2018-12-09 15:20:46 +02:00
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/*
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* AdventureSpellCast.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CGoal.h"
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namespace Goals
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{
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class DLL_EXPORT AdventureSpellCast : public CGoal<AdventureSpellCast>
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{
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private:
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SpellID spellID;
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public:
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AdventureSpellCast(HeroPtr hero, SpellID spellID)
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: CGoal(Goals::ADVENTURE_SPELL_CAST), spellID(spellID)
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{
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sethero(hero);
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}
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TGoalVec getAllPossibleSubgoals() override
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{
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return TGoalVec();
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}
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2019-01-07 23:33:31 +02:00
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const CSpell * getSpell() const
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{
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return spellID.toSpell();
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}
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2018-12-09 15:20:46 +02:00
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TSubgoal whatToDoToAchieve() override;
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void accept(VCAI * ai) override;
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std::string name() const override;
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std::string completeMessage() const override;
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2024-02-10 21:22:08 +02:00
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bool operator==(const AdventureSpellCast & other) const override;
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2018-12-09 15:20:46 +02:00
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};
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}
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