mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Improved json validation
- split JsonNode.cpp into JsonNode and JsonDetail files - validation should be notably faster (at least 10% faster loading) - support for "format" field, allows checking existance of files. - minor fixes in schemas - msk/msg files are now optional
This commit is contained in:
parent
e2c037402c
commit
9237e6d97d
@ -365,11 +365,6 @@ void Graphics::addImageListEntry(size_t index, std::string listName, std::string
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{
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if (!imageName.empty())
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{
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ResourceID resID("SPRITES/" + imageName, EResType::IMAGE);
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if (!CResourceHandler::get()->existsResource(resID) && // file not found
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imageName.find(':') == std::string::npos) // and entry does not refers to frame in def file
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logGlobal->errorStream() << "Required image " << "SPRITES/" << imageName << " is missing!";
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JsonNode entry;
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entry["frame"].Float() = index;
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entry["file"].String() = imageName;
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@ -87,7 +87,6 @@
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"defend": "HARPDFND.wav",
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"killed": "HARPKILL.wav",
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"move": "HARPMOVE.wav",
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"shoot": "silence",
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"wince": "HARPWNCE.wav"
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}
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},
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@ -115,7 +115,7 @@
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"abilities": { "shooter" : { "type" : "SHOOTER" } },
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"graphics" :
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{
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"animation" : "This should never be used"
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"animation": "CLCBOW.DEF" // needed to pass validation, never used
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},
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"sound": {}
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}
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@ -50,15 +50,18 @@
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"properties":{
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"image": {
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"type":"string",
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"description": "Base image for this artifact, used for example in hero screen"
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"description": "Base image for this artifact, used for example in hero screen",
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"format" : "imageFile"
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},
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"large": {
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"type":"string",
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"description": "Large image, used for drag-and-drop and popup messages"
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"description": "Large image, used for drag-and-drop and popup messages",
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"format" : "imageFile"
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},
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"map": {
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"type":"string",
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"description": ".def file for adventure map"
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"description": ".def file for adventure map",
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"format" : "defFile"
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}
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}
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},
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@ -153,7 +153,7 @@
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"minItems" : 10,
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"maxItems" : 10,
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"description": "Strength of the bonus",
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"anyof" : [
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"anyOf" : [
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{ "items": { "type" : "number" } },
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{ "items": { "type" : "boolean" } }
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]
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@ -191,20 +191,24 @@
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},
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"iconLarge": {
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"type":"string",
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"description": "Large icon for this creature, used for example in town screen"
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"description": "Large icon for this creature, used for example in town screen",
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"format" : "imageFile"
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},
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"iconSmall": {
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"type":"string",
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"description": "Small icon for this creature, used for example in exchange screen"
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"description": "Small icon for this creature, used for example in exchange screen",
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"format" : "imageFile"
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},
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"map": {
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"type":"string",
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"description": ".def file with animation of this creature on adventure map"
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"description": ".def file with animation of this creature on adventure map",
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"format" : "defFile"
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},
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"animation": {
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"type":"string",
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"description": ".def file with animation of this creature in battles"
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"description": ".def file with animation of this creature in battles",
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"format" : "defFile"
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},
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"missile": {
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"type":"object",
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@ -214,7 +218,8 @@
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"properties":{
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"projectile": {
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"type":"string",
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"description": "Path to projectile animation"
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"description": "Path to projectile animation",
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"format" : "defFile"
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},
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"frameAngles": {
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"type":"array",
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@ -261,14 +266,14 @@
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"additionalProperties" : false,
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"description": "Various sound files associated with this creature",
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"properties":{
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"attack": { "type":"string" },
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"defend": { "type":"string" },
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"killed": { "type":"string" },
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"startMoving": { "type":"string" },
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"endMoving": { "type":"string" },
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"move": { "type":"string" },
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"shoot": { "type":"string" },
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"wince": { "type":"string" }
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"attack": { "type":"string", "format" : "soundFile" },
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"defend": { "type":"string", "format" : "soundFile" },
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"killed": { "type":"string", "format" : "soundFile" },
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"startMoving": { "type":"string", "format" : "soundFile" },
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"endMoving": { "type":"string", "format" : "soundFile" },
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"move": { "type":"string", "format" : "soundFile" },
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"shoot": { "type":"string", "format" : "soundFile" },
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"wince": { "type":"string", "format" : "soundFile" }
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}
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}
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}
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@ -6,8 +6,8 @@
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"additionalProperties" : false,
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"required" : [ "small", "large" ],
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"properties" : {
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"small" : { "type" : "string" },
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"large" : { "type" : "string" }
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"small" : { "type" : "string", "format" : "imageFile" },
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"large" : { "type" : "string", "format" : "imageFile" }
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}
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},
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"townIconPair" : {
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@ -63,11 +63,13 @@
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"properties":{
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"120px": {
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"type":"string",
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"description": "Version that is 120 pixels in height"
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"description": "Version that is 120 pixels in height",
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"format" : "imageFile"
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},
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"130px": {
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"type":"string",
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"description": "Version that is 130 pixels in height"
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"description": "Version that is 130 pixels in height",
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"format" : "imageFile"
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}
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}
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},
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@ -120,15 +122,18 @@
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"properties":{
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"capitol": {
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"type":"string",
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"description": "Town with capitol"
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"description": "Town with capitol",
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"format" : "defFile"
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},
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"castle": {
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"type":"string",
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"description": "Town with built fort"
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"description": "Town with built fort",
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"format" : "defFile"
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},
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"village": {
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"type":"string",
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"description": "Village without built fort"
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"description": "Village without built fort",
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"format" : "defFile"
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},
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"dwellings" : {
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"type" : "array",
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@ -141,7 +146,7 @@
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"required" : [ "name", "graphics" ],
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"properties" : {
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"name": { "type":"string" },
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"graphics": { "type":"string" }
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"graphics": { "type":"string", "format" : "defFile" }
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}
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}
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}
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@ -169,7 +174,8 @@
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},
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"buildingsIcons": {
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"type" : "string",
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"description": "Path to .def file with building icons"
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"description": "Path to .def file with building icons",
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"format" : "animationFile"
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},
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"buildings": {
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"type" : "object",
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@ -193,7 +199,8 @@
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},
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"hallBackground": {
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"type":"string",
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"description": "background image for town hall"
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"description": "background image for town hall",
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"format" : "imageFile"
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},
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"hallSlots": {
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"type":"array",
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@ -243,7 +250,8 @@
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},
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"musicTheme": {
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"type":"string",
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"description": "Path to town music theme"
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"description": "Path to town music theme",
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"format" : "musicFile"
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},
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"siege": {
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"$ref" : "vcmi:townSiege"
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@ -256,7 +264,8 @@
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},
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"townBackground": {
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"type":"string",
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"description": "Background for town screen"
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"description": "Background for town screen",
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"format" : "imageFile"
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},
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"primaryResource": {
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"type":"string",
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@ -32,11 +32,13 @@
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},
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"max": {
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"type":"number",
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"description": "max"
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"description": "max",
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"minimum" : 1
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},
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"min": {
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"type":"number",
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"description": "min"
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"description": "min",
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"minimum" : 1
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}
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}
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}
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@ -65,19 +67,23 @@
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"properties":{
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"large": {
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"type":"string",
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"description": "Large version of portrait for use in hero screen"
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"description": "Large version of portrait for use in hero screen",
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"format" : "imageFile"
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},
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"small": {
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"type":"string",
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"description": "Small version of portrait for use on adventure map"
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"description": "Small version of portrait for use on adventure map",
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"format" : "imageFile"
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},
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"specialtyLarge": {
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"type":"string",
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"description": "Large image of hero specilty, used in hero screen"
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"description": "Large image of hero specilty, used in hero screen",
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"format" : "imageFile"
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},
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"specialtySmall": {
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"type":"string",
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"description": "Small image of hero specialty for use in exchange screen"
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"description": "Small image of hero specialty for use in exchange screen",
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"format" : "imageFile"
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}
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}
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},
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@ -24,11 +24,13 @@
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"properties":{
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"female": {
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"type":"string",
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"description": "Female version"
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"description": "Female version",
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"format" : "defFile"
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},
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"male": {
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"type":"string",
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"description": "Male version"
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"description": "Male version",
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"format" : "defFile"
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}
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}
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},
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@ -40,11 +42,13 @@
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"properties":{
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"female": {
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"type":"string",
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"description": "Female version. Warning: not implemented!"
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"description": "Female version. Warning: not implemented!",
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"format" : "defFile"
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},
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"male": {
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"type":"string",
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"description": "Male version"
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"description": "Male version",
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"format" : "defFile"
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}
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}
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}
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@ -50,27 +50,27 @@
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"artifacts": {
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"type":"array",
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"description": "List of configuration files for artifacts",
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"items": { "type":"string" }
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"items": { "type":"string", "format" : "textFile" }
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},
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"creatures": {
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"type":"array",
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"description": "List of configuration files for creatures",
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"items": { "type":"string" }
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"items": { "type":"string", "format" : "textFile" }
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},
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"factions": {
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"type":"array",
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"description": "List of configuration files for towns/factions",
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"items": { "type":"string" }
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"items": { "type":"string", "format" : "textFile" }
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},
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"heroClasses": {
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"type":"array",
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"description": "List of configuration files for hero classes",
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"items": { "type":"string" }
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"items": { "type":"string", "format" : "textFile" }
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},
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"heroes": {
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"type":"array",
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"description": "List of configuration files for heroes",
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"items": { "type":"string" }
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"items": { "type":"string", "format" : "textFile" }
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},
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"filesystem": {
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@ -8,15 +8,18 @@
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"properties":{
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"animation": {
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"type":"string",
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"description" : "Main animation file for this building"
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"description" : "Main animation file for this building",
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"format" : "animationFile"
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},
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"area": {
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"type":"string",
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"description" : "Area that indicate when building is selected. Must be 8-bit image"
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"description" : "Area that indicate when building is selected. Must be 8-bit image",
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"format" : "imageFile"
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},
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"border": {
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"type":"string",
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"description" : "Golden border around building, displayed when building is selected"
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"description" : "Golden border around building, displayed when building is selected",
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"format" : "imageFile"
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},
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"builds": {
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"type":"number",
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@ -525,7 +525,6 @@ void CCreatureHandler::loadAnimationInfo(std::vector<JsonNode> &h3Data)
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void CCreatureHandler::loadUnitAnimInfo(JsonNode & graphics, CLegacyConfigParser & parser)
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{
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graphics["map"].String(); //create empty string. Real value will be loaded from H3 txt's
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graphics["timeBetweenFidgets"].Float() = parser.readNumber();
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JsonNode & animationTime = graphics["animationTime"];
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@ -34,15 +34,26 @@ CGDefInfo::CGDefInfo()
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void CGDefInfo::fetchInfoFromMSK()
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{
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ResourceID resID("SPRITES/" + name, EResType::MASK);
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auto msk = CResourceHandler::get()->load(ResourceID(std::string("SPRITES/") + name, EResType::MASK))->readAll();
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width = msk.first.get()[0];
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height = msk.first.get()[1];
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for(int i=0; i<6; ++i)
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if (CResourceHandler::get()->existsResource(resID))
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{
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coverageMap[i] = msk.first.get()[i+2];
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shadowCoverage[i] = msk.first.get()[i+8];
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auto msk = CResourceHandler::get()->load(resID)->readAll();
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width = msk.first.get()[0];
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height = msk.first.get()[1];
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for(int i=0; i<6; ++i)
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{
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coverageMap[i] = msk.first.get()[i+2];
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shadowCoverage[i] = msk.first.get()[i+8];
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}
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}
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else
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{
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//maximum possible size of H3 object
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//TODO: remove hardcode and move this data into modding system
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width = 8;
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height = 6;
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}
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}
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@ -60,6 +60,7 @@ set(lib_SRCS
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GameConstants.cpp
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HeroBonus.cpp
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IGameCallback.cpp
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JsonDetail.cpp
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JsonNode.cpp
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NetPacksLib.cpp
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ResourceSet.cpp
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1085
lib/JsonDetail.cpp
Normal file
1085
lib/JsonDetail.cpp
Normal file
File diff suppressed because it is too large
Load Diff
123
lib/JsonDetail.h
Normal file
123
lib/JsonDetail.h
Normal file
@ -0,0 +1,123 @@
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/*
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* JsonDetail.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "JsonNode.h"
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class JsonWriter
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{
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//prefix for each line (tabulation)
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std::string prefix;
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std::ostream &out;
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public:
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template<typename Iterator>
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void writeContainer(Iterator begin, Iterator end);
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void writeEntry(JsonMap::const_iterator entry);
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void writeEntry(JsonVector::const_iterator entry);
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void writeString(const std::string &string);
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void writeNode(const JsonNode &node);
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JsonWriter(std::ostream &output, const JsonNode &node);
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};
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//Tiny string class that uses const char* as data for speed, members are private
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//for ease of debugging and some compatibility with std::string
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class constString
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{
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const char *data;
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const size_t datasize;
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public:
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constString(const char * inputString, size_t stringSize):
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data(inputString),
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datasize(stringSize)
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{
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}
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inline size_t size() const
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{
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return datasize;
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};
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inline const char& operator[] (size_t position)
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{
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assert (position < datasize);
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return data[position];
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}
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};
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//Internal class for string -> JsonNode conversion
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class JsonParser
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{
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std::string errors; // Contains description of all encountered errors
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constString input; // Input data
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ui32 lineCount; // Currently parsed line, starting from 1
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size_t lineStart; // Position of current line start
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size_t pos; // Current position of parser
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//Helpers
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bool extractEscaping(std::string &str);
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bool extractLiteral(const std::string &literal);
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bool extractString(std::string &string);
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bool extractWhitespace(bool verbose = true);
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bool extractSeparator();
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bool extractElement(JsonNode &node, char terminator);
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//Methods for extracting JSON data
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bool extractArray(JsonNode &node);
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bool extractFalse(JsonNode &node);
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bool extractFloat(JsonNode &node);
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bool extractNull(JsonNode &node);
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bool extractString(JsonNode &node);
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bool extractStruct(JsonNode &node);
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bool extractTrue(JsonNode &node);
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bool extractValue(JsonNode &node);
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|
||||
//Add error\warning message to list
|
||||
bool error(const std::string &message, bool warning=false);
|
||||
|
||||
public:
|
||||
JsonParser(const char * inputString, size_t stringSize);
|
||||
|
||||
/// do actual parsing. filename is name of file that will printed to console if any errors were found
|
||||
JsonNode parse(std::string fileName);
|
||||
};
|
||||
|
||||
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
|
||||
namespace Validation
|
||||
{
|
||||
/// struct used to pass data around during validation
|
||||
struct ValidationData
|
||||
{
|
||||
/// path from root node to current one.
|
||||
/// JsonNode is used as variant - either string (name of node) or as float (index in list)
|
||||
std::vector<JsonNode> currentPath;
|
||||
|
||||
/// Stack of used schemas. Last schema is the one used currently.
|
||||
/// May contain multiple items in case if remote references were found
|
||||
std::vector<std::string> usedSchemas;
|
||||
|
||||
/// generates error message
|
||||
std::string makeErrorMessage(const std::string &message);
|
||||
};
|
||||
|
||||
typedef std::function<std::string(const JsonNode &)> TFormatValidator;
|
||||
typedef std::unordered_map<std::string, TFormatValidator> TFormatMap;
|
||||
typedef std::function<std::string(ValidationData &, const JsonNode &, const JsonNode &, const JsonNode &)> TFieldValidator;
|
||||
typedef std::unordered_map<std::string, TFieldValidator> TValidatorMap;
|
||||
|
||||
/// map of known fields in schema
|
||||
const TValidatorMap & getKnownFieldsFor(JsonNode::JsonType type);
|
||||
const TFormatMap & getKnownFormats();
|
||||
|
||||
std::string check(std::string schemaName, const JsonNode & data);
|
||||
std::string check(std::string schemaName, const JsonNode & data, ValidationData & validator);
|
||||
std::string check(const JsonNode & schema, const JsonNode & data, ValidationData & validator);
|
||||
}
|
877
lib/JsonNode.cpp
877
lib/JsonNode.cpp
@ -18,6 +18,7 @@
|
||||
#include "VCMI_Lib.h" //for identifier resolution
|
||||
#include "CModHandler.h"
|
||||
#include "CGeneralTextHandler.h"
|
||||
#include "JsonDetail.h"
|
||||
|
||||
using namespace JsonDetail;
|
||||
|
||||
@ -302,873 +303,6 @@ JsonNode & JsonNode::resolvePointer(const std::string &jsonPointer)
|
||||
return ::resolvePointer(*this, jsonPointer);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<typename Iterator>
|
||||
void JsonWriter::writeContainer(Iterator begin, Iterator end)
|
||||
{
|
||||
if (begin == end)
|
||||
return;
|
||||
|
||||
prefix += '\t';
|
||||
|
||||
writeEntry(begin++);
|
||||
|
||||
while (begin != end)
|
||||
{
|
||||
out<<",\n";
|
||||
writeEntry(begin++);
|
||||
}
|
||||
|
||||
out<<"\n";
|
||||
prefix.resize(prefix.size()-1);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonMap::const_iterator entry)
|
||||
{
|
||||
out << prefix;
|
||||
writeString(entry->first);
|
||||
out << " : ";
|
||||
writeNode(entry->second);
|
||||
}
|
||||
|
||||
void JsonWriter::writeEntry(JsonVector::const_iterator entry)
|
||||
{
|
||||
out << prefix;
|
||||
writeNode(*entry);
|
||||
}
|
||||
|
||||
void JsonWriter::writeString(const std::string &string)
|
||||
{
|
||||
static const std::string escaped = "\"\\\b\f\n\r\t";
|
||||
|
||||
out <<'\"';
|
||||
size_t pos=0, start=0;
|
||||
for (; pos<string.size(); pos++)
|
||||
{
|
||||
size_t escapedChar = escaped.find(string[pos]);
|
||||
|
||||
if (escapedChar != std::string::npos)
|
||||
{
|
||||
out.write(string.data()+start, pos - start);
|
||||
out << '\\' << escaped[escapedChar];
|
||||
start = pos;
|
||||
}
|
||||
}
|
||||
out.write(string.data()+start, pos - start);
|
||||
out <<'\"';
|
||||
}
|
||||
|
||||
void JsonWriter::writeNode(const JsonNode &node)
|
||||
{
|
||||
switch(node.getType())
|
||||
{
|
||||
break; case JsonNode::DATA_NULL:
|
||||
out << "null";
|
||||
|
||||
break; case JsonNode::DATA_BOOL:
|
||||
if (node.Bool())
|
||||
out << "true";
|
||||
else
|
||||
out << "false";
|
||||
|
||||
break; case JsonNode::DATA_FLOAT:
|
||||
out << node.Float();
|
||||
|
||||
break; case JsonNode::DATA_STRING:
|
||||
writeString(node.String());
|
||||
|
||||
break; case JsonNode::DATA_VECTOR:
|
||||
out << "[" << "\n";
|
||||
writeContainer(node.Vector().begin(), node.Vector().end());
|
||||
out << prefix << "]";
|
||||
|
||||
break; case JsonNode::DATA_STRUCT:
|
||||
out << "{" << "\n";
|
||||
writeContainer(node.Struct().begin(), node.Struct().end());
|
||||
out << prefix << "}";
|
||||
}
|
||||
if (!node.meta.empty()) // write metainf as comment
|
||||
out << " //" << node.meta;
|
||||
}
|
||||
|
||||
JsonWriter::JsonWriter(std::ostream &output, const JsonNode &node):
|
||||
out(output)
|
||||
{
|
||||
writeNode(node);
|
||||
}
|
||||
|
||||
std::ostream & operator<<(std::ostream &out, const JsonNode &node)
|
||||
{
|
||||
JsonWriter(out, node);
|
||||
return out << "\n";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JsonParser::JsonParser(const char * inputString, size_t stringSize):
|
||||
input(inputString, stringSize),
|
||||
lineCount(1),
|
||||
lineStart(0),
|
||||
pos(0)
|
||||
{
|
||||
}
|
||||
|
||||
JsonNode JsonParser::parse(std::string fileName)
|
||||
{
|
||||
JsonNode root;
|
||||
|
||||
if (!Unicode::isValidString(&input[0], input.size()))
|
||||
error("Not a valid UTF-8 file", false);
|
||||
|
||||
extractValue(root);
|
||||
extractWhitespace(false);
|
||||
|
||||
//Warn if there are any non-whitespace symbols left
|
||||
if (pos < input.size())
|
||||
error("Not all file was parsed!", true);
|
||||
|
||||
if (!errors.empty())
|
||||
{
|
||||
logGlobal->warnStream()<<"File " << fileName << " is not a valid JSON file!";
|
||||
logGlobal->warnStream()<<errors;
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
bool JsonParser::extractSeparator()
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
if ( input[pos] !=':')
|
||||
return error("Separator expected");
|
||||
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractValue(JsonNode &node)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
switch (input[pos])
|
||||
{
|
||||
case '\"': return extractString(node);
|
||||
case 'n' : return extractNull(node);
|
||||
case 't' : return extractTrue(node);
|
||||
case 'f' : return extractFalse(node);
|
||||
case '{' : return extractStruct(node);
|
||||
case '[' : return extractArray(node);
|
||||
case '-' : return extractFloat(node);
|
||||
default:
|
||||
{
|
||||
if (input[pos] >= '0' && input[pos] <= '9')
|
||||
return extractFloat(node);
|
||||
return error("Value expected!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractWhitespace(bool verbose)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while (pos < input.size() && (ui8)input[pos] <= ' ')
|
||||
{
|
||||
if (input[pos] == '\n')
|
||||
{
|
||||
lineCount++;
|
||||
lineStart = pos+1;
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
if (pos >= input.size() || input[pos] != '/')
|
||||
break;
|
||||
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
if (input[pos] == '/')
|
||||
pos++;
|
||||
else
|
||||
error("Comments must consist from two slashes!", true);
|
||||
|
||||
while (pos < input.size() && input[pos] != '\n')
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (pos >= input.size() && verbose)
|
||||
return error("Unexpected end of file!");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractEscaping(std::string &str)
|
||||
{
|
||||
switch(input[pos])
|
||||
{
|
||||
break; case '\"': str += '\"';
|
||||
break; case '\\': str += '\\';
|
||||
break; case 'b': str += '\b';
|
||||
break; case 'f': str += '\f';
|
||||
break; case 'n': str += '\n';
|
||||
break; case 'r': str += '\r';
|
||||
break; case 't': str += '\t';
|
||||
break; default: return error("Unknown escape sequence!", true);
|
||||
};
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(std::string &str)
|
||||
{
|
||||
if (input[pos] != '\"')
|
||||
return error("String expected!");
|
||||
pos++;
|
||||
|
||||
size_t first = pos;
|
||||
|
||||
while (pos != input.size())
|
||||
{
|
||||
if (input[pos] == '\"') // Correct end of string
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
if (input[pos] == '\\') // Escaping
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
pos++;
|
||||
if (pos == input.size())
|
||||
break;
|
||||
extractEscaping(str);
|
||||
first = pos + 1;
|
||||
}
|
||||
if (input[pos] == '\n') // end-of-line
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
return error("Closing quote not found!", true);
|
||||
}
|
||||
if ((unsigned char)(input[pos]) < ' ') // control character
|
||||
{
|
||||
str.append( &input[first], pos-first);
|
||||
first = pos+1;
|
||||
error("Illegal character in the string!", true);
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
return error("Unterminated string!");
|
||||
}
|
||||
|
||||
bool JsonParser::extractString(JsonNode &node)
|
||||
{
|
||||
std::string str;
|
||||
if (!extractString(str))
|
||||
return false;
|
||||
|
||||
node.setType(JsonNode::DATA_STRING);
|
||||
node.String() = str;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractLiteral(const std::string &literal)
|
||||
{
|
||||
if (literal.compare(0, literal.size(), &input[pos], literal.size()) != 0)
|
||||
{
|
||||
while (pos < input.size() && ((input[pos]>'a' && input[pos]<'z')
|
||||
|| (input[pos]>'A' && input[pos]<'Z')))
|
||||
pos++;
|
||||
return error("Unknown literal found", true);
|
||||
}
|
||||
|
||||
pos += literal.size();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractNull(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("null"))
|
||||
return false;
|
||||
|
||||
node.clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractTrue(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("true"))
|
||||
return false;
|
||||
|
||||
node.Bool() = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFalse(JsonNode &node)
|
||||
{
|
||||
if (!extractLiteral("false"))
|
||||
return false;
|
||||
|
||||
node.Bool() = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractStruct(JsonNode &node)
|
||||
{
|
||||
node.setType(JsonNode::DATA_STRUCT);
|
||||
pos++;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty struct found
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
std::string key;
|
||||
if (!extractString(key))
|
||||
return false;
|
||||
|
||||
if (node.Struct().find(key) != node.Struct().end())
|
||||
error("Dublicated element encountered!", true);
|
||||
|
||||
if (!extractSeparator())
|
||||
return false;
|
||||
|
||||
if (!extractElement(node.Struct()[key], '}'))
|
||||
return false;
|
||||
|
||||
if (input[pos] == '}')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractArray(JsonNode &node)
|
||||
{
|
||||
pos++;
|
||||
node.setType(JsonNode::DATA_VECTOR);
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
//Empty array found
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
//NOTE: currently 50% of time is this vector resizing.
|
||||
//May be useful to use list during parsing and then swap() all items to vector
|
||||
node.Vector().resize(node.Vector().size()+1);
|
||||
|
||||
if (!extractElement(node.Vector().back(), ']'))
|
||||
return false;
|
||||
|
||||
if (input[pos] == ']')
|
||||
{
|
||||
pos++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool JsonParser::extractElement(JsonNode &node, char terminator)
|
||||
{
|
||||
if (!extractValue(node))
|
||||
return false;
|
||||
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
|
||||
bool comma = (input[pos] == ',');
|
||||
if (comma )
|
||||
{
|
||||
pos++;
|
||||
if (!extractWhitespace())
|
||||
return false;
|
||||
}
|
||||
|
||||
if (input[pos] == terminator)
|
||||
{
|
||||
//FIXME: MOD COMPATIBILITY: Too many of these right now, re-enable later
|
||||
//if (comma)
|
||||
//error("Extra comma found!", true);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!comma)
|
||||
error("Comma expected!", true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::extractFloat(JsonNode &node)
|
||||
{
|
||||
assert(input[pos] == '-' || (input[pos] >= '0' && input[pos] <= '9'));
|
||||
bool negative=false;
|
||||
double result=0;
|
||||
|
||||
if (input[pos] == '-')
|
||||
{
|
||||
pos++;
|
||||
negative = true;
|
||||
}
|
||||
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Number expected!");
|
||||
|
||||
//Extract integer part
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
result = result*10+(input[pos]-'0');
|
||||
pos++;
|
||||
}
|
||||
|
||||
if (input[pos] == '.')
|
||||
{
|
||||
//extract fractional part
|
||||
pos++;
|
||||
double fractMult = 0.1;
|
||||
if (input[pos] < '0' || input[pos] > '9')
|
||||
return error("Decimal part expected!");
|
||||
|
||||
while (input[pos] >= '0' && input[pos] <= '9')
|
||||
{
|
||||
result = result + fractMult*(input[pos]-'0');
|
||||
fractMult /= 10;
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
//TODO: exponential part
|
||||
if (negative)
|
||||
result = -result;
|
||||
|
||||
node.setType(JsonNode::DATA_FLOAT);
|
||||
node.Float() = result;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JsonParser::error(const std::string &message, bool warning)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
std::string type(warning?" warning: ":" error: ");
|
||||
|
||||
stream << "At line " << lineCount << ", position "<<pos-lineStart
|
||||
<< type << message <<"\n";
|
||||
errors += stream.str();
|
||||
|
||||
return warning;
|
||||
}
|
||||
|
||||
static const std::map<std::string, JsonNode::JsonType> stringToType =
|
||||
boost::assign::map_list_of
|
||||
("null", JsonNode::DATA_NULL) ("boolean", JsonNode::DATA_BOOL)
|
||||
("number", JsonNode::DATA_FLOAT) ("string", JsonNode::DATA_STRING)
|
||||
("array", JsonNode::DATA_VECTOR) ("object", JsonNode::DATA_STRUCT);
|
||||
|
||||
std::string JsonValidator::validateEnum(const JsonNode &node, const JsonVector &enumeration)
|
||||
{
|
||||
for(auto & enumEntry : enumeration)
|
||||
{
|
||||
if (node == enumEntry)
|
||||
return "";
|
||||
}
|
||||
return fail("Key must have one of predefined values");
|
||||
}
|
||||
|
||||
std::string JsonValidator::validatesSchemaList(const JsonNode &node, const JsonNode &schemas, std::string errorMsg, std::function<bool(size_t)> isValid)
|
||||
{
|
||||
if (!schemas.isNull())
|
||||
{
|
||||
std::string errors = "<tested schemas>\n";
|
||||
size_t result = 0;
|
||||
|
||||
for(auto & schema : schemas.Vector())
|
||||
{
|
||||
std::string error = validateNode(node, schema);
|
||||
if (error.empty())
|
||||
{
|
||||
result++;
|
||||
}
|
||||
else
|
||||
{
|
||||
errors += error;
|
||||
errors += "<end of schema>\n";
|
||||
}
|
||||
}
|
||||
if (isValid(result))
|
||||
{
|
||||
return "";
|
||||
}
|
||||
return fail(errorMsg) + errors;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string JsonValidator::validateNodeType(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
|
||||
// data must be valid against all schemas in the list
|
||||
errors += validatesSchemaList(node, schema["allOf"], "Failed to pass all schemas", [&](size_t count)
|
||||
{
|
||||
return count == schema["allOf"].Vector().size();
|
||||
});
|
||||
|
||||
// data must be valid against any non-zero number of schemas in the list
|
||||
errors += validatesSchemaList(node, schema["anyOf"], "Failed to pass any schema", [&](size_t count)
|
||||
{
|
||||
return count > 0;
|
||||
});
|
||||
|
||||
// data must be valid against one and only one schema
|
||||
errors += validatesSchemaList(node, schema["oneOf"], "Failed to pass one and only one schema", [&](size_t count)
|
||||
{
|
||||
return count == 1;
|
||||
});
|
||||
|
||||
// data must NOT be valid against schema
|
||||
if (!schema["not"].isNull())
|
||||
{
|
||||
if (validateNode(node, schema["not"]).empty())
|
||||
errors += fail("Successful validation against negative check");
|
||||
}
|
||||
return errors;
|
||||
}
|
||||
|
||||
// Basic checks common for any nodes
|
||||
std::string JsonValidator::validateNode(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
|
||||
assert(!schema.isNull()); // can this error be triggered?
|
||||
|
||||
if (node.isNull())
|
||||
return ""; // node not present. consider to be "valid"
|
||||
|
||||
if (!schema["$ref"].isNull())
|
||||
{
|
||||
std::string URI = schema["$ref"].String();
|
||||
//node must be validated using schema pointed by this reference and not by data here
|
||||
//Local reference. Turn it into more easy to handle remote ref
|
||||
if (boost::algorithm::starts_with(URI, "#"))
|
||||
URI = usedSchemas.back() + URI;
|
||||
|
||||
return validateRoot(node, URI);
|
||||
}
|
||||
|
||||
// basic schema check
|
||||
auto & typeNode = schema["type"];
|
||||
if ( !typeNode.isNull())
|
||||
{
|
||||
JsonNode::JsonType type = stringToType.find(typeNode.String())->second;
|
||||
if(type != node.getType())
|
||||
return errors + fail("Type mismatch!"); // different type. Any other checks are useless
|
||||
}
|
||||
|
||||
errors += validateNodeType(node, schema);
|
||||
|
||||
// enumeration - data must be equeal to one of items in list
|
||||
if (!schema["enum"].isNull())
|
||||
errors += validateEnum(node, schema["enum"].Vector());
|
||||
|
||||
// try to run any type-specific checks
|
||||
if (node.getType() == JsonNode::DATA_VECTOR) errors += validateVector(node, schema);
|
||||
if (node.getType() == JsonNode::DATA_STRUCT) errors += validateStruct(node, schema);
|
||||
if (node.getType() == JsonNode::DATA_STRING) errors += validateString(node, schema);
|
||||
if (node.getType() == JsonNode::DATA_FLOAT) errors += validateNumber(node, schema);
|
||||
|
||||
return errors;
|
||||
}
|
||||
|
||||
std::string JsonValidator::validateVectorItem(const JsonVector items, const JsonNode & schema, const JsonNode & additional, size_t index)
|
||||
{
|
||||
currentPath.push_back(JsonNode());
|
||||
currentPath.back().Float() = index;
|
||||
auto onExit = vstd::makeScopeGuard([&]
|
||||
{
|
||||
currentPath.pop_back();
|
||||
});
|
||||
|
||||
if (!schema.isNull())
|
||||
{
|
||||
// case 1: schema is vector. Validate items agaist corresponding items in vector
|
||||
if (schema.getType() == JsonNode::DATA_VECTOR)
|
||||
{
|
||||
if (schema.Vector().size() > index)
|
||||
return validateNode(items[index], schema.Vector()[index]);
|
||||
}
|
||||
else // case 2: schema has to be struct. Apply it to all items, completely ignore additionalItems
|
||||
{
|
||||
return validateNode(items[index], schema);
|
||||
}
|
||||
}
|
||||
|
||||
// othervice check against schema in additional items field
|
||||
if (additional.getType() == JsonNode::DATA_STRUCT)
|
||||
return validateNode(items[index], additional);
|
||||
|
||||
// or, additionalItems field can be bool which indicates if such items are allowed
|
||||
if (!additional.isNull() && additional.Bool() == false) // present and set to false - error
|
||||
return fail("Unknown entry found");
|
||||
|
||||
// by default - additional items are allowed
|
||||
return "";
|
||||
}
|
||||
|
||||
//Checks "items" entry from schema (type-specific check for Vector)
|
||||
std::string JsonValidator::validateVector(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
auto & vector = node.Vector();
|
||||
|
||||
{
|
||||
auto & items = schema["items"];
|
||||
auto & additional = schema["additionalItems"];
|
||||
|
||||
for (size_t i=0; i<vector.size(); i++)
|
||||
errors += validateVectorItem(vector, items, additional, i);
|
||||
}
|
||||
|
||||
if (vstd::contains(schema.Struct(), "maxItems") && vector.size() > schema["maxItems"].Float())
|
||||
errors += fail("Too many items in the list!");
|
||||
|
||||
if (vstd::contains(schema.Struct(), "minItems") && vector.size() < schema["minItems"].Float())
|
||||
errors += fail("Too few items in the list");
|
||||
|
||||
if (schema["uniqueItems"].Bool())
|
||||
{
|
||||
for (auto itA = vector.begin(); itA != vector.end(); itA++)
|
||||
{
|
||||
auto itB = itA;
|
||||
while (++itB != vector.end())
|
||||
{
|
||||
if (*itA == *itB)
|
||||
errors += fail("List must consist from unique items");
|
||||
}
|
||||
}
|
||||
}
|
||||
return errors;
|
||||
}
|
||||
|
||||
std::string JsonValidator::validateStructItem(const JsonNode &node, const JsonNode & schema, const JsonNode & additional, std::string nodeName)
|
||||
{
|
||||
currentPath.push_back(JsonNode());
|
||||
currentPath.back().String() = nodeName;
|
||||
auto onExit = vstd::makeScopeGuard([&]
|
||||
{
|
||||
currentPath.pop_back();
|
||||
});
|
||||
|
||||
// there is schema specifically for this item
|
||||
if (!schema[nodeName].isNull())
|
||||
return validateNode(node, schema[nodeName]);
|
||||
|
||||
// try generic additionalItems schema
|
||||
if (additional.getType() == JsonNode::DATA_STRUCT)
|
||||
return validateNode(node, additional);
|
||||
|
||||
// or, additionalItems field can be bool which indicates if such items are allowed
|
||||
if (!additional.isNull() && additional.Bool() == false) // present and set to false - error
|
||||
return fail("Unknown entry found: " + nodeName);
|
||||
|
||||
// by default - additional items are allowed
|
||||
return "";
|
||||
}
|
||||
|
||||
//Checks "properties" entry from schema (type-specific check for Struct)
|
||||
std::string JsonValidator::validateStruct(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
auto & map = node.Struct();
|
||||
|
||||
{
|
||||
auto & properties = schema["properties"];
|
||||
auto & additional = schema["additionalProperties"];
|
||||
|
||||
for(auto & entry : map)
|
||||
errors += validateStructItem(entry.second, properties, additional, entry.first);
|
||||
}
|
||||
|
||||
for(auto & required : schema["required"].Vector())
|
||||
{
|
||||
if (node[required.String()].isNull())
|
||||
errors += fail("Required entry " + required.String() + " is missing");
|
||||
}
|
||||
|
||||
//Copy-paste from vector code. yay!
|
||||
if (vstd::contains(schema.Struct(), "maxProperties") && map.size() > schema["maxProperties"].Float())
|
||||
errors += fail("Too many items in the list!");
|
||||
|
||||
if (vstd::contains(schema.Struct(), "minItems") && map.size() < schema["minItems"].Float())
|
||||
errors += fail("Too few items in the list");
|
||||
|
||||
if (schema["uniqueItems"].Bool())
|
||||
{
|
||||
for (auto itA = map.begin(); itA != map.end(); itA++)
|
||||
{
|
||||
auto itB = itA;
|
||||
while (++itB != map.end())
|
||||
{
|
||||
if (itA->second == itB->second)
|
||||
errors += fail("List must consist from unique items");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// dependencies. Format is object/struct where key is the name of key in data
|
||||
// and value is either:
|
||||
// a) array of fields that must be present
|
||||
// b) struct with schema against which data should be valid
|
||||
// These checks are triggered only if key is present
|
||||
for(auto & deps : schema["dependencies"].Struct())
|
||||
{
|
||||
if (vstd::contains(map, deps.first))
|
||||
{
|
||||
if (deps.second.getType() == JsonNode::DATA_VECTOR)
|
||||
{
|
||||
JsonVector depList = deps.second.Vector();
|
||||
for(auto & depEntry : depList)
|
||||
{
|
||||
if (!vstd::contains(map, depEntry.String()))
|
||||
errors += fail("Property " + depEntry.String() + " required for " + deps.first + " is missing");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!validateNode(node, deps.second).empty())
|
||||
errors += fail("Requirements for " + deps.first + " are not fulfilled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: missing fields from draft v4
|
||||
// patternProperties
|
||||
return errors;
|
||||
}
|
||||
|
||||
std::string JsonValidator::validateString(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
auto & string = node.String();
|
||||
|
||||
if (vstd::contains(schema.Struct(), "maxLength") && string.size() > schema["maxLength"].Float())
|
||||
errors += fail("String too long");
|
||||
|
||||
if (vstd::contains(schema.Struct(), "minLength") && string.size() < schema["minLength"].Float())
|
||||
errors += fail("String too short");
|
||||
|
||||
// TODO: missing fields from draft v4
|
||||
// pattern
|
||||
return errors;
|
||||
}
|
||||
|
||||
std::string JsonValidator::validateNumber(const JsonNode &node, const JsonNode &schema)
|
||||
{
|
||||
std::string errors;
|
||||
auto & value = node.Float();
|
||||
if (vstd::contains(schema.Struct(), "maximum"))
|
||||
{
|
||||
if (schema["exclusiveMaximum"].Bool())
|
||||
{
|
||||
if (value >= schema["maximum"].Float())
|
||||
errors += fail("Value is too large");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value > schema["maximum"].Float())
|
||||
errors += fail("Value is too large");
|
||||
}
|
||||
}
|
||||
|
||||
if (vstd::contains(schema.Struct(), "minimum"))
|
||||
{
|
||||
if (schema["exclusiveMinimum"].Bool())
|
||||
{
|
||||
if (value <= schema["minimum"].Float())
|
||||
errors += fail("Value is too small");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value < schema["minimum"].Float())
|
||||
errors += fail("Value is too small");
|
||||
}
|
||||
}
|
||||
|
||||
if (vstd::contains(schema.Struct(), "multipleOf"))
|
||||
{
|
||||
double result = value / schema["multipleOf"].Float();
|
||||
if (floor(result) != result)
|
||||
errors += ("Value is not divisible");
|
||||
}
|
||||
return errors;
|
||||
}
|
||||
|
||||
//basic schema validation (like checking $schema entry).
|
||||
std::string JsonValidator::validateRoot(const JsonNode &node, std::string schemaName)
|
||||
{
|
||||
const JsonNode & schema = JsonUtils::getSchema(schemaName);
|
||||
|
||||
usedSchemas.push_back(schemaName.substr(0, schemaName.find('#')));
|
||||
auto onExit = vstd::makeScopeGuard([&]
|
||||
{
|
||||
usedSchemas.pop_back();
|
||||
});
|
||||
|
||||
if (!schema.isNull())
|
||||
return validateNode(node, schema);
|
||||
else
|
||||
return fail("Schema not found!");
|
||||
}
|
||||
|
||||
std::string JsonValidator::fail(const std::string &message)
|
||||
{
|
||||
std::string errors;
|
||||
errors += "At ";
|
||||
if (!currentPath.empty())
|
||||
{
|
||||
for(const JsonNode &path : currentPath)
|
||||
{
|
||||
errors += "/";
|
||||
if (path.getType() == JsonNode::DATA_STRING)
|
||||
errors += path.String();
|
||||
else
|
||||
errors += boost::lexical_cast<std::string>(static_cast<unsigned>(path.Float()));
|
||||
}
|
||||
}
|
||||
else
|
||||
errors += "<root>";
|
||||
errors += "\n\t Error: " + message + "\n";
|
||||
return errors;
|
||||
}
|
||||
|
||||
bool JsonValidator::validate(const JsonNode &root, std::string schemaName, std::string name)
|
||||
{
|
||||
std::string errors = validateRoot(root, schemaName);
|
||||
|
||||
if (!errors.empty())
|
||||
{
|
||||
logGlobal->warnStream() << "Data in " << name << " is invalid!";
|
||||
logGlobal->warnStream() << errors;
|
||||
}
|
||||
|
||||
return errors.empty();
|
||||
}
|
||||
|
||||
///JsonUtils
|
||||
|
||||
void JsonUtils::parseTypedBonusShort(const JsonVector& source, Bonus *dest)
|
||||
@ -1499,8 +633,13 @@ void JsonUtils::maximize(JsonNode & node, std::string schemaName)
|
||||
|
||||
bool JsonUtils::validate(const JsonNode &node, std::string schemaName, std::string dataName)
|
||||
{
|
||||
JsonValidator validator;
|
||||
return validator.validate(node, schemaName, dataName);
|
||||
std::string log = Validation::check(schemaName, node);
|
||||
if (!log.empty())
|
||||
{
|
||||
logGlobal->errorStream() << "Data in " << dataName << " is invalid!";
|
||||
logGlobal->errorStream() << log;
|
||||
}
|
||||
return log.empty();
|
||||
}
|
||||
|
||||
const JsonNode & getSchemaByName(std::string name)
|
||||
|
121
lib/JsonNode.h
121
lib/JsonNode.h
@ -192,10 +192,6 @@ namespace JsonUtils
|
||||
DLL_LINKAGE const JsonNode & getSchema(std::string URI);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// End of public section of the file. Anything below should be only used internally in JsonNode.cpp //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace JsonDetail
|
||||
{
|
||||
// convertion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
|
||||
@ -292,123 +288,6 @@ namespace JsonDetail
|
||||
return node.Bool();
|
||||
}
|
||||
};
|
||||
|
||||
class JsonWriter
|
||||
{
|
||||
//prefix for each line (tabulation)
|
||||
std::string prefix;
|
||||
std::ostream &out;
|
||||
public:
|
||||
template<typename Iterator>
|
||||
void writeContainer(Iterator begin, Iterator end);
|
||||
void writeEntry(JsonMap::const_iterator entry);
|
||||
void writeEntry(JsonVector::const_iterator entry);
|
||||
void writeString(const std::string &string);
|
||||
void writeNode(const JsonNode &node);
|
||||
JsonWriter(std::ostream &output, const JsonNode &node);
|
||||
};
|
||||
|
||||
//Tiny string class that uses const char* as data for speed, members are private
|
||||
//for ease of debugging and some compatibility with std::string
|
||||
class constString
|
||||
{
|
||||
const char *data;
|
||||
const size_t datasize;
|
||||
|
||||
public:
|
||||
constString(const char * inputString, size_t stringSize):
|
||||
data(inputString),
|
||||
datasize(stringSize)
|
||||
{
|
||||
}
|
||||
|
||||
inline size_t size() const
|
||||
{
|
||||
return datasize;
|
||||
};
|
||||
|
||||
inline const char& operator[] (size_t position)
|
||||
{
|
||||
assert (position < datasize);
|
||||
return data[position];
|
||||
}
|
||||
};
|
||||
|
||||
//Internal class for string -> JsonNode conversion
|
||||
class JsonParser
|
||||
{
|
||||
std::string errors; // Contains description of all encountered errors
|
||||
constString input; // Input data
|
||||
ui32 lineCount; // Currently parsed line, starting from 1
|
||||
size_t lineStart; // Position of current line start
|
||||
size_t pos; // Current position of parser
|
||||
|
||||
//Helpers
|
||||
bool extractEscaping(std::string &str);
|
||||
bool extractLiteral(const std::string &literal);
|
||||
bool extractString(std::string &string);
|
||||
bool extractWhitespace(bool verbose = true);
|
||||
bool extractSeparator();
|
||||
bool extractElement(JsonNode &node, char terminator);
|
||||
|
||||
//Methods for extracting JSON data
|
||||
bool extractArray(JsonNode &node);
|
||||
bool extractFalse(JsonNode &node);
|
||||
bool extractFloat(JsonNode &node);
|
||||
bool extractNull(JsonNode &node);
|
||||
bool extractString(JsonNode &node);
|
||||
bool extractStruct(JsonNode &node);
|
||||
bool extractTrue(JsonNode &node);
|
||||
bool extractValue(JsonNode &node);
|
||||
|
||||
//Add error\warning message to list
|
||||
bool error(const std::string &message, bool warning=false);
|
||||
|
||||
public:
|
||||
JsonParser(const char * inputString, size_t stringSize);
|
||||
|
||||
/// do actual parsing. filename is name of file that will printed to console if any errors were found
|
||||
JsonNode parse(std::string fileName);
|
||||
};
|
||||
|
||||
//Internal class for Json validation. Mostly compilant with json-schema v4 draft
|
||||
class JsonValidator
|
||||
{
|
||||
// path from root node to current one.
|
||||
// JsonNode is used as variant - either string (name of node) or as float (index in list)
|
||||
std::vector<JsonNode> currentPath;
|
||||
// Stack of used schemas. Last schema is the one used currently.
|
||||
// May contain multiple items in case if remote references were found
|
||||
std::vector<std::string> usedSchemas;
|
||||
|
||||
/// helpers for other validation methods
|
||||
std::string validateVectorItem(const JsonVector items, const JsonNode & schema, const JsonNode & additional, size_t index);
|
||||
std::string validateStructItem(const JsonNode &node, const JsonNode &schema, const JsonNode & additional, std::string nodeName);
|
||||
|
||||
std::string validateEnum(const JsonNode &node, const JsonVector &enumeration);
|
||||
std::string validateNodeType(const JsonNode &node, const JsonNode &schema);
|
||||
std::string validatesSchemaList(const JsonNode &node, const JsonNode &schemas, std::string errorMsg, std::function<bool(size_t)> isValid);
|
||||
|
||||
/// contains all type-independent checks
|
||||
std::string validateNode(const JsonNode &node, const JsonNode &schema);
|
||||
|
||||
/// type-specific checks
|
||||
std::string validateVector(const JsonNode &node, const JsonNode &schema);
|
||||
std::string validateStruct(const JsonNode &node, const JsonNode &schema);
|
||||
std::string validateString(const JsonNode &node, const JsonNode &schema);
|
||||
std::string validateNumber(const JsonNode &node, const JsonNode &schema);
|
||||
|
||||
/// validation of root node of both schema and input data
|
||||
std::string validateRoot(const JsonNode &node, std::string schemaName);
|
||||
|
||||
/// add error message to list and return false
|
||||
std::string fail(const std::string &message);
|
||||
public:
|
||||
|
||||
/// returns true if parsed data is fully compilant with schema
|
||||
bool validate(const JsonNode &root, std::string schemaName, std::string name);
|
||||
};
|
||||
|
||||
} // namespace JsonDetail
|
||||
|
||||
template<typename Type>
|
||||
|
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Reference in New Issue
Block a user