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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Created terrains.json from native_terrains.txt and TERCOSTS.TXT.

This commit is contained in:
Frank Zago 2011-09-02 03:39:49 +00:00
parent f9b14ba282
commit bcce343b6c
5 changed files with 73 additions and 71 deletions

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@ -1,10 +0,0 @@
9
10 100 150 100 150 175 125 100 100 100 -1
10 100 150 100 150 175 125 100 100 100 -1
10 100 150 100 100 175 125 100 100 100 -1
10 100 150 100 150 175 125 100 100 100 -1
10 100 150 100 150 175 125 100 100 100 -1
10 100 150 100 150 175 125 100 100 100 -1
10 100 150 100 150 175 100 100 100 100 -1
10 100 150 100 150 100 125 100 100 100 -1
10 100 150 100 150 175 125 100 100 100 -1

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@ -1,11 +0,0 @@
//list of native terrains of different factions
//[faction ID] [terrain ID]
0 2
1 2
2 3
3 7
4 0
5 6
6 5
7 4
8 2

52
config/terrains.json Normal file
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@ -0,0 +1,52 @@
{
// Terrains properties related to heroes - ordered by faction (0 to 8)
// cost: ??
// native: native terrain for the faction
"terrains": [
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 2
},
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 2
},
{
"costs": [ 100, 150, 100, 100, 175, 125, 100, 100, 100, -1 ],
"native": 3
},
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 7
},
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 0
},
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 6
},
{
"costs": [ 100, 150, 100, 150, 175, 100, 100, 100, 100, -1 ],
"native": 5
},
{
"costs": [ 100, 150, 100, 150, 100, 125, 100, 100, 100, -1 ],
"native": 4
},
{
"costs": [ 100, 150, 100, 150, 175, 125, 100, 100, 100, -1 ],
"native": 2
}
]
}

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@ -421,8 +421,8 @@ void CHeroHandler::initHeroClasses()
{
heroes[gg]->heroClass = heroClasses[heroes[gg]->heroType];
}
initTerrainCosts();
loadNativeTerrains();
loadTerrains();
}
unsigned int CHeroHandler::level (ui64 experience) const
@ -458,56 +458,28 @@ ui64 CHeroHandler::reqExp (unsigned int level) const
}
}
void CHeroHandler::initTerrainCosts()
void CHeroHandler::loadTerrains()
{
std::ifstream inp;
inp.open(DATA_DIR "/config/TERCOSTS.TXT", std::ios_base::in|std::ios_base::binary);
if(!inp.is_open())
{
tlog1 << "Error while opening config/TERCOSTS.TXT file!" << std::endl;
}
int tynum;
inp>>tynum;
for(int i=0; i<2*tynum; i+=2)
{
int catNum;
inp>>catNum;
for(int k=0; k<catNum; ++k)
{
int curCost;
inp>>curCost;
heroClasses[i]->terrCosts.push_back(curCost);
heroClasses[i+1]->terrCosts.push_back(curCost);
}
}
inp.close();
}
void CHeroHandler::loadNativeTerrains()
{
std::ifstream inp;
inp.open(DATA_DIR "/config/native_terrains.txt", std::ios_base::in|std::ios_base::binary);
if(!inp.is_open())
{
tlog1 << "Error while opening config/native_terrains.txt file!" << std::endl;
}
const int MAX_ELEM = 1000;
char buf[MAX_ELEM+1];
inp.getline(buf, MAX_ELEM);
inp.getline(buf, MAX_ELEM);
int faction = 0;
const JsonNode config(DATA_DIR "/config/terrains.json");
nativeTerrains.resize(F_NUMBER);
for(int i=0; i<F_NUMBER; ++i)
{
int faction, terrain;
inp >> faction;
inp >> terrain;
nativeTerrains[faction] = terrain;
BOOST_FOREACH(const JsonNode &terrain, config["terrains"].Vector()) {
BOOST_FOREACH(const JsonNode &cost, terrain["costs"].Vector()) {
int curCost = cost.Float();
heroClasses[2*faction]->terrCosts.push_back(curCost);
heroClasses[2*faction+1]->terrCosts.push_back(curCost);
}
nativeTerrains[faction] = terrain["native"].Float();
faction ++;
}
inp.close();
assert(faction == F_NUMBER);
}
CHero::CHero()

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@ -155,8 +155,7 @@ public:
void loadHeroes();
void loadHeroClasses();
void initHeroClasses();
void initTerrainCosts();
void loadNativeTerrains();
void loadTerrains();
CHeroHandler(); //c-tor
~CHeroHandler(); //d-tor