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vcmi/test/mock/mock_CPSICallback.h

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/*
* mock_CPLayerSpecificInfoCallback.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "gtest/gtest.h"
#include "../lib/CGameInfoCallback.h"
#include "../lib/ResourceSet.h"
class CCallback;
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class CPSICallbackMock : public CPlayerSpecificInfoCallback
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{
public:
using CPlayerSpecificInfoCallback::CPlayerSpecificInfoCallback;
MOCK_CONST_METHOD0(getResourceAmount, TResources());
//std::vector <const CGTownInstance *> getTownsInfo(bool onlyOur = true) const;
MOCK_CONST_METHOD0(getTownsInfo, std::vector <const CGTownInstance *>());
MOCK_CONST_METHOD1(getTownsInfo, std::vector <const CGTownInstance *>(bool));
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};