2013-04-02 20:06:43 +03:00
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{
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"type":"object",
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"$schema": "http://json-schema.org/draft-04/schema",
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"title" : "VCMI mod file format",
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"description" : "Format used to define main mod file (mod.json) in VCMI",
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2013-08-20 22:32:21 +03:00
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"required" : [ "name", "description", "version", "author", "contact", "modType" ],
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2013-04-02 20:06:43 +03:00
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2013-04-11 22:24:14 +03:00
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"additionalProperties" : false,
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"properties":{
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2013-04-02 20:06:43 +03:00
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"name": {
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"type":"string",
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"description": "Short name of your mod. No more than 2-3 words"
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},
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"description": {
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"type":"string",
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"description": "More lengthy description of mod. No hard limit"
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},
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2013-08-19 14:50:53 +03:00
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"modType" : {
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"type":"string",
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"description": "Type of mod, e.g. Town, Artifacts, Graphical."
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},
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"version" : {
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"type":"string",
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"description": "Current mod version, up to 3 numbers, dot-separated. Format: A.B.C"
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},
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"author" : {
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"type":"string",
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"description": "Author of the mod. Can be nickname, real name or name of team"
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},
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2014-03-23 15:08:01 +03:00
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"licenseName" : {
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"type":"string",
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"description": "Name of the license, recommended is Creative Commons Attribution-ShareAlike"
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},
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"licenseURL" : {
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"type":"string",
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"description": "Url to license text, e.g. http://creativecommons.org/licenses/by-sa/4.0/deed"
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},
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2013-08-20 13:47:40 +03:00
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"contact" : {
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2013-08-19 14:50:53 +03:00
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"type":"string",
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"description": "Home page of mod or link to forum thread"
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},
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2013-04-02 20:06:43 +03:00
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"depends": {
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"type":"array",
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"description": "List of mods that are required to run this one",
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"items": { "type":"string" }
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},
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"conflicts": {
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"type":"array",
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"description": "List of mods that can't be enabled in the same time as this one",
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"items": { "type":"string" }
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},
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2014-03-23 15:08:01 +03:00
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"keepDisabled" : {
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"type":"boolean",
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"description": "If set to true, mod will not be enabled automatically on install"
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},
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2013-04-02 20:06:43 +03:00
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"artifacts": {
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"type":"array",
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"description": "List of configuration files for artifacts",
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2013-10-26 22:33:34 +03:00
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"items": { "type":"string", "format" : "textFile" }
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2013-04-02 20:06:43 +03:00
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},
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"creatures": {
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"type":"array",
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"description": "List of configuration files for creatures",
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2013-10-26 22:33:34 +03:00
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"items": { "type":"string", "format" : "textFile" }
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2013-04-02 20:06:43 +03:00
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},
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"factions": {
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"type":"array",
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"description": "List of configuration files for towns/factions",
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2013-10-26 22:33:34 +03:00
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"items": { "type":"string", "format" : "textFile" }
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2013-04-02 20:06:43 +03:00
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},
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"heroClasses": {
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"type":"array",
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"description": "List of configuration files for hero classes",
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2013-10-26 22:33:34 +03:00
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"items": { "type":"string", "format" : "textFile" }
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2013-04-02 20:06:43 +03:00
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},
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"heroes": {
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"type":"array",
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"description": "List of configuration files for heroes",
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2013-10-26 22:33:34 +03:00
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"items": { "type":"string", "format" : "textFile" }
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2014-06-25 00:23:56 +03:00
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},
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"objects": {
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"type":"array",
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"description": "List of configuration files for objects",
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"items": { "type":"string", "format" : "textFile" }
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2013-04-02 20:06:43 +03:00
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},
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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"scripts": {
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"type":"array",
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"description": "List of configuration files for scripts",
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"items": { "type":"string", "format" : "textFile" }
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},
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2014-03-23 15:08:01 +03:00
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"spells": {
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2014-03-07 16:21:09 +03:00
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"type":"array",
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"description": "List of configuration files for spells",
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"items": { "type":"string", "format" : "textFile" }
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},
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2017-09-03 13:49:36 +02:00
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"skills": {
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"type":"array",
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"description": "List of configuration files for skills",
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"items": { "type":"string", "format" : "textFile" }
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},
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2015-07-27 07:36:19 +02:00
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"templates":{
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"type":"array",
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"description": "List of configuration files for RMG templates",
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"items": { "type":"string", "format" : "textFile" }
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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2022-06-28 10:05:30 +02:00
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},
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"battlefields":{
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"type":"array",
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"description": "List of configuration files for battlefields",
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"items": { "type":"string", "format" : "textFile" }
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2015-07-27 07:36:19 +02:00
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},
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2013-04-02 20:06:43 +03:00
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2014-03-23 15:08:01 +03:00
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"changelog" : {
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"type":"object",
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"description": "List of changes/new features in each version",
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"additionalProperties" : {
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"type" : "array",
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"items" : { "type":"string" }
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}
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},
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2013-04-02 20:06:43 +03:00
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"filesystem": {
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"type":"object",
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"description": "Optional, description on how files are organized in your mod. In most cases you do not need to use this field",
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"additionalProperties":{
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"type":"array",
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"description" : "list of data sources attached to this mount point",
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"items": {
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"type":"object",
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2013-04-11 22:24:14 +03:00
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"additionalProperties" : false,
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2013-04-02 20:06:43 +03:00
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"properties":{
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"path": {
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"type":"string",
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"description": "Path to data source"
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},
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"type": {
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"type" : "string",
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2013-08-19 14:50:53 +03:00
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"enum" : [ "dir", "lod", "snd", "vid", "map", "zip" ],
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2013-04-02 20:06:43 +03:00
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"description" : "Type of data source"
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}
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}
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}
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}
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}
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}
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}
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