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vcmi/config/terrains.json

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{
"dirt" :
{
"moveCost" : 100,
"minimapUnblocked" : [ 82, 56, 8 ],
"minimapBlocked" : [ 57, 40, 8 ],
"music" : "Dirt.mp3",
"tiles" : "DIRTTL",
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"code" : "dt",
"battleFields" : ["dirt_birches", "dirt_hills", "dirt_pines"],
"terrainViewPatterns" : "dirt"
},
"sand" :
{
"moveCost" : 150,
"minimapUnblocked" : [ 222, 207, 140 ],
"minimapBlocked" : [ 165, 158, 107 ],
"music" : "Sand.mp3",
"tiles" : "SANDTL",
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"code" : "sa",
"battleFields" : ["sand_mesas"],
"transitionRequired" : true,
"terrainViewPatterns" : "sand"
},
"grass" :
{
"moveCost" : 100,
"minimapUnblocked" : [ 0, 65, 0 ],
"minimapBlocked" : [ 0, 48, 0 ],
"music" : "Grass.mp3",
"tiles" : "GRASTL",
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"code" : "gr",
"battleFields" : ["grass_hills", "grass_pines"]
},
"snow" :
{
"moveCost" : 150,
"minimapUnblocked" : [ 181, 199, 198 ],
"minimapBlocked" : [ 140, 158, 156 ],
"music" : "Snow.mp3",
"tiles" : "SNOWTL",
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"code" : "sn",
"battleFields" : ["snow_mountains", "snow_trees"]
},
"swamp" :
{
"moveCost" : 175,
"minimapUnblocked" : [ 74, 134, 107 ],
"minimapBlocked" : [ 33, 89, 66 ],
"music" : "Swamp.mp3",
"tiles" : "SWMPTL",
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"code" : "sw",
"battleFields" : ["swamp_trees"]
},
"rough" :
{
"moveCost" : 125,
"minimapUnblocked" : [ 132, 113, 49 ],
"minimapBlocked" : [ 99, 81, 33 ],
"music" : "Rough.mp3",
"tiles" : "ROUGTL",
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"code" : "rg",
"battleFields" : ["rough"]
},
"subterra" :
{
"moveCost" : 100,
"minimapUnblocked" : [ 132, 48, 0 ],
"minimapBlocked" : [ 90, 8, 0 ],
"music" : "Underground.mp3",
"tiles" : "SUBBTL",
"type" : "SUB",
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"code" : "sb",
"battleFields" : ["subterranean"]
},
"lava" :
{
"moveCost" : 100,
"minimapUnblocked" : [ 74, 73, 74 ],
"minimapBlocked" : [ 41, 40, 41 ],
"music" : "Lava.mp3",
"tiles" : "LAVATL",
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"code" : "lv",
"battleFields" : ["lava"]
},
"water" :
{
"moveCost" : 100,
"minimapUnblocked" : [ 8, 81, 148 ],
"minimapBlocked" : [ 8, 81, 148 ],
"music" : "Water.mp3",
"tiles" : "WATRTL",
"type" : "WATER",
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"code" : "wt",
"battleFields" : ["ship"],
"transitionRequired" : true,
"terrainViewPatterns" : "water"
},
"rock" :
{
"moveCost" : -1,
"minimapUnblocked" : [ 0, 0, 0 ],
"minimapBlocked" : [ 0, 0, 0 ],
"music" : "Underground.mp3", // Impossible in H3
"tiles" : "ROCKTL",
"type" : "ROCK",
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"code" : "rc",
"battleFields" : ["rocklands"],
"transitionRequired" : true,
"terrainViewPatterns" : "rock"
}
}