2014-07-05 12:58:42 +03:00
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/*
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2024-10-20 14:27:21 +02:00
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* CComponentHolder.h, part of VCMI engine
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2014-07-05 12:58:42 +03:00
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2017-07-13 10:26:03 +02:00
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#pragma once
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#include "MiscWidgets.h"
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2014-07-05 12:58:42 +03:00
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class CAnimImage;
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2024-10-20 14:27:21 +02:00
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class CComponentHolder : public SelectableSlot
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2014-07-05 12:58:42 +03:00
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{
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2023-11-04 22:15:03 +02:00
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public:
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2024-10-20 14:27:21 +02:00
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using ClickFunctor = std::function<void(CComponentHolder&, const Point&)>;
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2023-11-13 17:43:02 +02:00
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2024-10-20 14:27:21 +02:00
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ClickFunctor clickPressedCallback;
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ClickFunctor showPopupCallback;
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ClickFunctor gestureCallback;
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std::shared_ptr<CAnimImage> image;
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CComponentHolder(const Rect & area, const Point & selectionOversize);
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void setClickPressedCallback(const ClickFunctor & callback);
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void setShowPopupCallback(const ClickFunctor & callback);
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void setGestureCallback(const ClickFunctor & callback);
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void clickPressed(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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};
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class CArtPlace : public CComponentHolder
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{
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public:
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2023-11-13 17:43:02 +02:00
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ArtifactPosition slot;
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2024-04-23 19:26:21 +02:00
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2024-10-21 20:49:22 +02:00
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CArtPlace(Point position, const ArtifactID & newArtId = ArtifactID::NONE, const SpellID & newSpellId = SpellID::NONE);
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void setArtifact(const SpellID & newSpellId);
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void setArtifact(const ArtifactID & newArtId, const SpellID & newSpellId = SpellID::NONE);
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2024-10-19 15:25:26 +02:00
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ArtifactID getArtifactId() const;
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2023-11-04 22:15:03 +02:00
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void lockSlot(bool on);
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bool isLocked() const;
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2024-05-21 19:00:13 +02:00
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void addCombinedArtInfo(const std::map<const ArtifactID, std::vector<ArtifactID>> & arts);
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2023-11-04 22:15:03 +02:00
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2024-04-23 19:26:21 +02:00
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private:
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2024-10-19 15:25:26 +02:00
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ArtifactID artId;
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SpellID spellId;
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2023-11-04 22:15:03 +02:00
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bool locked;
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2024-10-19 15:25:26 +02:00
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int32_t imageIndex;
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2016-11-04 18:54:09 +02:00
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};
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class CCommanderArtPlace : public CArtPlace
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{
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2024-04-23 19:26:21 +02:00
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private:
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2016-11-06 14:02:00 +02:00
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const CGHeroInstance * commanderOwner;
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ArtifactPosition commanderSlotID;
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void returnArtToHeroCallback();
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2023-04-23 13:09:49 +02:00
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2016-11-04 18:54:09 +02:00
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public:
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2024-10-19 15:25:26 +02:00
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CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot,
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const ArtifactID & artId = ArtifactID::NONE, const SpellID & spellId = SpellID::NONE);
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2023-07-08 13:33:04 +02:00
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void clickPressed(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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2016-11-04 18:54:09 +02:00
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};
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2024-10-20 14:27:21 +02:00
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class CSecSkillPlace : public CComponentHolder
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{
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public:
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2024-10-21 20:49:22 +02:00
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enum class ImageSize
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{
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LARGE,
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MEDIUM,
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SMALL
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};
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CSecSkillPlace(const Point & position, const ImageSize & imageSize, const SecondarySkill & skillId = SecondarySkill::NONE, const uint8_t level = 0);
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void setSkill(const SecondarySkill & newSkillId, const uint8_t level = 0);
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void setLevel(const uint8_t level);
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2024-10-20 14:27:21 +02:00
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private:
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SecondarySkill skillId;
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};
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