2023-09-24 12:07:42 +02:00
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/*
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* StayAtTownBehavior.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "lib/VCMI_Lib.h"
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#include "../Goals/CGoal.h"
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#include "../AIUtility.h"
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namespace NKAI
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{
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namespace Goals
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{
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class StayAtTownBehavior : public CGoal<StayAtTownBehavior>
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{
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public:
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StayAtTownBehavior()
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:CGoal(STAY_AT_TOWN_BEHAVIOR)
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{
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}
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2024-03-31 17:39:00 +02:00
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TGoalVec decompose(const Nullkiller * ai) const override;
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2024-02-13 16:21:30 +02:00
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std::string toString() const override;
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2023-09-24 12:07:42 +02:00
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2024-02-10 21:22:08 +02:00
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bool operator==(const StayAtTownBehavior & other) const override
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2023-09-24 12:07:42 +02:00
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{
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return true;
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}
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};
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}
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}
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