName);
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/// returns true if parsing was successfull
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bool isValid();
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};
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//Internal class for Json validation. Mostly compilant with json-schema v4 draft
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@ -120,4 +123,4 @@ namespace Validation
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std::string check(std::string schemaName, const JsonNode & data);
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std::string check(std::string schemaName, const JsonNode & data, ValidationData & validator);
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std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
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}
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}
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@ -49,6 +49,16 @@ JsonNode::JsonNode(ResourceID && fileURI):
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*this = parser.parse(fileURI.getName());
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}
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JsonNode::JsonNode(ResourceID && fileURI, bool &isValidSyntax):
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type(DATA_NULL)
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{
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auto file = CResourceHandler::get()->load(fileURI)->readAll();
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JsonParser parser(reinterpret_cast<char*>(file.first.get()), file.second);
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*this = parser.parse(fileURI.getName());
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isValidSyntax = parser.isValid();
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}
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JsonNode::JsonNode(const JsonNode ©):
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type(DATA_NULL),
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meta(copy.meta)
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@ -636,8 +646,8 @@ bool JsonUtils::validate(const JsonNode &node, std::string schemaName, std::stri
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std::string log = Validation::check(schemaName, node);
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if (!log.empty())
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{
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logGlobal->errorStream() << "Data in " << dataName << " is invalid!";
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logGlobal->errorStream() << log;
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logGlobal->warnStream() << "Data in " << dataName << " is invalid!";
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logGlobal->warnStream() << log;
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}
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return log.empty();
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}
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@ -743,12 +753,21 @@ void JsonUtils::mergeCopy(JsonNode & dest, JsonNode source)
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JsonNode JsonUtils::assembleFromFiles(std::vector<std::string> files)
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{
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bool isValid;
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return assembleFromFiles(files, isValid);
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}
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JsonNode JsonUtils::assembleFromFiles(std::vector<std::string> files, bool &isValid)
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{
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isValid = true;
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JsonNode result;
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for(std::string file : files)
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{
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JsonNode section(ResourceID(file, EResType::TEXT));
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bool isValidFile;
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JsonNode section(ResourceID(file, EResType::TEXT), isValidFile);
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merge(result, section);
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isValid |= isValidFile;
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}
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return result;
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}
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@ -55,6 +55,7 @@ public:
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explicit JsonNode(const char * data, size_t datasize);
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//Create tree from JSON file
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explicit JsonNode(ResourceID && fileURI);
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explicit JsonNode(ResourceID && fileURI, bool & isValidSyntax);
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//Copy c-tor
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JsonNode(const JsonNode ©);
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@ -164,6 +165,7 @@ namespace JsonUtils
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* @param files - list of filenames with parts of json structure
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*/
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DLL_LINKAGE JsonNode assembleFromFiles(std::vector<std::string> files);
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DLL_LINKAGE JsonNode assembleFromFiles(std::vector<std::string> files, bool & isValid);
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/// This version loads all files with same name (overriden by mods)
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DLL_LINKAGE JsonNode assembleFromFiles(std::string filename);
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@ -65,14 +65,13 @@ void LibClasses::loadFilesystem()
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CResourceHandler::initialize();
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logGlobal->infoStream()<<"\t Initialization: "<<loadTime.getDiff();
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CResourceHandler::loadMainFileSystem("config/filesystem.json");
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CResourceHandler::load("config/filesystem.json");
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logGlobal->infoStream()<<"\t Data loading: "<<loadTime.getDiff();
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modh = new CModHandler;
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logGlobal->infoStream()<<"\tMod handler: "<<loadTime.getDiff();
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modh->initialize(CResourceHandler::getAvailableMods());
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CResourceHandler::setActiveMods(modh->getActiveMods());
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logGlobal->infoStream()<<"\t Mod filesystems: "<<loadTime.getDiff();
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logGlobal->infoStream()<<"Basic initialization: "<<totalTime.getDiff();
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@ -2,6 +2,7 @@
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#include "AdapterLoaders.h"
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#include "../JsonNode.h"
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#include "Filesystem.h"
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CMappedFileLoader::CMappedFileLoader(const std::string & mountPoint, const JsonNode &config)
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{
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@ -131,18 +132,3 @@ void CFilesystemList::addLoader(ISimpleResourceLoader * loader, bool writeable)
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if (writeable)
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writeableLoaders.insert(loader);
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}
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ISimpleResourceLoader * CResourceHandler::get()
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{
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if(resourceLoader != nullptr)
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{
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return resourceLoader;
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}
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else
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{
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std::stringstream string;
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string << "Error: Resource loader wasn't initialized. "
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<< "Make sure that you set one via FilesystemFactory::initialize";
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throw std::runtime_error(string.str());
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}
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}
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@ -11,10 +11,11 @@
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*/
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#include "ISimpleResourceLoader.h"
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#include "Filesystem.h"
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#include "ResourceID.h"
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class CFileInfo;
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class CInputStream;
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class JsonNode;
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/**
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* Class that implements file mapping (aka *nix symbolic links)
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@ -78,4 +79,4 @@ public:
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* @param writeable - resource shall be treated as writeable
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*/
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void addLoader(ISimpleResourceLoader * loader, bool writeable);
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};
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};
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||||
|
@ -11,7 +11,7 @@
|
||||
*/
|
||||
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "Filesystem.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFileInfo;
|
||||
class CFileInputStream;
|
||||
|
@ -10,7 +10,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "Filesystem.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
/**
|
||||
* A class which holds information about a file.
|
||||
|
@ -11,7 +11,7 @@
|
||||
*/
|
||||
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "Filesystem.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFileInfo;
|
||||
class CInputStream;
|
||||
|
@ -69,9 +69,27 @@ public:
|
||||
{
|
||||
std::unique_ptr<ui8[]> data(new ui8[getSize()]);
|
||||
|
||||
seek(0);
|
||||
size_t readSize = read(data.get(), getSize());
|
||||
assert(readSize == getSize());
|
||||
|
||||
return std::make_pair(std::move(data), getSize());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief calculateCRC32 calculates CRC32 checksum for the whole file
|
||||
* @return calculated checksum
|
||||
*/
|
||||
virtual ui32 calculateCRC32()
|
||||
{
|
||||
si64 originalPos = tell();
|
||||
|
||||
boost::crc_32_type checksum;
|
||||
auto data = readAll();
|
||||
checksum.process_bytes(reinterpret_cast<const void *>(data.first.get()), data.second);
|
||||
|
||||
seek(originalPos);
|
||||
|
||||
return checksum.checksum();
|
||||
}
|
||||
};
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "CInputStream.h"
|
||||
#include "Filesystem.h"
|
||||
#include "ResourceID.h"
|
||||
#include "CCompressedStream.h"
|
||||
|
||||
// Necessary here in order to get all types
|
||||
@ -67,4 +67,4 @@ namespace ZipArchive
|
||||
|
||||
///same as above, but extracts only files mentioned in "what" list
|
||||
bool DLL_LINKAGE extract(std::string from, std::string where, std::vector<std::string> what);
|
||||
}
|
||||
}
|
||||
|
@ -17,50 +17,97 @@
|
||||
CFilesystemList * CResourceHandler::resourceLoader = nullptr;
|
||||
CFilesystemList * CResourceHandler::initialLoader = nullptr;
|
||||
|
||||
ResourceID::ResourceID()
|
||||
:type(EResType::OTHER)
|
||||
CFilesystemGenerator::CFilesystemGenerator(std::string prefix):
|
||||
filesystem(new CFilesystemList()),
|
||||
prefix(prefix)
|
||||
{
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name)
|
||||
CFilesystemGenerator::TLoadFunctorMap CFilesystemGenerator::genFunctorMap()
|
||||
{
|
||||
CFileInfo info(std::move(name));
|
||||
setName(info.getStem());
|
||||
setType(info.getType());
|
||||
TLoadFunctorMap map;
|
||||
map["map"] = boost::bind(&CFilesystemGenerator::loadJsonMap, this, _1, _2);
|
||||
map["dir"] = boost::bind(&CFilesystemGenerator::loadDirectory, this, _1, _2);
|
||||
map["lod"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_LOD>, this, _1, _2);
|
||||
map["snd"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_SND>, this, _1, _2);
|
||||
map["vid"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_VID>, this, _1, _2);
|
||||
map["zip"] = boost::bind(&CFilesystemGenerator::loadZipArchive, this, _1, _2);
|
||||
return map;
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name, EResType::Type type)
|
||||
void CFilesystemGenerator::loadConfig(const JsonNode & config)
|
||||
{
|
||||
setName(std::move(name));
|
||||
setType(type);
|
||||
for(auto & mountPoint : config.Struct())
|
||||
{
|
||||
for(auto & entry : mountPoint.second.Vector())
|
||||
{
|
||||
CStopWatch timer;
|
||||
logGlobal->debugStream() << "\t\tLoading resource at " << prefix + entry["path"].String();
|
||||
|
||||
auto map = genFunctorMap();
|
||||
auto functor = map.find(entry["type"].String());
|
||||
|
||||
if (functor != map.end())
|
||||
{
|
||||
functor->second(mountPoint.first, entry);
|
||||
logGlobal->debugStream() << "Resource loaded in " << timer.getDiff() << " ms.";
|
||||
}
|
||||
else
|
||||
{
|
||||
logGlobal->errorStream() << "Unknown filesystem format: " << functor->first;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string ResourceID::getName() const
|
||||
CFilesystemList * CFilesystemGenerator::getFilesystem()
|
||||
{
|
||||
return name;
|
||||
return filesystem;
|
||||
}
|
||||
|
||||
EResType::Type ResourceID::getType() const
|
||||
void CFilesystemGenerator::loadDirectory(const std::string &mountPoint, const JsonNode & config)
|
||||
{
|
||||
return type;
|
||||
std::string URI = prefix + config["path"].String();
|
||||
int depth = 16;
|
||||
if (!config["depth"].isNull())
|
||||
depth = config["depth"].Float();
|
||||
|
||||
ResourceID resID(URI, EResType::DIRECTORY);
|
||||
|
||||
for(auto & loader : CResourceHandler::getInitial()->getResourcesWithName(resID))
|
||||
{
|
||||
auto filename = loader->getResourceName(resID);
|
||||
filesystem->addLoader(new CFilesystemLoader(mountPoint, *filename, depth), false);
|
||||
}
|
||||
}
|
||||
|
||||
void ResourceID::setName(std::string name)
|
||||
void CFilesystemGenerator::loadZipArchive(const std::string &mountPoint, const JsonNode & config)
|
||||
{
|
||||
this->name = std::move(name);
|
||||
|
||||
size_t dotPos = this->name.find_last_of("/.");
|
||||
|
||||
if(dotPos != std::string::npos && this->name[dotPos] == '.')
|
||||
this->name.erase(dotPos);
|
||||
|
||||
// strangely enough but this line takes 40-50% of filesystem loading time
|
||||
boost::to_upper(this->name);
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::ARCHIVE_ZIP));
|
||||
if (filename)
|
||||
filesystem->addLoader(new CZipLoader(mountPoint, *filename), false);
|
||||
}
|
||||
|
||||
void ResourceID::setType(EResType::Type type)
|
||||
template<EResType::Type archiveType>
|
||||
void CFilesystemGenerator::loadArchive(const std::string &mountPoint, const JsonNode & config)
|
||||
{
|
||||
this->type = type;
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, archiveType));
|
||||
if (filename)
|
||||
filesystem->addLoader(new CArchiveLoader(mountPoint, *filename), false);
|
||||
}
|
||||
|
||||
void CFilesystemGenerator::loadJsonMap(const std::string &mountPoint, const JsonNode & config)
|
||||
{
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::TEXT));
|
||||
if (filename)
|
||||
{
|
||||
auto configData = CResourceHandler::getInitial()->load(ResourceID(URI, EResType::TEXT))->readAll();
|
||||
const JsonNode config((char*)configData.first.get(), configData.second);
|
||||
filesystem->addLoader(new CMappedFileLoader(mountPoint, config), false);
|
||||
}
|
||||
}
|
||||
|
||||
void CResourceHandler::clear()
|
||||
@ -69,90 +116,6 @@ void CResourceHandler::clear()
|
||||
delete initialLoader;
|
||||
}
|
||||
|
||||
EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
|
||||
{
|
||||
boost::to_upper(extension);
|
||||
|
||||
static const std::map<std::string, EResType::Type> stringToRes =
|
||||
boost::assign::map_list_of
|
||||
(".TXT", EResType::TEXT)
|
||||
(".JSON", EResType::TEXT)
|
||||
(".DEF", EResType::ANIMATION)
|
||||
(".MSK", EResType::MASK)
|
||||
(".MSG", EResType::MASK)
|
||||
(".H3C", EResType::CAMPAIGN)
|
||||
(".H3M", EResType::MAP)
|
||||
(".FNT", EResType::BMP_FONT)
|
||||
(".TTF", EResType::TTF_FONT)
|
||||
(".BMP", EResType::IMAGE)
|
||||
(".JPG", EResType::IMAGE)
|
||||
(".PCX", EResType::IMAGE)
|
||||
(".PNG", EResType::IMAGE)
|
||||
(".TGA", EResType::IMAGE)
|
||||
(".WAV", EResType::SOUND)
|
||||
(".82M", EResType::SOUND)
|
||||
(".SMK", EResType::VIDEO)
|
||||
(".BIK", EResType::VIDEO)
|
||||
(".MJPG", EResType::VIDEO)
|
||||
(".MPG", EResType::VIDEO)
|
||||
(".AVI", EResType::VIDEO)
|
||||
(".MP3", EResType::MUSIC)
|
||||
(".OGG", EResType::MUSIC)
|
||||
(".ZIP", EResType::ARCHIVE_ZIP)
|
||||
(".LOD", EResType::ARCHIVE_LOD)
|
||||
(".PAC", EResType::ARCHIVE_LOD)
|
||||
(".VID", EResType::ARCHIVE_VID)
|
||||
(".SND", EResType::ARCHIVE_SND)
|
||||
(".PAL", EResType::PALETTE)
|
||||
(".VCGM1", EResType::CLIENT_SAVEGAME)
|
||||
(".VSGM1", EResType::SERVER_SAVEGAME)
|
||||
(".ERM", EResType::ERM)
|
||||
(".ERT", EResType::ERT)
|
||||
(".ERS", EResType::ERS);
|
||||
|
||||
auto iter = stringToRes.find(extension);
|
||||
if (iter == stringToRes.end())
|
||||
return EResType::OTHER;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
std::string EResTypeHelper::getEResTypeAsString(EResType::Type type)
|
||||
{
|
||||
#define MAP_ENUM(value) (EResType::value, #value)
|
||||
|
||||
static const std::map<EResType::Type, std::string> stringToRes = boost::assign::map_list_of
|
||||
MAP_ENUM(TEXT)
|
||||
MAP_ENUM(ANIMATION)
|
||||
MAP_ENUM(MASK)
|
||||
MAP_ENUM(CAMPAIGN)
|
||||
MAP_ENUM(MAP)
|
||||
MAP_ENUM(BMP_FONT)
|
||||
MAP_ENUM(TTF_FONT)
|
||||
MAP_ENUM(IMAGE)
|
||||
MAP_ENUM(VIDEO)
|
||||
MAP_ENUM(SOUND)
|
||||
MAP_ENUM(MUSIC)
|
||||
MAP_ENUM(ARCHIVE_ZIP)
|
||||
MAP_ENUM(ARCHIVE_LOD)
|
||||
MAP_ENUM(ARCHIVE_SND)
|
||||
MAP_ENUM(ARCHIVE_VID)
|
||||
MAP_ENUM(PALETTE)
|
||||
MAP_ENUM(CLIENT_SAVEGAME)
|
||||
MAP_ENUM(SERVER_SAVEGAME)
|
||||
MAP_ENUM(DIRECTORY)
|
||||
MAP_ENUM(ERM)
|
||||
MAP_ENUM(ERT)
|
||||
MAP_ENUM(ERS)
|
||||
MAP_ENUM(OTHER);
|
||||
|
||||
#undef MAP_ENUM
|
||||
|
||||
auto iter = stringToRes.find(type);
|
||||
assert(iter != stringToRes.end());
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
void CResourceHandler::initialize()
|
||||
{
|
||||
//recurse only into specific directories
|
||||
@ -174,7 +137,6 @@ void CResourceHandler::initialize()
|
||||
//temporary filesystem that will be used to initialize main one.
|
||||
//used to solve several case-sensivity issues like Mp3 vs MP3
|
||||
initialLoader = new CFilesystemList;
|
||||
resourceLoader = new CFilesystemList;
|
||||
|
||||
for (auto & path : VCMIDirs::get().dataPaths())
|
||||
initialLoader->addLoader(new CFilesystemLoader("", path, 0, true), false);
|
||||
@ -188,89 +150,36 @@ void CResourceHandler::initialize()
|
||||
recurseInDir("MODS", 2); // look for mods. Depth 2 is required for now but won't cause speed issues if no mods present
|
||||
}
|
||||
|
||||
void CResourceHandler::loadDirectory(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
|
||||
CFilesystemList * CResourceHandler::get()
|
||||
{
|
||||
std::string URI = prefix + config["path"].String();
|
||||
int depth = 16;
|
||||
if (!config["depth"].isNull())
|
||||
depth = config["depth"].Float();
|
||||
|
||||
ResourceID resID(URI, EResType::DIRECTORY);
|
||||
|
||||
for(auto & loader : initialLoader->getResourcesWithName(resID))
|
||||
{
|
||||
auto filename = loader->getResourceName(resID);
|
||||
resourceLoader->addLoader(new CFilesystemLoader(mountPoint, *filename, depth), false);
|
||||
}
|
||||
assert(resourceLoader);
|
||||
return resourceLoader;
|
||||
}
|
||||
|
||||
void CResourceHandler::loadZipArchive(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
|
||||
CFilesystemList * CResourceHandler::getInitial()
|
||||
{
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = initialLoader->getResourceName(ResourceID(URI, EResType::ARCHIVE_ZIP));
|
||||
if (filename)
|
||||
resourceLoader->addLoader(new CZipLoader(mountPoint, *filename), false);
|
||||
assert(initialLoader);
|
||||
return initialLoader;
|
||||
}
|
||||
|
||||
void CResourceHandler::loadArchive(const std::string &prefix, const std::string &mountPoint, const JsonNode & config, EResType::Type archiveType)
|
||||
{
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = initialLoader->getResourceName(ResourceID(URI, archiveType));
|
||||
if (filename)
|
||||
resourceLoader->addLoader(new CArchiveLoader(mountPoint, *filename), false);
|
||||
}
|
||||
|
||||
void CResourceHandler::loadJsonMap(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
|
||||
{
|
||||
std::string URI = prefix + config["path"].String();
|
||||
auto filename = initialLoader->getResourceName(ResourceID(URI, EResType::TEXT));
|
||||
if (filename)
|
||||
{
|
||||
auto configData = initialLoader->load(ResourceID(URI, EResType::TEXT))->readAll();
|
||||
const JsonNode config((char*)configData.first.get(), configData.second);
|
||||
resourceLoader->addLoader(new CMappedFileLoader(mountPoint, config), false);
|
||||
}
|
||||
}
|
||||
|
||||
void CResourceHandler::loadMainFileSystem(const std::string &fsConfigURI)
|
||||
void CResourceHandler::load(const std::string &fsConfigURI)
|
||||
{
|
||||
auto fsConfigData = initialLoader->load(ResourceID(fsConfigURI, EResType::TEXT))->readAll();
|
||||
|
||||
const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
|
||||
|
||||
loadModFileSystem("", fsConfig["filesystem"]);
|
||||
resourceLoader = createFileSystem("", fsConfig["filesystem"]);
|
||||
|
||||
// hardcoded system-specific path, may not be inside any of data directories
|
||||
resourceLoader->addLoader(new CFilesystemLoader("SAVES/", VCMIDirs::get().userSavePath()), true);
|
||||
resourceLoader->addLoader(new CFilesystemLoader("CONFIG/", VCMIDirs::get().userConfigPath()), true);
|
||||
}
|
||||
|
||||
void CResourceHandler::loadModFileSystem(const std::string & prefix, const JsonNode &fsConfig)
|
||||
CFilesystemList * CResourceHandler::createFileSystem(const std::string & prefix, const JsonNode &fsConfig)
|
||||
{
|
||||
for(auto & mountPoint : fsConfig.Struct())
|
||||
{
|
||||
for(auto & entry : mountPoint.second.Vector())
|
||||
{
|
||||
CStopWatch timer;
|
||||
logGlobal->debugStream() << "\t\tLoading resource at " << prefix + entry["path"].String();
|
||||
|
||||
//TODO: replace if's with string->functor map?
|
||||
if (entry["type"].String() == "map")
|
||||
loadJsonMap(prefix, mountPoint.first, entry);
|
||||
if (entry["type"].String() == "dir")
|
||||
loadDirectory(prefix, mountPoint.first, entry);
|
||||
if (entry["type"].String() == "lod")
|
||||
loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_LOD);
|
||||
if (entry["type"].String() == "snd")
|
||||
loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_SND);
|
||||
if (entry["type"].String() == "vid")
|
||||
loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_VID);
|
||||
if (entry["type"].String() == "zip")
|
||||
loadZipArchive(prefix, mountPoint.first, entry);
|
||||
|
||||
logGlobal->debugStream() << "Resource loaded in " << timer.getDiff() << " ms.";
|
||||
}
|
||||
}
|
||||
CFilesystemGenerator generator(prefix);
|
||||
generator.loadConfig(fsConfig);
|
||||
return generator.getFilesystem();
|
||||
}
|
||||
|
||||
std::vector<std::string> CResourceHandler::getAvailableMods()
|
||||
@ -306,27 +215,3 @@ std::vector<std::string> CResourceHandler::getAvailableMods()
|
||||
}
|
||||
return foundMods;
|
||||
}
|
||||
|
||||
void CResourceHandler::setActiveMods(std::vector<std::string> enabledMods)
|
||||
{
|
||||
// default FS config for mods: directory "Content" that acts as H3 root directory
|
||||
JsonNode defaultFS;
|
||||
|
||||
defaultFS[""].Vector().resize(2);
|
||||
defaultFS[""].Vector()[0]["type"].String() = "zip";
|
||||
defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
|
||||
defaultFS[""].Vector()[1]["type"].String() = "dir";
|
||||
defaultFS[""].Vector()[1]["path"].String() = "/Content";
|
||||
|
||||
for(std::string & modName : enabledMods)
|
||||
{
|
||||
ResourceID modConfFile("mods/" + modName + "/mod", EResType::TEXT);
|
||||
auto fsConfigData = initialLoader->load(modConfFile)->readAll();
|
||||
const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
|
||||
|
||||
if (!fsConfig["filesystem"].isNull())
|
||||
loadModFileSystem("mods/" + modName, fsConfig["filesystem"]);
|
||||
else
|
||||
loadModFileSystem("mods/" + modName, defaultFS);
|
||||
}
|
||||
}
|
||||
|
@ -11,130 +11,43 @@
|
||||
*/
|
||||
|
||||
#include "CInputStream.h"
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "AdapterLoaders.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFilesystemList;
|
||||
class JsonNode;
|
||||
|
||||
/**
|
||||
* Specifies the resource type.
|
||||
*
|
||||
* Supported file extensions:
|
||||
*
|
||||
* Text: .txt .json
|
||||
* Animation: .def
|
||||
* Mask: .msk .msg
|
||||
* Campaign: .h3c
|
||||
* Map: .h3m
|
||||
* Font: .fnt
|
||||
* Image: .bmp, .jpg, .pcx, .png, .tga
|
||||
* Sound: .wav .82m
|
||||
* Video: .smk, .bik .mjpg .mpg
|
||||
* Music: .mp3, .ogg
|
||||
* Archive: .lod, .snd, .vid .pac .zip
|
||||
* Palette: .pal
|
||||
* Savegame: .v*gm1
|
||||
*/
|
||||
namespace EResType
|
||||
/// Helper class that allows generation of a ISimpleResourceLoader entry out of Json config(s)
|
||||
class DLL_LINKAGE CFilesystemGenerator
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
TEXT,
|
||||
ANIMATION,
|
||||
MASK,
|
||||
CAMPAIGN,
|
||||
MAP,
|
||||
BMP_FONT,
|
||||
TTF_FONT,
|
||||
IMAGE,
|
||||
VIDEO,
|
||||
SOUND,
|
||||
MUSIC,
|
||||
ARCHIVE_VID,
|
||||
ARCHIVE_ZIP,
|
||||
ARCHIVE_SND,
|
||||
ARCHIVE_LOD,
|
||||
PALETTE,
|
||||
CLIENT_SAVEGAME,
|
||||
SERVER_SAVEGAME,
|
||||
DIRECTORY,
|
||||
ERM,
|
||||
ERT,
|
||||
ERS,
|
||||
OTHER
|
||||
};
|
||||
}
|
||||
typedef boost::function<void(const std::string &, const JsonNode &)> TLoadFunctor;
|
||||
typedef std::map<std::string, TLoadFunctor> TLoadFunctorMap;
|
||||
|
||||
/**
|
||||
* A struct which identifies a resource clearly.
|
||||
*/
|
||||
class DLL_LINKAGE ResourceID
|
||||
{
|
||||
CFilesystemList * filesystem;
|
||||
std::string prefix;
|
||||
|
||||
template<EResType::Type archiveType>
|
||||
void loadArchive(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadDirectory(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadZipArchive(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadJsonMap(const std::string & mountPoint, const JsonNode & config);
|
||||
|
||||
TLoadFunctorMap genFunctorMap();
|
||||
public:
|
||||
/**
|
||||
* Default c-tor.
|
||||
*/
|
||||
ResourceID();
|
||||
/// prefix = prefix that will be given to file entries in all nodes of this filesystem
|
||||
CFilesystemGenerator(std::string prefix);
|
||||
|
||||
/**
|
||||
* Ctor. Can be used to create indentifier for resource loading using one parameter
|
||||
*
|
||||
* @param fullName The resource name including extension.
|
||||
*/
|
||||
explicit ResourceID(std::string fullName);
|
||||
/// loads configuration from json
|
||||
/// config - configuration to load, using format of "filesystem" entry in config/filesystem.json
|
||||
void loadConfig(const JsonNode & config);
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param name The resource name.
|
||||
* @param type The resource type. A constant from the enumeration EResType.
|
||||
*/
|
||||
ResourceID(std::string name, EResType::Type type);
|
||||
|
||||
/**
|
||||
* Compares this object with a another resource identifier.
|
||||
*
|
||||
* @param other The other resource identifier.
|
||||
* @return Returns true if both are equally, false if not.
|
||||
*/
|
||||
inline bool operator==(ResourceID const & other) const
|
||||
{
|
||||
return name == other.name && type == other.type;
|
||||
}
|
||||
|
||||
std::string getName() const;
|
||||
EResType::Type getType() const;
|
||||
void setName(std::string name);
|
||||
void setType(EResType::Type type);
|
||||
|
||||
private:
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
|
||||
/**
|
||||
* Specifies the resource type. EResType::OTHER if not initialized.
|
||||
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||||
*/
|
||||
EResType::Type type;
|
||||
/// returns generated filesystem
|
||||
CFilesystemList * getFilesystem();
|
||||
};
|
||||
|
||||
namespace std
|
||||
{
|
||||
template <> struct hash<ResourceID>
|
||||
{
|
||||
size_t operator()(const ResourceID & resourceIdent) const
|
||||
{
|
||||
std::hash<int> intHasher;
|
||||
std::hash<std::string> stringHasher;
|
||||
return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* This class has static methods for a global resource loader access.
|
||||
*
|
||||
* Class is not thread-safe. Make sure nobody is calling getInstance while somebody else is calling initialize.
|
||||
* Class is not thread-safe.
|
||||
*/
|
||||
class DLL_LINKAGE CResourceHandler
|
||||
{
|
||||
@ -146,10 +59,11 @@ public:
|
||||
*
|
||||
* @return Returns an instance of resource loader.
|
||||
*/
|
||||
static ISimpleResourceLoader * get();
|
||||
static CFilesystemList * get();
|
||||
static CFilesystemList * getInitial();
|
||||
|
||||
/**
|
||||
* Creates instance of resource loader.
|
||||
* Creates instance of initial resource loader.
|
||||
* Will not fill filesystem with data
|
||||
*
|
||||
*/
|
||||
@ -163,48 +77,26 @@ public:
|
||||
static void clear();
|
||||
|
||||
/**
|
||||
* Will load all filesystem data from Json data at this path (config/filesystem.json)
|
||||
* @param prefix - prefix for all paths in filesystem config
|
||||
* Will load all filesystem data from Json data at this path (normally - config/filesystem.json)
|
||||
* @param fsConfigURI - URI from which data will be loaded
|
||||
*/
|
||||
static void loadModFileSystem(const std::string &prefix, const JsonNode & fsConfig);
|
||||
static void loadMainFileSystem(const std::string & fsConfigURI);
|
||||
static void loadDirectory(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void loadZipArchive(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void loadArchive(const std::string &prefix, const std::string & mountPoint, const JsonNode & config, EResType::Type archiveType);
|
||||
static void loadJsonMap(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void load(const std::string & fsConfigURI);
|
||||
|
||||
/**
|
||||
* @brief createModFileSystem - creates filesystem out of config file
|
||||
* @param prefix - prefix for all paths in filesystem config
|
||||
* @param fsConfig - configuration to load
|
||||
* @return generated filesystem that contains all config entries
|
||||
*/
|
||||
static CFilesystemList * createFileSystem(const std::string &prefix, const JsonNode & fsConfig);
|
||||
|
||||
/**
|
||||
* Checks all subfolders of MODS directory for presence of mods
|
||||
* If this directory has mod.json file it will be added to resources
|
||||
*/
|
||||
static std::vector<std::string> getAvailableMods();
|
||||
static void setActiveMods(std::vector<std::string> enabledMods); //WARNING: not reentrable. Do not call it twice!!!
|
||||
|
||||
private:
|
||||
/** Instance of resource loader */
|
||||
static CFilesystemList * resourceLoader;
|
||||
static CFilesystemList * initialLoader;
|
||||
};
|
||||
|
||||
/**
|
||||
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
||||
*/
|
||||
class DLL_LINKAGE EResTypeHelper
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Converts a extension string to a EResType enum object.
|
||||
*
|
||||
* @param extension The extension string e.g. .BMP, .PNG
|
||||
* @return Returns a EResType enum object
|
||||
*/
|
||||
static EResType::Type getTypeFromExtension(std::string extension);
|
||||
|
||||
/**
|
||||
* Gets the EResType as a string representation.
|
||||
*
|
||||
* @param type the EResType
|
||||
* @return the type as a string representation
|
||||
*/
|
||||
static std::string getEResTypeAsString(EResType::Type type);
|
||||
};
|
||||
|
134
lib/filesystem/ResourceID.cpp
Normal file
134
lib/filesystem/ResourceID.cpp
Normal file
@ -0,0 +1,134 @@
|
||||
#include "StdInc.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
|
||||
ResourceID::ResourceID()
|
||||
:type(EResType::OTHER)
|
||||
{
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name)
|
||||
{
|
||||
CFileInfo info(std::move(name));
|
||||
setName(info.getStem());
|
||||
setType(info.getType());
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name, EResType::Type type)
|
||||
{
|
||||
setName(std::move(name));
|
||||
setType(type);
|
||||
}
|
||||
|
||||
std::string ResourceID::getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
EResType::Type ResourceID::getType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
void ResourceID::setName(std::string name)
|
||||
{
|
||||
this->name = std::move(name);
|
||||
|
||||
size_t dotPos = this->name.find_last_of("/.");
|
||||
|
||||
if(dotPos != std::string::npos && this->name[dotPos] == '.')
|
||||
this->name.erase(dotPos);
|
||||
|
||||
// strangely enough but this line takes 40-50% of filesystem loading time
|
||||
boost::to_upper(this->name);
|
||||
}
|
||||
|
||||
void ResourceID::setType(EResType::Type type)
|
||||
{
|
||||
this->type = type;
|
||||
}
|
||||
|
||||
EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
|
||||
{
|
||||
boost::to_upper(extension);
|
||||
|
||||
static const std::map<std::string, EResType::Type> stringToRes =
|
||||
boost::assign::map_list_of
|
||||
(".TXT", EResType::TEXT)
|
||||
(".JSON", EResType::TEXT)
|
||||
(".DEF", EResType::ANIMATION)
|
||||
(".MSK", EResType::MASK)
|
||||
(".MSG", EResType::MASK)
|
||||
(".H3C", EResType::CAMPAIGN)
|
||||
(".H3M", EResType::MAP)
|
||||
(".FNT", EResType::BMP_FONT)
|
||||
(".TTF", EResType::TTF_FONT)
|
||||
(".BMP", EResType::IMAGE)
|
||||
(".JPG", EResType::IMAGE)
|
||||
(".PCX", EResType::IMAGE)
|
||||
(".PNG", EResType::IMAGE)
|
||||
(".TGA", EResType::IMAGE)
|
||||
(".WAV", EResType::SOUND)
|
||||
(".82M", EResType::SOUND)
|
||||
(".SMK", EResType::VIDEO)
|
||||
(".BIK", EResType::VIDEO)
|
||||
(".MJPG", EResType::VIDEO)
|
||||
(".MPG", EResType::VIDEO)
|
||||
(".AVI", EResType::VIDEO)
|
||||
(".MP3", EResType::MUSIC)
|
||||
(".OGG", EResType::MUSIC)
|
||||
(".ZIP", EResType::ARCHIVE_ZIP)
|
||||
(".LOD", EResType::ARCHIVE_LOD)
|
||||
(".PAC", EResType::ARCHIVE_LOD)
|
||||
(".VID", EResType::ARCHIVE_VID)
|
||||
(".SND", EResType::ARCHIVE_SND)
|
||||
(".PAL", EResType::PALETTE)
|
||||
(".VCGM1", EResType::CLIENT_SAVEGAME)
|
||||
(".VSGM1", EResType::SERVER_SAVEGAME)
|
||||
(".ERM", EResType::ERM)
|
||||
(".ERT", EResType::ERT)
|
||||
(".ERS", EResType::ERS);
|
||||
|
||||
auto iter = stringToRes.find(extension);
|
||||
if (iter == stringToRes.end())
|
||||
return EResType::OTHER;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
std::string EResTypeHelper::getEResTypeAsString(EResType::Type type)
|
||||
{
|
||||
#define MAP_ENUM(value) (EResType::value, #value)
|
||||
|
||||
static const std::map<EResType::Type, std::string> stringToRes = boost::assign::map_list_of
|
||||
MAP_ENUM(TEXT)
|
||||
MAP_ENUM(ANIMATION)
|
||||
MAP_ENUM(MASK)
|
||||
MAP_ENUM(CAMPAIGN)
|
||||
MAP_ENUM(MAP)
|
||||
MAP_ENUM(BMP_FONT)
|
||||
MAP_ENUM(TTF_FONT)
|
||||
MAP_ENUM(IMAGE)
|
||||
MAP_ENUM(VIDEO)
|
||||
MAP_ENUM(SOUND)
|
||||
MAP_ENUM(MUSIC)
|
||||
MAP_ENUM(ARCHIVE_ZIP)
|
||||
MAP_ENUM(ARCHIVE_LOD)
|
||||
MAP_ENUM(ARCHIVE_SND)
|
||||
MAP_ENUM(ARCHIVE_VID)
|
||||
MAP_ENUM(PALETTE)
|
||||
MAP_ENUM(CLIENT_SAVEGAME)
|
||||
MAP_ENUM(SERVER_SAVEGAME)
|
||||
MAP_ENUM(DIRECTORY)
|
||||
MAP_ENUM(ERM)
|
||||
MAP_ENUM(ERT)
|
||||
MAP_ENUM(ERS)
|
||||
MAP_ENUM(OTHER);
|
||||
|
||||
#undef MAP_ENUM
|
||||
|
||||
auto iter = stringToRes.find(type);
|
||||
assert(iter != stringToRes.end());
|
||||
|
||||
return iter->second;
|
||||
}
|
150
lib/filesystem/ResourceID.h
Normal file
150
lib/filesystem/ResourceID.h
Normal file
@ -0,0 +1,150 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* ResourceID.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* Specifies the resource type.
|
||||
*
|
||||
* Supported file extensions:
|
||||
*
|
||||
* Text: .txt .json
|
||||
* Animation: .def
|
||||
* Mask: .msk .msg
|
||||
* Campaign: .h3c
|
||||
* Map: .h3m
|
||||
* Font: .fnt
|
||||
* Image: .bmp, .jpg, .pcx, .png, .tga
|
||||
* Sound: .wav .82m
|
||||
* Video: .smk, .bik .mjpg .mpg
|
||||
* Music: .mp3, .ogg
|
||||
* Archive: .lod, .snd, .vid .pac .zip
|
||||
* Palette: .pal
|
||||
* Savegame: .v*gm1
|
||||
*/
|
||||
namespace EResType
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
TEXT,
|
||||
ANIMATION,
|
||||
MASK,
|
||||
CAMPAIGN,
|
||||
MAP,
|
||||
BMP_FONT,
|
||||
TTF_FONT,
|
||||
IMAGE,
|
||||
VIDEO,
|
||||
SOUND,
|
||||
MUSIC,
|
||||
ARCHIVE_VID,
|
||||
ARCHIVE_ZIP,
|
||||
ARCHIVE_SND,
|
||||
ARCHIVE_LOD,
|
||||
PALETTE,
|
||||
CLIENT_SAVEGAME,
|
||||
SERVER_SAVEGAME,
|
||||
DIRECTORY,
|
||||
ERM,
|
||||
ERT,
|
||||
ERS,
|
||||
OTHER
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* A struct which identifies a resource clearly.
|
||||
*/
|
||||
class DLL_LINKAGE ResourceID
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Default c-tor.
|
||||
*/
|
||||
ResourceID();
|
||||
|
||||
/**
|
||||
* Ctor. Can be used to create indentifier for resource loading using one parameter
|
||||
*
|
||||
* @param fullName The resource name including extension.
|
||||
*/
|
||||
explicit ResourceID(std::string fullName);
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param name The resource name.
|
||||
* @param type The resource type. A constant from the enumeration EResType.
|
||||
*/
|
||||
ResourceID(std::string name, EResType::Type type);
|
||||
|
||||
/**
|
||||
* Compares this object with a another resource identifier.
|
||||
*
|
||||
* @param other The other resource identifier.
|
||||
* @return Returns true if both are equally, false if not.
|
||||
*/
|
||||
inline bool operator==(ResourceID const & other) const
|
||||
{
|
||||
return name == other.name && type == other.type;
|
||||
}
|
||||
|
||||
std::string getName() const;
|
||||
EResType::Type getType() const;
|
||||
void setName(std::string name);
|
||||
void setType(EResType::Type type);
|
||||
|
||||
private:
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
|
||||
/**
|
||||
* Specifies the resource type. EResType::OTHER if not initialized.
|
||||
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||||
*/
|
||||
EResType::Type type;
|
||||
};
|
||||
|
||||
namespace std
|
||||
{
|
||||
template <> struct hash<ResourceID>
|
||||
{
|
||||
size_t operator()(const ResourceID & resourceIdent) const
|
||||
{
|
||||
std::hash<int> intHasher;
|
||||
std::hash<std::string> stringHasher;
|
||||
return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
||||
*/
|
||||
class DLL_LINKAGE EResTypeHelper
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Converts a extension string to a EResType enum object.
|
||||
*
|
||||
* @param extension The extension string e.g. .BMP, .PNG
|
||||
* @return Returns a EResType enum object
|
||||
*/
|
||||
static EResType::Type getTypeFromExtension(std::string extension);
|
||||
|
||||
/**
|
||||
* Gets the EResType as a string representation.
|
||||
*
|
||||
* @param type the EResType
|
||||
* @return the type as a string representation
|
||||
*/
|
||||
static std::string getEResTypeAsString(EResType::Type type);
|
||||
};
|
Loading…
Reference in New Issue
Block a user