2012-09-15 21:44:55 +03:00
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_file>
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<Workspace title="vcmi">
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2014-01-03 18:43:54 +03:00
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<Project filename="lib/minizip/minizip.cbp" />
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2014-01-05 20:48:50 +03:00
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<Project filename="lib/VCMI_lib.cbp">
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<Depends filename="lib/minizip/minizip.cbp" />
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</Project>
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2013-01-03 15:19:20 +03:00
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<Project filename="client/VCMI_client.cbp">
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2014-11-14 06:48:56 +02:00
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<Depends filename="lib/VCMI_lib.cbp" />
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2016-01-29 16:16:14 +02:00
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<Depends filename="server/VCMI_server.cbp" />
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2013-01-03 15:19:20 +03:00
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</Project>
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<Project filename="server/VCMI_server.cbp">
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<Depends filename="lib/VCMI_lib.cbp" />
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</Project>
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2017-05-27 01:37:35 +02:00
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<Project filename="AI/FuzzyLite.cbp" />
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2013-01-03 15:19:20 +03:00
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<Project filename="AI/EmptyAI/EmptyAI.cbp">
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<Depends filename="lib/VCMI_lib.cbp" />
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</Project>
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2012-09-15 21:44:55 +03:00
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<Project filename="AI/VCAI/VCAI.cbp">
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2017-05-27 01:37:35 +02:00
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<Depends filename="AI/FuzzyLite.cbp" />
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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<Depends filename="lib/VCMI_lib.cbp" />
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2012-09-15 21:44:55 +03:00
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</Project>
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2013-01-03 15:19:20 +03:00
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<Project filename="AI/StupidAI/StupidAI.cbp">
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<Depends filename="lib/VCMI_lib.cbp" />
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</Project>
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<Project filename="AI/BattleAI/BattleAI.cbp">
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<Depends filename="lib/VCMI_lib.cbp" />
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</Project>
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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<Project filename="scripting/erm/ERM.cbp">
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2015-08-16 00:29:21 +02:00
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<Depends filename="lib/VCMI_lib.cbp" />
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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</Project>
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<Project filename="scripting/lua/Lua.cbp" />
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<Project filename="test/Test.cbp">
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2014-04-30 21:09:26 +03:00
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<Depends filename="AI/EmptyAI/EmptyAI.cbp" />
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<Depends filename="AI/StupidAI/StupidAI.cbp" />
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<Depends filename="AI/BattleAI/BattleAI.cbp" />
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2014-11-14 06:48:56 +02:00
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<Depends filename="lib/VCMI_lib.cbp" />
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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<Depends filename="client/VCMI_client.cbp" />
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<Depends filename="server/VCMI_server.cbp" />
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2014-04-30 21:09:26 +03:00
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</Project>
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2012-09-15 21:44:55 +03:00
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</Workspace>
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</CodeBlocks_workspace_file>
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